Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
About20Pigeons
Poseidon
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,195 Elo+
Party 3
Artemis
Artemis
ICE SEE
Artemis
Level 77
God Stats
26W - 18L
1,512 SR
Queue Stats
133W - 130L
1,280 Elo+
Solo
Lancelot
Lancelot
ItsOnlyEnRaged
Lancelot
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,175 Elo+
Party 3
Aphrodite
Aphrodite
Mr_Floppers691
Aphrodite
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,079 Elo+
Party 3
Team Averages
Level 51
1,502 SR
1,246 Elo+

VS

Team Averages
Level 53
1,463 SR
1,221 Elo+
Thanatos
Thanatos
Nomadd254
Thanatos
Level 45
God Stats
1W - 4L
1,356 SR
Queue Stats
46W - 69L
1,258 Elo+
Party 1
Sun Wukong
Sun Wukong
RodThaMartian
Sun Wukong
Level 60
God Stats
1W - 5L
1,406 SR
Queue Stats
51W - 88L
1,167 Elo+
Party 2
Geb
Geb
WhackyMoose25
Geb
Level 46
God Stats
0W - 1L
1,543 SR
Queue Stats
50W - 72L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
hollygroveQ0017
Danzaburou
Level 44
God Stats
13W - 16L
1,301 SR
Queue Stats
46W - 64L
1,098 Elo+
Party 2
Raijin
Raijin
xFOUSTZILLAxJr
Raijin
Level 68
God Stats
0W - 1L
1,706 SR
Queue Stats
155W - 175L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 3
10,371
471
5,839
14,974
6,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
17
10 / 0 / 5
11,540
525
16,531
10,120
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
ICE SEE
Artemis
18
6 / 4 / 3
11,778
535
17,037
16,038
7,778
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
17
6 / 1 / 3
11,325
515
17,388
18,292
20,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Mr_Floppers691
Aphrodite
16
2 / 2 / 10
9,882
449
6,007
13,833
16,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nomadd254
Thanatos
13
0 / 6 / 3
8,502
386
4,642
18,088
8,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RodThaMartian
Sun Wukong
15
2 / 6 / 0
10,243
466
13,569
24,409
19,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 3
8,608
391
4,601
17,682
17,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
hollygroveQ0017
Danzaburou
15
3 / 2 / 2
10,471
476
8,775
16,850
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 9 / 0
9,112
414
8,048
16,049
6,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
29
Kills
7
7
Deaths
30
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
3
6.5
W
Poseidon
10
0
5
12.5
W
Artemis
ICE SEE
Artemis
6
4
3
1.88
W
Lancelot
6
1
3
7.5
W
Aphrodite
Mr_Floppers691
Aphrodite
2
2
10
3.5
L
Thanatos
Nomadd254
Thanatos
0
6
3
0.25
L
Sun Wukong
RodThaMartian
Sun Wukong
2
6
0
0.33
L
1
7
3
0.36
L
Danzaburou
hollygroveQ0017
Danzaburou
3
2
2
2
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,802
Damage
39,635
73,257
Taken
93,078
55,503
Mitigated
58,607
19,954
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,839
2,472
515
4,577
14,974
6,408
741
3,103
11,871
0
61,012
W
Poseidon
16,531
2,628
0
371
10,120
4,107
2,413
2,967
7,153
73,576
0
W
Artemis
ICE SEE
Artemis
17,037
11,034
303
5,597
16,038
7,778
3,508
3,546
12,492
0
107,395
W
Lancelot
17,388
3,648
0
3,426
18,292
20,622
1,814
800
17,492
0
73,680
W
Aphrodite
Mr_Floppers691
Aphrodite
6,007
2,257
2,624
2,541
13,833
16,588
1,182
2,723
11,110
28,682
0
L
Thanatos
Nomadd254
Thanatos
4,642
1,369
0
10,175
18,088
8,847
186
3,134
14,954
0
54,439
L
Sun Wukong
RodThaMartian
Sun Wukong
13,569
6,401
13
6,124
24,409
19,717
870
3,347
21,062
0
66,574
L
4,601
455
693
2,118
17,682
17,295
0
6,441
11,241
20,064
0
L
Danzaburou
hollygroveQ0017
Danzaburou
8,775
3,495
0
6,897
16,850
6,168
1,770
2,580
14,270
0
65,843
L
8,048
484
0
0
16,049
6,580
2,101
7,036
9,013
65,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,896
Gold Earned
46,936
519
Minions Killed
417
0
Camps Cleared
0
1,949,752
Distance Traveled
1,698,919
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,371
471
99
5
0
384,640
5
W
Poseidon
11,540
525
107
5
0
409,739
3
W
Artemis
11,778
535
159
7
0
338,958
8
W
Lancelot
11,325
515
91
4
0
431,387
0
W
Aphrodite
9,882
449
63
3
0
385,028
3
L
Thanatos
8,502
386
84
4
0
389,067
5
L
Sun Wukong
10,243
466
113
5
0
375,384
0
L
Geb
8,608
391
8
0
0
288,474
5
L
Danzaburou
10,471
476
115
5
0
357,718
1
L
Raijin
9,112
414
97
4
0
288,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role