Player Matchup

Tiamat
Tiamat
PaPaMatty
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 4
Nox
Nox
PhamtasticPlayer
Nox
Level 107
God Stats
1W - 1L
1,300 SR
Queue Stats
89W - 76L
1,592 Elo+
Party 4
Danzaburou
Danzaburou
RuneDaddy
Danzaburou
Level 69
God Stats
6W - 4L
1,571 SR
Queue Stats
182W - 138L
1,602 Elo+
Party 4
Chaac
Chaac
Tommyguns831
Chaac
Level 19
God Stats
1W - 4L
1,284 SR
Queue Stats
25W - 23L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jointboy613
Kumbhakarna
Level 117
God Stats
6W - 2L
1,607 SR
Queue Stats
155W - 171L
1,450 Elo+
Party 1
Team Averages
Level 67
1,452 SR
1,507 Elo+

VS

Team Averages
Level 73
1,495 SR
1,496 Elo+
Danzaburou
Danzaburou
BokuNoRico
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,513 Elo+
Party 3
Merlin
Merlin
Jaegeroo
Merlin
Level 95
God Stats
3W - 4L
1,476 SR
Queue Stats
229W - 212L
1,432 Elo+
Party 3
Medusa
Medusa
XNo_one_askedX
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 2
Eset
Eset
logout-plz
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 2
Ne Zha
Ne Zha
xxxholidayxxx
Ne Zha
Level 160
God Stats
18W - 9L
1,500 SR
Queue Stats
591W - 525L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PaPaMatty
Tiamat
14
1 / 2 / 15
8,711
726
8,185
10,678
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 14
9,895
825
8,757
8,661
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RuneDaddy
Danzaburou
17
5 / 1 / 13
10,052
838
11,717
11,057
5,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
9 / 1 / 10
10,865
905
16,271
16,176
20,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Kumbhakarna
jointboy613
Kumbhakarna
14
2 / 2 / 13
8,701
725
2,943
16,314
16,932
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BokuNoRico
Danzaburou
14
1 / 4 / 3
7,418
618
4,593
9,423
4,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Jaegeroo
Merlin
15
2 / 5 / 1
8,342
695
7,879
9,609
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 2
7,482
624
7,892
10,414
5,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 5
7,251
604
3,500
8,777
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
6,991
583
11,750
11,869
6,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
22
Kills
6
7
Deaths
22
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BokuNoRico
Danzaburou
1
4
3
0.63
L
Merlin
Jaegeroo
Merlin
2
5
1
0.5
W
Tiamat
PaPaMatty
Tiamat
1
2
15
4.25
W
5
1
14
12
W
Danzaburou
RuneDaddy
Danzaburou
5
1
13
11.5
W
9
1
10
14
L
2
4
2
0.75
W
Kumbhakarna
jointboy613
Kumbhakarna
2
2
13
4.25
L
1
5
5
0.7
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
35,614
62,886
Taken
50,092
56,283
Mitigated
25,771
22,970
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BokuNoRico
Danzaburou
4,593
2,053
0
917
9,423
4,607
0
3,662
5,761
0
10,417
L
Merlin
Jaegeroo
Merlin
7,879
134
993
1,111
9,609
5,010
0
3,546
6,063
23,478
0
W
Tiamat
PaPaMatty
Tiamat
8,185
856
1,661
2,551
10,678
7,303
579
896
9,782
12,819
0
W
8,757
324
2,191
1,886
8,661
5,085
2,372
2,635
6,026
20,363
0
W
Danzaburou
RuneDaddy
Danzaburou
11,717
2,984
1,316
3,038
11,057
5,965
3,391
2,353
8,704
0
31,188
W
16,271
1,304
726
4,894
16,176
20,998
404
3,319
12,857
0
40,267
L
7,892
3,040
225
2,302
10,414
5,419
0
4,674
5,740
0
15,187
W
Kumbhakarna
jointboy613
Kumbhakarna
2,943
61
1,708
2,999
16,314
16,932
653
2,176
14,138
6,428
0
L
3,500
1,084
569
251
8,777
4,033
0
3,988
4,789
8,469
0
L
11,750
687
670
3,473
11,869
6,702
0
4,015
7,854
0
19,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
37,484
135
Minions Killed
98
0
Camps Cleared
0
1,094,103
Distance Traveled
886,792
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,418
618
15
1
0
176,502
0
L
Merlin
8,342
695
42
4
0
157,998
0
W
Tiamat
8,711
726
9
1
0
228,641
0
W
Nox
9,895
825
32
3
0
208,568
0
W
Danzaburou
10,052
838
49
4
0
233,450
1
W
Chaac
10,865
905
42
4
0
219,323
0
L
Medusa
7,482
624
16
1
0
199,657
0
W
Kumbhakarna
8,701
725
3
0
0
204,121
0
L
Eset
7,251
604
11
1
0
178,506
0
L
Ne Zha
6,991
583
14
1
0
174,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role