Player Matchup

Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
jammmesabc264
Aphrodite
Level 117
God Stats
5W - 6L
1,423 SR
Queue Stats
67W - 61L
1,512 Elo+
Party 2
Izanami
Izanami
lilcaylo
Izanami
Level 73
God Stats
3W - 2L
1,486 SR
Queue Stats
10W - 13L
1,438 Elo+
Party 2
Team Averages
Level 93
1,470 SR
1,483 Elo+

VS

Team Averages
Level 44
1,387 SR
1,258 Elo+
Jormungandr
Jormungandr
BaronVonCuddly
Jormungandr
Level 26
God Stats
11W - 32L
1,336 SR
Queue Stats
36W - 76L
1,208 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MADxGAM3R652
Morgan Le Fay
Level 39
God Stats
4W - 4L
1,394 SR
Queue Stats
7W - 26L
1,163 Elo+
Party 1
Xbalanque
Xbalanque
SyberV
Xbalanque
Level 68
God Stats
2W - 11L
1,430 SR
Queue Stats
104W - 162L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 0 / 5
9,995
769
10,479
10,709
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
jammmesabc264
Aphrodite
14
2 / 1 / 10
9,378
721
7,214
11,744
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
lilcaylo
Izanami
15
5 / 2 / 3
10,386
799
7,596
11,339
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaronVonCuddly
Jormungandr
12
1 / 3 / 0
7,720
594
5,111
13,590
11,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
MADxGAM3R652
Morgan Le Fay
13
1 / 5 / 2
8,272
636
11,453
10,503
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
SyberV
Xbalanque
13
1 / 4 / 2
8,398
646
10,495
9,773
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
5
7.5
L
Jormungandr
BaronVonCuddly
Jormungandr
1
3
0
0.33
L
Morgan Le Fay
MADxGAM3R652
Morgan Le Fay
1
5
2
0.4
L
Xbalanque
SyberV
Xbalanque
1
4
2
0.5
W
Aphrodite
jammmesabc264
Aphrodite
2
1
10
7
W
Izanami
lilcaylo
Izanami
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,289
Damage
27,059
33,792
Taken
33,866
15,385
Mitigated
21,816
18,081
Healing
1,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,479
3,163
0
2,219
10,709
4,679
378
4,341
6,368
41,244
0
L
Jormungandr
BaronVonCuddly
Jormungandr
5,111
1,361
0
655
13,590
11,807
0
5,176
8,414
31,674
0
L
Morgan Le Fay
MADxGAM3R652
Morgan Le Fay
11,453
1,111
0
692
10,503
5,137
0
6,483
4,020
28,923
0
L
Xbalanque
SyberV
Xbalanque
10,495
6,828
0
0
9,773
4,872
84
6,941
2,832
0
31,624
W
Aphrodite
jammmesabc264
Aphrodite
7,214
635
5,925
8,523
11,744
6,141
180
6,708
5,036
22,966
0
W
Izanami
lilcaylo
Izanami
7,596
5,282
0
1,414
11,339
4,565
1,955
6,077
5,262
0
37,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
24,390
168
Minions Killed
139
5
Camps Cleared
7
701,124
Distance Traveled
647,573
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,995
769
68
5
2
241,623
3
L
Jormungandr
7,720
594
52
4
3
215,151
0
L
Morgan Le Fay
8,272
636
29
2
1
225,691
0
L
Xbalanque
8,398
646
58
4
3
206,731
7
W
Aphrodite
9,378
721
33
3
1
240,535
0
W
Izanami
10,386
799
67
5
2
218,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role