Player Matchup

Horus
Horus
BabyPowahh
Horus
Level 129
God Stats
5W - 3L
1,645 SR
Queue Stats
78W - 60L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
Il Big E lI
Gilgamesh
Level 44
God Stats
5W - 3L
1,688 SR
Queue Stats
40W - 31L
1,529 Elo+
Party 2
Janus
Janus
NavyF35C
Janus
Level 82
God Stats
5W - 5L
1,278 SR
Queue Stats
109W - 91L
1,515 Elo+
Party 2
Skadi
Skadi
Xman2814
Skadi
Level 84
God Stats
10W - 4L
1,557 SR
Queue Stats
28W - 21L
1,598 Elo+
Party 2
Nemesis
Nemesis
xTony Catx
Nemesis
Level 95
God Stats
1W - 0L
1,695 SR
Queue Stats
63W - 55L
1,566 Elo+
Party 2
Team Averages
Level 87
1,573 SR
1,563 Elo+

VS

Team Averages
Level 35
1,557 SR
1,528 Elo+
Pele
Pele
Hunnner
Pele
Level 28
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 1
Freya
Freya
MFMIA
Freya
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Maxíe
Atlas
Level 25
God Stats
3W - 1L
1,703 SR
Queue Stats
13W - 11L
1,513 Elo+
Party 1
Chaac
Chaac
PalestPaladin07
Chaac
Level 69
God Stats
1W - 4L
1,467 SR
Queue Stats
23W - 23L
1,495 Elo+
Solo
Xbalanque
Xbalanque
luka223
Xbalanque
Level 38
God Stats
0W - 2L
1,636 SR
Queue Stats
3W - 7L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
7 / 1 / 19
9,690
510
12,367
17,359
21,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Il Big E lI
Gilgamesh
15
3 / 1 / 5
10,242
539
8,705
15,833
14,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
NavyF35C
Janus
15
2 / 3 / 10
9,757
514
8,666
8,559
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Xman2814
Skadi
15
14 / 2 / 12
10,881
573
19,873
12,923
6,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xTony Catx
Nemesis
16
3 / 0 / 13
9,968
525
11,431
14,382
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hunnner
Pele
12
1 / 6 / 5
8,235
433
6,568
18,789
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
MFMIA
Freya
13
1 / 4 / 1
7,660
403
5,233
12,868
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Maxíe
Atlas
11
0 / 8 / 1
7,416
390
6,225
21,823
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 3
10,090
531
10,584
16,715
15,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
luka223
Xbalanque
13
3 / 8 / 2
9,323
491
7,249
12,889
4,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
29
Kills
6
7
Deaths
29
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
7
1
19
16.5
L
Pele
Hunnner
Pele
1
6
5
0.58
W
Gilgamesh
Il Big E lI
Gilgamesh
3
1
5
5.5
L
Freya
MFMIA
Freya
1
4
1
0.38
L
Atlas
Maxíe
Atlas
0
8
1
0.06
W
Janus
NavyF35C
Janus
2
3
10
2.33
L
1
3
3
0.83
W
Skadi
Xman2814
Skadi
14
2
12
10
L
Xbalanque
luka223
Xbalanque
3
8
2
0.5
W
Nemesis
xTony Catx
Nemesis
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,042
Damage
35,859
69,056
Taken
83,084
53,524
Mitigated
52,252
30,276
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
12,367
5,736
3,257
6,397
17,359
21,487
440
4,634
12,666
0
31,948
L
Pele
Hunnner
Pele
6,568
2,119
0
5,070
18,789
8,499
864
1,683
16,823
0
56,707
W
Gilgamesh
Il Big E lI
Gilgamesh
8,705
3,347
0
6,269
15,833
14,923
908
2,008
13,791
0
70,033
L
Freya
MFMIA
Freya
5,233
1,559
0
3,926
12,868
5,262
495
4,091
8,170
27,787
0
L
Atlas
Maxíe
Atlas
6,225
2,422
326
2,889
21,823
18,995
352
1,256
20,123
27,342
0
W
Janus
NavyF35C
Janus
8,666
637
0
1,650
8,559
3,534
1,548
2,224
6,204
58,446
0
L
10,584
2,784
0
5,614
16,715
15,337
327
579
16,001
0
69,127
W
Skadi
Xman2814
Skadi
19,873
11,049
0
4,566
12,923
6,788
4,174
2,675
10,187
0
62,781
L
Xbalanque
luka223
Xbalanque
7,249
2,436
0
964
12,889
4,159
1,910
243
12,469
0
47,097
W
Nemesis
xTony Catx
Nemesis
11,431
5,283
0
8,137
14,382
6,792
28
2,237
12,079
0
83,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
42,724
431
Minions Killed
372
0
Camps Cleared
0
1,725,008
Distance Traveled
1,696,583
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,690
510
33
2
0
350,359
2
L
Pele
8,235
433
71
4
0
352,967
2
W
Gilgamesh
10,242
539
119
6
0
323,113
1
L
Freya
7,660
403
45
2
0
303,903
0
L
Atlas
7,416
390
23
1
0
334,055
0
W
Janus
9,757
514
100
5
0
312,303
2
L
Chaac
10,090
531
147
8
0
368,063
1
W
Skadi
10,881
573
71
4
0
303,777
1
L
Xbalanque
9,323
491
86
5
0
337,595
0
W
Nemesis
9,968
525
108
6
0
435,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role