Player Matchup

Cupid
Cupid
BenShettel
Cupid
Level 103
God Stats
3W - 2L
1,264 SR
Queue Stats
50W - 48L
1,463 Elo+
Party 2
Lancelot
Lancelot
Chaoticgaming54
Lancelot
Level 128
God Stats
2W - 2L
1,603 SR
Queue Stats
26W - 26L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
FKNLizardKing
Gilgamesh
Level 142
God Stats
1W - 1L
1,711 SR
Queue Stats
40W - 41L
1,463 Elo+
Party 2
Loki
Loki
JetBlackGamez
Loki
Level 98
God Stats
21W - 17L
1,675 SR
Queue Stats
58W - 68L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
jaxerjaser019
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,578 Elo+
Party 2
Team Averages
Level 107
1,551 SR
1,517 Elo+

VS

Team Averages
Level 81
1,460 SR
1,412 Elo+
Bakasura
Bakasura
BMANZ109
Bakasura
Level 86
God Stats
5W - 10L
1,618 SR
Queue Stats
95W - 94L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
BxxndzSoSnag
Danzaburou
Level 68
God Stats
5W - 4L
1,538 SR
Queue Stats
151W - 145L
1,338 Elo+
Solo
Chaac
Chaac
DEIDARA Akat943
Chaac
Level 68
God Stats
0W - 2L
1,277 SR
Queue Stats
27W - 27L
1,348 Elo+
Solo
Zeus
Zeus
SnwBaII
Zeus
Level 119
God Stats
3W - 7L
1,557 SR
Queue Stats
87W - 100L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
gcka
Cthulhu
Level 66
God Stats
0W - 2L
1,311 SR
Queue Stats
60W - 89L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
7 / 2 / 3
8,875
555
13,220
12,121
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
14
2 / 0 / 3
8,284
518
9,745
9,387
8,020
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
FKNLizardKing
Gilgamesh
13
2 / 2 / 9
7,829
489
7,716
17,928
9,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 4 / 3
8,772
548
10,406
14,210
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
jaxerjaser019
Kukulkan
12
1 / 5 / 2
7,796
487
3,739
9,118
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BMANZ109
Bakasura
9
1 / 2 / 2
6,305
394
2,573
6,940
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
BxxndzSoSnag
Danzaburou
13
2 / 6 / 2
8,001
500
7,853
11,886
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
8,785
549
7,039
16,773
11,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
SnwBaII
Zeus
15
6 / 4 / 1
9,452
591
7,865
10,363
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
gcka
Cthulhu
10
1 / 3 / 3
6,626
414
5,952
14,127
14,790
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
11
13
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BMANZ109
Bakasura
1
2
2
1
W
Cupid
7
2
3
4.25
L
Danzaburou
BxxndzSoSnag
Danzaburou
2
6
2
0.5
W
Lancelot
2
0
3
3.5
L
1
4
2
0.5
W
Gilgamesh
FKNLizardKing
Gilgamesh
2
2
9
3.25
W
7
4
3
2.13
L
Zeus
SnwBaII
Zeus
6
4
1
1.63
L
Cthulhu
gcka
Cthulhu
1
3
3
0.83
W
Kukulkan
jaxerjaser019
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,826
Damage
31,282
62,764
Taken
60,089
31,870
Mitigated
37,992
21,001
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BMANZ109
Bakasura
2,573
1,980
0
1,274
6,940
2,363
0
210
6,730
0
27,507
W
Cupid
13,220
7,382
573
5,756
12,121
5,059
754
3,384
8,737
0
60,592
L
Danzaburou
BxxndzSoSnag
Danzaburou
7,853
3,831
0
1,479
11,886
5,010
0
0
11,886
0
56,047
W
Lancelot
9,745
2,988
0
1,094
9,387
8,020
372
49
9,338
0
53,699
L
7,039
897
0
6,421
16,773
11,393
930
180
16,593
0
69,529
W
Gilgamesh
FKNLizardKing
Gilgamesh
7,716
1,986
523
7,193
17,928
9,622
209
3,080
13,795
0
36,931
W
10,406
4,684
0
5,862
14,210
5,081
132
1,058
13,067
0
71,846
L
Zeus
SnwBaII
Zeus
7,865
915
0
938
10,363
4,436
947
3,349
7,014
74,628
0
L
Cthulhu
gcka
Cthulhu
5,952
479
0
765
14,127
14,790
0
0
14,127
25,518
0
W
Kukulkan
jaxerjaser019
Kukulkan
3,739
240
0
0
9,118
4,088
857
6,246
2,828
44,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
39,169
433
Minions Killed
467
0
Camps Cleared
0
1,573,904
Distance Traveled
1,286,989
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,305
394
55
3
0
205,636
1
W
Cupid
8,875
555
110
7
0
295,811
0
L
Danzaburou
8,001
500
104
7
0
255,978
3
W
Lancelot
8,284
518
103
6
0
364,493
3
L
Chaac
8,785
549
135
8
0
284,715
1
W
Gilgamesh
7,829
489
35
2
0
333,840
1
W
Loki
8,772
548
92
6
0
317,476
3
L
Zeus
9,452
591
135
8
0
257,244
3
L
Cthulhu
6,626
414
38
2
0
283,416
0
W
Kukulkan
7,796
487
93
6
0
262,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role