Player Matchup

Achilles
Achilles
IdioticWeevil4
Achilles
Level 97
God Stats
2W - 3L
1,647 SR
Queue Stats
58W - 58L
1,508 Elo+
Party 1
Xbalanque
Xbalanque
Jay0123456789012
Xbalanque
Level 113
God Stats
2W - 2L
1,612 SR
Queue Stats
34W - 36L
1,536 Elo+
Party 1
Ymir
Ymir
Juawanna
Ymir
Level 63
God Stats
18W - 23L
1,542 SR
Queue Stats
61W - 61L
1,515 Elo+
Party 1
Olorun
Olorun
RyanChrist27
Olorun
Level 89
God Stats
36W - 31L
1,656 SR
Queue Stats
71W - 71L
1,510 Elo+
Party 1
Chronos
Chronos
ThatxRudexGinger
Chronos
Level 104
God Stats
3W - 6L
1,333 SR
Queue Stats
59W - 46L
1,524 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,518 Elo+

VS

Team Averages
Level 122
1,518 SR
1,569 Elo+
King Arthur
King Arthur
MistahNastee
King Arthur
Level 160
God Stats
17W - 18L
1,506 SR
Queue Stats
427W - 367L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
NBKCHAVEZ187
Xing Tian
Level 84
God Stats
0W - 3L
1,297 SR
Queue Stats
290W - 247L
1,520 Elo+
Solo
Loki
Loki
PrancinPwney
Loki
Level 89
God Stats
3W - 1L
1,758 SR
Queue Stats
312W - 255L
1,584 Elo+
Party 2
Chernobog
Chernobog
SumthngNu
Chernobog
Level 149
God Stats
4W - 3L
1,502 SR
Queue Stats
226W - 152L
1,580 Elo+
Party 2
Hera
Hera
sp0nss
Hera
Level 126
God Stats
9W - 7L
1,529 SR
Queue Stats
132W - 93L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
2 / 2 / 2
5,142
514
3,517
7,856
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
10
2 / 1 / 1
5,811
581
6,833
5,648
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
2 / 2 / 3
5,665
567
4,692
5,005
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
5 / 1 / 1
6,389
639
7,078
6,861
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 2
5,531
553
3,855
9,323
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MistahNastee
King Arthur
9
1 / 4 / 0
5,310
531
3,654
10,268
6,747
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
NBKCHAVEZ187
Xing Tian
8
2 / 1 / 1
5,266
527
3,178
10,554
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 3 / 1
5,185
519
3,504
7,856
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
SumthngNu
Chernobog
8
0 / 2 / 1
4,921
492
3,220
7,303
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
sp0nss
Hera
10
1 / 1 / 1
5,403
540
4,595
4,203
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
7
7
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
2
2
1.5
W
Xbalanque
2
1
1
2.5
W
Ymir
2
2
3
1.75
L
King Arthur
MistahNastee
King Arthur
1
4
0
0.25
L
Xing Tian
NBKCHAVEZ187
Xing Tian
2
1
1
2.5
L
3
3
1
1.17
W
Olorun
5
1
1
5.5
L
Chernobog
SumthngNu
Chernobog
0
2
1
0.25
W
0
1
2
1
L
Hera
sp0nss
Hera
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
18,151
34,693
Taken
40,184
13,765
Mitigated
19,698
10,410
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,517
973
94
494
7,856
2,906
0
1,707
6,149
0
20,716
W
Xbalanque
6,833
3,399
0
1,725
5,648
1,800
0
761
4,887
0
45,018
W
Ymir
4,692
629
106
845
5,005
2,545
117
457
4,548
25,368
0
L
King Arthur
MistahNastee
King Arthur
3,654
507
0
800
10,268
6,747
0
6,145
4,123
0
28,386
L
Xing Tian
NBKCHAVEZ187
Xing Tian
3,178
774
0
1,267
10,554
6,161
0
2,981
7,573
15,729
0
L
3,504
1,206
0
510
7,856
3,019
0
3,494
4,362
0
22,535
W
Olorun
7,078
3,993
107
2,676
6,861
3,121
480
1,009
5,852
33,178
6,764
L
Chernobog
SumthngNu
Chernobog
3,220
2,403
0
2,419
7,303
2,123
0
0
7,303
0
36,057
W
3,855
1,479
114
4,249
9,323
3,393
37
3,839
5,484
40,015
0
L
Hera
sp0nss
Hera
4,595
1,128
0
250
4,203
1,648
0
1,918
2,285
40,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
26,085
300
Minions Killed
242
0
Camps Cleared
0
896,915
Distance Traveled
952,008
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,142
514
44
4
0
199,415
0
W
Xbalanque
5,811
581
74
7
0
174,387
4
W
Ymir
5,665
567
39
4
0
175,744
3
L
King Arthur
5,310
531
42
4
0
192,197
1
L
Xing Tian
5,266
527
28
3
0
194,804
4
L
Loki
5,185
519
43
4
0
207,889
0
W
Olorun
6,389
639
76
8
0
172,151
2
L
Chernobog
4,921
492
66
7
0
156,207
1
W
Chronos
5,531
553
67
7
0
175,218
1
L
Hera
5,403
540
63
6
0
200,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role