Player Matchup

Izanami
Izanami
EmersonTheTV
Izanami
Level 112
God Stats
2W - 0L
1,807 SR
Queue Stats
69W - 55L
1,553 Elo+
Party 1
Da Ji
Da Ji
Is1andtim3
Da Ji
Level 125
God Stats
16W - 18L
1,495 SR
Queue Stats
195W - 203L
1,456 Elo+
Party 1
Merlin
Merlin
J0hn From HR
Merlin
Level 124
God Stats
8W - 8L
1,532 SR
Queue Stats
239W - 253L
1,457 Elo+
Party 1
Athena
Athena
Riley_Readabook
Athena
Level 125
God Stats
29W - 18L
1,714 SR
Queue Stats
473W - 446L
1,485 Elo+
Solo
Bellona
Bellona
drroskii
Bellona
Level 158
God Stats
115W - 112L
1,615 SR
Queue Stats
316W - 356L
1,440 Elo+
Party 1
Team Averages
Level 129
1,632 SR
1,478 Elo+

VS

Team Averages
Level 138
1,608 SR
1,533 Elo+
Eset
Eset
AresDistruction
Eset
Level 154
God Stats
0W - 1L
1,631 SR
Queue Stats
10W - 10L
1,521 Elo+
Solo
Bakasura
Bakasura
Charmingo
Bakasura
Level 160
God Stats
2W - 6L
1,818 SR
Queue Stats
775W - 770L
1,518 Elo+
Solo
Guan Yu
Guan Yu
DarkPlayer98
Guan Yu
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 86L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
acidbur37
Gilgamesh
Level 160
God Stats
37W - 36L
1,568 SR
Queue Stats
743W - 716L
1,523 Elo+
Party 2
Sol
Sol
brightgamer
Sol
Level 160
God Stats
28W - 37L
1,524 SR
Queue Stats
695W - 664L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmersonTheTV
Izanami
15
5 / 0 / 6
9,227
543
9,085
10,988
4,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
15
4 / 2 / 9
8,966
527
9,064
14,380
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
14
0 / 3 / 9
8,285
487
6,693
9,795
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 4
8,877
522
6,650
15,078
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
drroskii
Bellona
15
2 / 2 / 1
9,901
582
11,939
15,148
15,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,844
461
9,485
8,199
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Charmingo
Bakasura
14
1 / 4 / 2
8,420
495
8,612
17,130
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
DarkPlayer98
Guan Yu
15
2 / 1 / 0
8,745
514
12,245
18,334
24,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
acidbur37
Gilgamesh
11
0 / 4 / 2
6,696
394
6,662
15,315
10,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 2
7,459
439
8,322
8,765
3,057
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
6
7
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Bakasura
Charmingo
Bakasura
1
4
2
0.5
L
Guan Yu
DarkPlayer98
Guan Yu
2
1
0
2
W
Izanami
EmersonTheTV
Izanami
5
0
6
8
W
Da Ji
4
2
9
4.25
W
Merlin
0
3
9
1.5
W
6
0
4
8
L
Gilgamesh
acidbur37
Gilgamesh
0
4
2
0.25
L
0
4
2
0.25
W
Bellona
drroskii
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
45,326
65,389
Taken
67,743
45,171
Mitigated
48,557
22,797
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,485
999
452
666
8,199
2,906
342
2,371
5,828
44,135
0
L
Bakasura
Charmingo
Bakasura
8,612
5,774
0
3,387
17,130
7,820
0
3,601
13,529
0
64,279
L
Guan Yu
DarkPlayer98
Guan Yu
12,245
2,364
27
8,073
18,334
24,537
0
1,183
17,151
0
65,744
W
Izanami
EmersonTheTV
Izanami
9,085
5,909
0
4,073
10,988
4,924
2,593
4,111
6,628
0
80,098
W
Da Ji
9,064
1,990
0
4,774
14,380
6,470
550
4,579
9,084
0
71,816
W
Merlin
6,693
341
0
2,258
9,795
3,753
0
2,862
6,124
60,491
0
W
6,650
1,900
805
5,296
15,078
14,500
43
6,963
7,184
30,880
0
L
Gilgamesh
acidbur37
Gilgamesh
6,662
1,036
435
3,005
15,315
10,237
267
3,835
11,480
4,362
23,387
L
8,322
3,266
514
1,190
8,765
3,057
1,978
2,695
6,070
57,045
0
W
Bellona
drroskii
Bellona
11,939
6,362
0
5,591
15,148
15,524
0
161
14,887
0
90,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
39,164
566
Minions Killed
454
0
Camps Cleared
0
1,642,785
Distance Traveled
1,633,516
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,844
461
101
6
0
314,368
8
L
Bakasura
8,420
495
131
8
0
360,806
5
L
Guan Yu
8,745
514
115
7
0
340,043
4
W
Izanami
9,227
543
141
8
0
318,593
4
W
Da Ji
8,966
527
122
7
0
364,103
2
W
Merlin
8,285
487
111
7
0
329,117
5
W
Athena
8,877
522
41
2
0
337,474
4
L
Gilgamesh
6,696
394
32
2
0
331,004
5
L
Sol
7,459
439
75
4
0
287,295
3
W
Bellona
9,901
582
151
9
0
293,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role