Player Matchup

Achilles
Achilles
Chrisk__Love
Achilles
Level 125
God Stats
21W - 21L
1,699 SR
Queue Stats
489W - 531L
1,481 Elo+
Solo
Geb
Geb
MemeMaster27
Geb
Level 82
God Stats
6W - 5L
1,612 SR
Queue Stats
8W - 11L
1,518 Elo+
Party 1
Hades
Hades
RUNNAWAY2014
Hades
Level 74
God Stats
6W - 5L
1,653 SR
Queue Stats
47W - 50L
1,447 Elo+
Party 1
Izanami
Izanami
TheOfficialSanti
Izanami
Level 56
God Stats
10W - 23L
1,533 SR
Queue Stats
10W - 25L
1,334 Elo+
Party 1
Erlang Shen
Erlang Shen
firelefty
Erlang Shen
Level 111
God Stats
7W - 7L
1,645 SR
Queue Stats
82W - 81L
1,569 Elo+
Party 1
Team Averages
Level 90
1,628 SR
1,470 Elo+

VS

Team Averages
Level 89
1,452 SR
1,473 Elo+
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Lil_Billy63
Tyr
Level 105
God Stats
40W - 30L
1,588 SR
Queue Stats
332W - 359L
1,446 Elo+
Party 2
Ullr
Ullr
LoRezBootyHoez
Ullr
Level 85
God Stats
0W - 4L
1,393 SR
Queue Stats
259W - 280L
1,495 Elo+
Solo
Nemesis
Nemesis
Tasty_Calzone
Nemesis
Level 92
God Stats
17W - 12L
1,379 SR
Queue Stats
315W - 284L
1,503 Elo+
Party 3
Hercules
Hercules
bob902awesome
Hercules
Level 93
God Stats
5W - 8L
1,400 SR
Queue Stats
648W - 675L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chrisk__Love
Achilles
9
1 / 3 / 1
5,664
472
3,360
10,295
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 2
5,986
499
1,789
6,783
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 1
6,817
568
5,584
6,820
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,068
506
3,153
5,696
1,726
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
firelefty
Erlang Shen
11
0 / 2 / 0
6,505
542
6,727
11,542
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 4 / 1
5,976
498
4,744
6,513
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,921
577
5,588
9,611
8,277
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 0
5,899
492
3,941
4,826
1,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
11
3 / 0 / 3
6,550
546
7,487
9,508
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
bob902awesome
Hercules
5
0 / 0 / 0
4,235
353
529
3,250
1,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
1
0.38
W
Achilles
Chrisk__Love
Achilles
1
3
1
0.5
L
2
0
1
2.5
L
0
0
0
0
W
0
0
2
1
W
3
0
1
3.5
L
Nemesis
3
0
3
4.5
W
0
1
0
0
L
Hercules
bob902awesome
Hercules
0
0
0
0
W
Erlang Shen
firelefty
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,613
Damage
22,289
41,136
Taken
33,708
22,798
Mitigated
17,254
16,383
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,744
775
0
750
6,513
2,531
0
3,852
2,661
40,010
0
W
Achilles
Chrisk__Love
Achilles
3,360
1,515
0
2,295
10,295
5,274
0
852
9,443
0
31,652
L
5,588
1,762
0
6,881
9,611
8,277
0
0
9,611
0
49,725
L
3,941
607
0
500
4,826
1,630
0
207
4,619
0
48,761
W
1,789
307
0
1,720
6,783
4,134
0
953
5,830
23,248
0
W
5,584
398
0
4,741
6,820
3,589
51
2,939
3,881
43,800
0
L
Nemesis
7,487
4,209
0
1,610
9,508
3,442
0
2,762
6,746
0
50,066
W
3,153
2,330
93
692
5,696
1,726
1,331
0
5,696
0
46,944
L
Hercules
bob902awesome
Hercules
529
54
107
511
3,250
1,374
0
552
2,698
0
9,606
W
Erlang Shen
firelefty
Erlang Shen
6,727
4,157
0
6,842
11,542
8,075
0
0
11,542
0
47,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
29,581
352
Minions Killed
360
0
Camps Cleared
0
1,078,806
Distance Traveled
1,039,554
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,976
498
74
6
0
198,764
3
W
Achilles
5,664
472
59
5
0
243,849
4
L
Tyr
6,921
577
99
8
0
253,800
2
L
Ullr
5,899
492
87
7
0
195,063
1
W
Geb
5,986
499
20
2
0
200,303
0
W
Hades
6,817
568
96
8
0
215,453
2
L
Nemesis
6,550
546
82
7
0
277,499
3
W
Izanami
6,068
506
88
7
0
207,030
2
L
Hercules
4,235
353
18
2
0
114,428
1
W
Erlang Shen
6,505
542
89
7
0
212,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role