Player Matchup

Hercules
Hercules
Blakey WRLD
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,483 Elo+
Solo
Nike
Nike
Choripan8443
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Ipheaus
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,118 Elo+
Solo
Shiva
Shiva
LlamaTrainer
Shiva
Level 43
God Stats
0W - 1L
1,288 SR
Queue Stats
12W - 20L
1,418 Elo+
Party 2
Athena
Athena
SwampMonstRD
Athena
Level 29
God Stats
1W - 1L
1,755 SR
Queue Stats
38W - 55L
1,441 Elo+
Party 2
Team Averages
Level 26
1,509 SR
1,392 Elo+

VS

Team Averages
Level 42
1,569 SR
1,506 Elo+
Cerberus
Cerberus
BurstHemorrhoid
Cerberus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,621 Elo+
Party 1
Serqet
Serqet
Mitmee922
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,424 Elo+
Party 3
Eset
Eset
QuetzalCodeine
Eset
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 59L
1,634 Elo+
Party 1
Bellona
Bellona
StirFrei
Bellona
Level 99
God Stats
3W - 1L
1,846 SR
Queue Stats
66W - 62L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
今天也吃蛋挞么
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blakey WRLD
Hercules
14
5 / 2 / 2
7,563
945
11,101
12,954
10,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 2
5,540
693
2,489
8,868
6,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Ipheaus
Merlin
12
2 / 3 / 3
6,994
874
9,380
6,768
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 4
6,293
787
5,372
13,490
10,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
12
0 / 3 / 3
6,156
770
5,074
16,672
9,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 1 / 11
7,592
949
10,236
13,965
10,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Mitmee922
Serqet
11
1 / 2 / 11
6,428
804
3,742
5,290
3,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 12
7,639
955
14,527
6,399
2,841
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
StirFrei
Bellona
12
3 / 2 / 11
6,742
843
9,981
11,305
11,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
14
4 / 1 / 10
7,365
921
9,924
5,357
2,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
7
Kills
16
16
Deaths
7
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blakey WRLD
Hercules
5
2
2
3
W
Cerberus
4
1
11
9.5
L
0
4
2
0.25
L
Merlin
Ipheaus
Merlin
2
3
3
1.17
L
0
4
4
0.5
W
Serqet
Mitmee922
Serqet
1
2
11
3.25
W
4
1
12
10
W
Bellona
StirFrei
Bellona
3
2
11
4.25
L
Athena
0
3
3
0.5
W
Baron Samedi
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,416
Damage
48,410
58,752
Taken
42,316
41,234
Mitigated
31,345
17,344
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blakey WRLD
Hercules
11,101
2,149
2,102
4,364
12,954
10,335
0
7,326
5,628
0
16,496
W
Cerberus
10,236
586
1,238
5,063
13,965
10,776
0
3,271
10,694
16,059
0
L
2,489
114
196
64
8,868
6,898
0
4,305
4,485
0
3,044
L
Merlin
Ipheaus
Merlin
9,380
614
931
477
6,768
3,230
243
3,497
3,271
20,134
0
L
5,372
168
2,443
2,124
13,490
10,903
88
9,200
4,290
0
11,478
W
Serqet
Mitmee922
Serqet
3,742
889
661
347
5,290
3,267
0
1,799
3,491
0
4,659
W
14,527
2,665
2,224
1,771
6,399
2,841
170
2,853
3,546
27,087
0
W
Bellona
StirFrei
Bellona
9,981
3,568
836
2,370
11,305
11,648
0
4,176
7,129
0
12,912
L
Athena
5,074
769
651
3,992
16,672
9,868
145
10,359
5,899
10,681
0
W
Baron Samedi
9,924
1,206
4,738
1,540
5,357
2,813
654
2,355
3,002
23,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
35,766
63
Minions Killed
100
0
Camps Cleared
0
773,018
Distance Traveled
819,743
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,563
945
19
2
0
175,128
2
W
Cerberus
7,592
949
31
4
0
200,342
0
L
Nike
5,540
693
1
0
0
117,956
2
L
Merlin
6,994
874
25
3
0
148,785
2
L
Shiva
6,293
787
7
1
0
153,127
0
W
Serqet
6,428
804
4
1
0
139,708
0
W
Eset
7,639
955
29
4
0
183,073
2
W
Bellona
6,742
843
3
0
0
165,035
0
L
Athena
6,156
770
11
1
0
178,022
1
W
Baron Samedi
7,365
921
33
4
0
131,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role