Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
Dorypequeño
Chernobog
Masters
Level 125
God Stats
6W - 2L
1,773 SR
Queue Stats
227W - 168L
2,875 MMR
Party 1
Ne Zha
Ne Zha
Masters
Kíse
Ne Zha
Masters
Level 160
God Stats
4W - 5L
1,506 SR
Queue Stats
164W - 115L
2,987 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Zoncui
Ao Kuang
Masters
Level 128
God Stats
6W - 6L
1,762 SR
Queue Stats
465W - 418L
2,784 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,608 SR
2,329 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,624 SR
2,758 MMR
Kali
Kali
Diamond II
AbduRozik
Kali
Diamond II
Level 85
God Stats
3W - 0L
1,926 SR
Queue Stats
114W - 59L
2,841 MMR
Solo
Tiamat
Tiamat
Masters
Hexä
Tiamat
Masters
Level 154
God Stats
1W - 3L
1,149 SR
Queue Stats
120W - 93L
3,174 MMR
Solo
Artio
Artio
Masters
ShwаaShwaa
Artio
Masters
Level 160
God Stats
12W - 8L
1,859 SR
Queue Stats
145W - 114L
2,448 MMR
Solo
Xing Tian
Xing Tian
Masters
peppersz
Xing Tian
Masters
Level 160
God Stats
1W - 1L
1,604 SR
Queue Stats
293W - 230L
2,654 MMR
Party 2
Rama
Rama
Masters
ペッパーシュ
Rama
Masters
Level 87
God Stats
4W - 3L
1,585 SR
Queue Stats
67W - 40L
2,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 1 / 0
4,558
570
1,721
2,911
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
 
Bastet
7
1 / 1 / 0
4,445
556
3,811
7,454
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Dorypequeño
Chernobog
6
0 / 0 / 0
3,686
461
2,860
2,866
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Kíse
Ne Zha
9
1 / 1 / 1
4,653
582
3,113
5,611
1,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
Zoncui
Ao Kuang
9
1 / 0 / 0
5,198
650
3,032
5,340
1,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
CliodhnaRavanaLokiKhepri

VS

Bans
LancelotNemesisAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 0 / 3
4,775
597
2,095
3,570
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Hexä
Tiamat
8
2 / 1 / 0
4,939
617
2,771
2,943
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,813
602
2,900
5,118
3,185
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
peppersz
Xing Tian
6
0 / 0 / 0
4,071
509
3,098
6,546
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,524
566
4,265
6,320
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Bastet
 
Bastet
1
1
0
1
W
Kali
0
0
3
1.5
L
Chernobog
Dorypequeño
Chernobog
0
0
0
0
W
Tiamat
Hexä
Tiamat
2
1
0
2
L
Ne Zha
Kíse
Ne Zha
1
1
1
1.5
W
0
1
0
0
L
Ao Kuang
Zoncui
Ao Kuang
1
0
0
1
W
Xing Tian
peppersz
Xing Tian
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
15,129
24,182
Taken
24,497
8,705
Mitigated
11,070
10,743
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,721
252
124
729
2,911
1,171
0
1,403
1,508
32,786
0
L
Bastet
 
Bastet
3,811
1,244
0
2,958
7,454
2,902
0
2,362
5,092
0
18,115
W
Kali
2,095
1,127
0
714
3,570
1,271
0
321
3,249
0
27,903
L
Chernobog
Dorypequeño
Chernobog
2,860
1,982
0
1,960
2,866
782
0
988
1,878
0
21,209
W
Tiamat
Hexä
Tiamat
2,771
279
0
937
2,943
1,671
5
1,101
1,842
34,450
0
L
Ne Zha
Kíse
Ne Zha
3,113
1,858
0
848
5,611
1,873
0
1,179
4,428
0
31,194
W
2,900
339
0
2,531
5,118
3,185
0
3,032
2,086
26,472
0
L
Ao Kuang
Zoncui
Ao Kuang
3,032
869
0
4,124
5,340
1,977
0
2,421
2,507
32,359
0
W
Xing Tian
peppersz
Xing Tian
3,098
739
0
2,163
6,546
3,117
0
299
6,247
12,283
0
W
4,265
3,316
0
3,693
6,320
1,826
0
0
6,320
0
31,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,540
Gold Earned
23,122
277
Minions Killed
270
0
Camps Cleared
0
768,061
Distance Traveled
811,378
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,558
570
77
10
0
164,117
1
L
Bastet
4,445
556
27
3
0
161,113
1
W
Kali
4,775
597
65
8
0
183,744
1
L
Chernobog
3,686
461
40
5
0
96,615
1
W
Tiamat
4,939
617
56
7
0
149,091
3
L
Ne Zha
4,653
582
56
7
0
185,156
1
W
Artio
4,813
602
63
8
0
177,521
3
L
Ao Kuang
5,198
650
77
10
0
161,060
2
W
Xing Tian
4,071
509
18
2
0
168,957
1
W
Rama
4,524
566
68
9
0
132,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role