Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Mrdummypants
Heimdallr
Level 128
God Stats
9W - 12L
1,474 SR
Queue Stats
374W - 362L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
NuclearYoshi
Gilgamesh
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 224L
1,484 Elo+
Party 3
Fafnir
Fafnir
TranscendentBox
Fafnir
Level 89
God Stats
29W - 28L
1,558 SR
Queue Stats
175W - 178L
1,495 Elo+
Party 3
King Arthur
King Arthur
mechman15
King Arthur
Level 88
God Stats
49W - 39L
1,544 SR
Queue Stats
175W - 188L
1,513 Elo+
Party 3
Team Averages
Level 110
1,515 SR
1,503 Elo+

VS

Team Averages
Level 117
1,689 SR
1,538 Elo+
Olorun
Olorun
ColonelGenius
Olorun
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 28L
1,558 Elo+
Party 1
Chaac
Chaac
GhostAlienWorld
Chaac
Level 115
God Stats
39W - 32L
1,594 SR
Queue Stats
340W - 343L
1,553 Elo+
Solo
Xing Tian
Xing Tian
TheOutlawJJP
Xing Tian
Level 116
God Stats
6W - 5L
1,577 SR
Queue Stats
352W - 378L
1,493 Elo+
Party 1
Janus
Janus
WilloTheWisp91
Janus
Level 102
God Stats
5W - 2L
1,995 SR
Queue Stats
105W - 100L
1,598 Elo+
Party 1
Camazotz
Camazotz
ahRetro
Camazotz
Level 159
God Stats
1W - 1L
1,777 SR
Queue Stats
175W - 163L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 3 / 3
8,219
548
10,739
9,917
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Mrdummypants
Heimdallr
13
3 / 1 / 2
8,262
551
7,797
8,471
3,830
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NuclearYoshi
Gilgamesh
14
3 / 2 / 8
8,513
568
8,187
12,897
9,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 10
7,961
531
5,211
13,085
12,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
mechman15
King Arthur
16
6 / 2 / 1
9,295
620
9,969
15,091
9,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,829
455
3,418
9,771
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 4 / 0
6,847
456
10,115
12,820
6,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
TheOutlawJJP
Xing Tian
13
3 / 2 / 0
7,295
486
7,578
13,034
12,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 4 / 2
7,455
497
8,769
11,137
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
ahRetro
Camazotz
12
0 / 3 / 3
7,147
476
4,376
15,464
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
8
8
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
3
1.5
L
0
3
0
0
L
2
4
0
0.5
W
Heimdallr
Mrdummypants
Heimdallr
3
1
2
4
W
Gilgamesh
NuclearYoshi
Gilgamesh
3
2
8
3.5
L
Xing Tian
TheOutlawJJP
Xing Tian
3
2
0
1.5
W
1
0
10
6
L
3
4
2
1
L
Camazotz
ahRetro
Camazotz
0
3
3
0.5
W
King Arthur
mechman15
King Arthur
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,903
Damage
34,256
59,461
Taken
62,226
39,984
Mitigated
34,626
19,844
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,739
249
0
4,300
9,917
4,092
0
3,991
5,578
64,417
0
L
3,418
1,800
195
3,978
9,771
4,543
0
1,495
8,276
50,019
9,876
L
10,115
1,586
0
3,256
12,820
6,687
0
3,255
9,565
0
46,675
W
Heimdallr
Mrdummypants
Heimdallr
7,797
3,051
0
396
8,471
3,830
1,020
1,856
6,615
0
69,618
W
Gilgamesh
NuclearYoshi
Gilgamesh
8,187
3,076
0
3,107
12,897
9,849
303
2,776
9,886
0
67,833
L
Xing Tian
TheOutlawJJP
Xing Tian
7,578
541
0
1,588
13,034
12,540
0
1,528
11,506
41,122
0
W
5,211
1,123
2,627
4,237
13,085
12,568
0
4,242
8,383
12,785
0
L
8,769
445
0
1,403
11,137
4,796
0
6,155
4,982
51,535
0
L
Camazotz
ahRetro
Camazotz
4,376
1,748
0
8,019
15,464
6,060
0
3,517
11,947
0
49,362
W
King Arthur
mechman15
King Arthur
9,969
1,790
0
5,177
15,091
9,645
204
5,034
9,589
0
74,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,250
Gold Earned
35,573
474
Minions Killed
408
0
Camps Cleared
0
1,482,973
Distance Traveled
1,409,293
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,219
548
102
7
0
282,718
7
L
Olorun
6,829
455
99
7
0
266,563
4
L
Chaac
6,847
456
69
5
0
285,072
3
W
Heimdallr
8,262
551
117
8
0
260,071
2
W
Gilgamesh
8,513
568
113
8
0
329,819
1
L
Xing Tian
7,295
486
56
4
0
239,522
1
W
Fafnir
7,961
531
15
1
0
317,372
3
L
Janus
7,455
497
95
6
0
300,252
3
L
Camazotz
7,147
476
89
6
0
317,884
5
W
King Arthur
9,295
620
127
8
0
292,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role