Player Matchup

Gilgamesh
Gilgamesh
Aries_Advocate
Gilgamesh
Level 156
God Stats
1W - 6L
1,322 SR
Queue Stats
47W - 85L
1,320 Elo+
Party 1
Cernunnos
Cernunnos
Awdly
Cernunnos
Level 73
God Stats
3W - 2L
1,384 SR
Queue Stats
8W - 18L
1,267 Elo+
Party 1
Chronos
Chronos
kewl-ade_999
Chronos
Level 26
God Stats
2W - 2L
1,784 SR
Queue Stats
3W - 10L
1,332 Elo+
Party 1
Team Averages
Level 85
1,497 SR
1,307 Elo+

VS

Team Averages
Level 88
1,416 SR
1,286 Elo+
Chaac
Chaac
FrostTeck
Chaac
Level 108
God Stats
3W - 5L
1,420 SR
Queue Stats
20W - 31L
1,330 Elo+
Party 2
He Bo
He Bo
Kali_Bot
He Bo
Level 57
God Stats
4W - 10L
1,329 SR
Queue Stats
27W - 57L
1,215 Elo+
Solo
Cerberus
Cerberus
Xxmaty23jxX
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aries_Advocate
Gilgamesh
14
5 / 4 / 4
9,391
783
11,698
14,943
9,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Awdly
Cernunnos
14
4 / 4 / 4
9,071
756
9,294
10,164
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
kewl-ade_999
Chronos
13
1 / 1 / 9
8,463
705
4,092
9,203
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FrostTeck
Chaac
14
3 / 3 / 4
9,029
752
10,751
11,620
7,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

He Bo
Kali_Bot
He Bo
14
5 / 2 / 3
9,380
782
8,629
7,481
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Xxmaty23jxX
Cerberus
10
0 / 5 / 4
7,226
602
5,053
12,696
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
8
9
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aries_Advocate
Gilgamesh
5
4
4
1.75
W
Cernunnos
Awdly
Cernunnos
4
4
4
1.5
L
Chaac
FrostTeck
Chaac
3
3
4
1.67
L
He Bo
Kali_Bot
He Bo
5
2
3
3.25
L
Cerberus
Xxmaty23jxX
Cerberus
0
5
4
0.4
W
Chronos
kewl-ade_999
Chronos
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,084
Damage
24,433
34,310
Taken
31,797
18,558
Mitigated
16,450
4,033
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aries_Advocate
Gilgamesh
11,698
3,931
320
933
14,943
9,814
299
6,223
8,372
0
31,637
W
Cernunnos
Awdly
Cernunnos
9,294
4,056
0
1,003
10,164
4,981
1,267
3,877
6,107
0
39,389
L
Chaac
FrostTeck
Chaac
10,751
2,679
0
3,333
11,620
7,389
749
1,568
10,052
0
27,013
L
He Bo
Kali_Bot
He Bo
8,629
137
68
854
7,481
2,447
668
278
7,203
26,181
0
L
Cerberus
Xxmaty23jxX
Cerberus
5,053
141
0
1,475
12,696
6,614
0
2,011
10,685
18,902
0
W
Chronos
kewl-ade_999
Chronos
4,092
1,554
0
1,777
9,203
3,763
1,098
4,151
4,923
16,427
2,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
25,635
125
Minions Killed
146
7
Camps Cleared
3
640,977
Distance Traveled
592,634
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,391
783
32
3
2
218,426
2
W
Cernunnos
9,071
756
52
4
4
197,082
0
L
Chaac
9,029
752
45
4
0
196,538
2
L
He Bo
9,380
782
58
5
2
211,293
2
L
Cerberus
7,226
602
43
4
1
184,803
2
W
Chronos
8,463
705
41
3
1
225,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role