Player Matchup

Eset
Eset
BoIillo
Eset
Level 155
God Stats
1W - 0L
1,690 SR
Queue Stats
52W - 60L
1,356 Elo+
Solo
Set
Set
IlluminatiOlimac
Set
Level 127
God Stats
54W - 35L
1,700 SR
Queue Stats
386W - 376L
1,513 Elo+
Solo
Geb
Geb
KindaHigh729
Geb
Level 134
God Stats
98W - 71L
1,576 SR
Queue Stats
635W - 624L
1,503 Elo+
Solo
Horus
Horus
PerryPlatapus25
Horus
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 168L
1,479 Elo+
Solo
Charybdis
Charybdis
TeddyBeef
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,378 Elo+
Solo
Team Averages
Level 120
1,593 SR
1,446 Elo+

VS

Team Averages
Level 125
1,531 SR
1,518 Elo+
Medusa
Medusa
DemiMoogle
Medusa
Level 67
God Stats
1W - 3L
1,561 SR
Queue Stats
381W - 334L
1,518 Elo+
Party 1
Tiamat
Tiamat
Jubei_Valentine
Tiamat
Level 156
God Stats
4W - 7L
1,428 SR
Queue Stats
550W - 494L
1,498 Elo+
Party 1
Ymir
Ymir
LordLeQuack
Ymir
Level 129
God Stats
6W - 3L
1,626 SR
Queue Stats
449W - 379L
1,500 Elo+
Party 1
Merlin
Merlin
Taste_KO
Merlin
Level 147
God Stats
24W - 44L
1,443 SR
Queue Stats
463W - 472L
1,554 Elo+
Solo
Aphrodite
Aphrodite
slimshady7796
Aphrodite
Level 126
God Stats
8W - 8L
1,598 SR
Queue Stats
269W - 264L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BoIillo
Eset
16
2 / 1 / 4
9,424
524
11,034
13,694
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 5
8,824
490
6,596
12,091
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 10
8,808
489
4,494
13,606
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 1 / 3
9,576
532
11,640
18,480
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
TeddyBeef
Charybdis
14
1 / 2 / 5
8,753
486
4,281
10,934
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DemiMoogle
Medusa
15
4 / 3 / 2
8,995
500
10,578
14,289
5,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 0
8,534
474
9,154
11,322
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 0
7,231
402
3,649
12,615
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Taste_KO
Merlin
14
1 / 1 / 3
8,548
475
10,730
6,612
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
slimshady7796
Aphrodite
11
0 / 2 / 4
6,884
382
2,782
8,829
6,067
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
11
Kills
6
6
Deaths
11
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
BoIillo
Eset
2
1
4
4
L
Medusa
DemiMoogle
Medusa
4
3
2
1.67
W
3
2
5
2.75
L
1
2
0
0.5
W
1
0
10
6
L
0
3
0
0
W
4
1
3
5.5
L
Merlin
Taste_KO
Merlin
1
1
3
2.5
W
Charybdis
TeddyBeef
Charybdis
1
2
5
1.75
L
Aphrodite
slimshady7796
Aphrodite
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
36,893
68,805
Taken
53,667
48,323
Mitigated
31,271
29,149
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
BoIillo
Eset
11,034
447
1,130
3,325
13,694
6,125
320
6,073
7,621
92,946
0
L
Medusa
DemiMoogle
Medusa
10,578
4,392
0
2,320
14,289
5,924
0
3,126
11,082
0
64,282
W
6,596
2,732
0
3,324
12,091
6,186
0
2,993
9,098
0
75,020
L
9,154
799
0
2,451
11,322
9,468
0
3,784
7,212
65,759
0
W
4,494
488
383
3,444
13,606
14,394
605
5,446
8,160
23,805
0
L
3,649
571
0
1,445
12,615
6,887
0
4,028
8,440
49,327
0
W
11,640
5,629
2,644
9,933
18,480
17,563
817
9,353
9,127
0
59,549
L
Merlin
Taste_KO
Merlin
10,730
771
0
816
6,612
2,925
0
1,807
4,692
73,743
0
W
Charybdis
TeddyBeef
Charybdis
4,281
2,521
0
4,966
10,934
4,055
1,920
2,450
8,484
0
76,293
L
Aphrodite
slimshady7796
Aphrodite
2,782
555
3,014
3,432
8,829
6,067
0
2,783
5,846
29,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
40,192
513
Minions Killed
464
0
Camps Cleared
0
1,728,303
Distance Traveled
1,606,903
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,424
524
148
8
0
341,441
4
L
Medusa
8,995
500
106
6
0
316,669
5
W
Set
8,824
490
117
7
0
365,045
9
L
Tiamat
8,534
474
122
7
0
315,954
7
W
Geb
8,808
489
29
2
0
344,559
8
L
Ymir
7,231
402
81
5
0
357,257
4
W
Horus
9,576
532
94
5
0
352,965
3
L
Merlin
8,548
475
116
6
0
304,805
7
W
Charybdis
8,753
486
125
7
0
324,293
6
L
Aphrodite
6,884
382
39
2
0
312,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role