Player Matchup

Cerberus
Cerberus
HOTPOCKET140
Cerberus
Level 156
God Stats
6W - 3L
1,712 SR
Queue Stats
192W - 114L
1,691 Elo+
Party 2
Persephone
Persephone
Kuroiz
Persephone
Level 139
God Stats
1W - 3L
1,278 SR
Queue Stats
374W - 364L
1,738 Elo+
Party 2
Hou Yi
Hou Yi
Tatskun
Hou Yi
Level 159
God Stats
9W - 4L
1,566 SR
Queue Stats
88W - 84L
1,661 Elo+
Solo
Team Averages
Level 151
1,518 SR
1,697 Elo+

VS

Team Averages
Level 112
1,668 SR
1,737 Elo+
Sobek
Sobek
FluxMotion1191
Sobek
Level 78
God Stats
47W - 41L
1,674 SR
Queue Stats
233W - 150L
1,785 Elo+
Party 1
Chiron
Chiron
SelinaRyder
Chiron
Level 127
God Stats
33W - 21L
1,591 SR
Queue Stats
166W - 142L
1,685 Elo+
Solo
Baron Samedi
Baron Samedi
Vaevictum
Baron Samedi
Level 131
God Stats
61W - 37L
1,740 SR
Queue Stats
542W - 351L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HOTPOCKET140
Cerberus
11
0 / 4 / 2
6,800
680
3,620
12,763
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Kuroiz
Persephone
11
1 / 4 / 1
6,813
681
6,968
6,781
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Tatskun
Hou Yi
9
1 / 3 / 1
6,290
629
5,807
7,352
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,973
797
4,801
12,491
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
12
4 / 1 / 7
7,650
765
10,317
7,569
3,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Vaevictum
Baron Samedi
13
5 / 0 / 5
8,144
814
8,198
5,805
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Cerberus
HOTPOCKET140
Cerberus
0
4
2
0.25
L
Persephone
Kuroiz
Persephone
1
4
1
0.38
W
Chiron
4
1
7
7.5
L
Hou Yi
Tatskun
Hou Yi
1
3
1
0.5
W
Baron Samedi
Vaevictum
Baron Samedi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
23,316
26,896
Taken
25,865
15,665
Mitigated
21,385
4,481
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,801
658
0
2,984
12,491
13,809
285
4,894
7,205
12,468
0
L
Cerberus
HOTPOCKET140
Cerberus
3,620
240
0
2,617
12,763
9,650
0
5,205
7,558
11,329
0
L
Persephone
Kuroiz
Persephone
6,968
818
0
1,604
6,781
2,670
0
3,869
2,908
23,432
0
W
Chiron
10,317
5,213
798
1,794
7,569
3,238
980
3,157
4,214
0
26,914
L
Hou Yi
Tatskun
Hou Yi
5,807
1,366
0
260
7,352
3,345
0
4,252
3,100
0
20,311
W
Baron Samedi
Vaevictum
Baron Samedi
8,198
1,201
1,595
2,439
5,805
4,338
437
2,169
3,534
35,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,903
Gold Earned
23,767
114
Minions Killed
116
3
Camps Cleared
5
533,923
Distance Traveled
570,417
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,973
797
11
1
1
198,993
4
L
Cerberus
6,800
680
29
3
0
176,239
1
L
Persephone
6,813
681
52
5
1
174,830
4
W
Chiron
7,650
765
29
3
0
177,894
3
L
Hou Yi
6,290
629
33
3
2
182,854
3
W
Baron Samedi
8,144
814
76
8
4
193,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role