Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
AcTiVxCliPz
Cernunnos
Level 34
God Stats
4W - 3L
1,628 SR
Queue Stats
109W - 101L
1,509 Elo+
Party 1
Freya
Freya
Compy Lock
Freya
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
646W - 613L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Koarje
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,565 Elo+
Party 3
Shiva
Shiva
MidwayChill
Shiva
Level 93
God Stats
8W - 9L
1,568 SR
Queue Stats
475W - 429L
1,562 Elo+
Party 1
Team Averages
Level 98
1,539 SR
1,531 Elo+

VS

Team Averages
Level 134
1,667 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Apashe
Bacchus
Level 155
God Stats
2W - 0L
1,746 SR
Queue Stats
80W - 72L
1,531 Elo+
Party 2
Shiva
Shiva
BosterJibrail
Shiva
Level 119
God Stats
2W - 0L
1,708 SR
Queue Stats
114W - 124L
1,508 Elo+
Party 2
Yu Huang
Yu Huang
ChinoShip156
Yu Huang
Level 154
God Stats
7W - 3L
1,578 SR
Queue Stats
401W - 408L
1,513 Elo+
Solo
Odin
Odin
Inboundmidget
Odin
Level 124
God Stats
6W - 4L
1,805 SR
Queue Stats
76W - 87L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 4 / 6
9,423
785
11,955
21,385
15,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
AcTiVxCliPz
Cernunnos
14
1 / 6 / 7
8,110
676
7,768
13,512
6,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
14
3 / 7 / 7
7,983
665
11,058
14,457
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Koarje
Jormungandr
15
0 / 4 / 16
8,991
749
10,163
16,678
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 5 / 10
8,752
729
11,187
16,241
15,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 4 / 11
9,171
764
12,210
15,036
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Apashe
Bacchus
16
3 / 5 / 19
9,549
796
12,678
13,725
18,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 12
10,032
836
10,122
13,005
10,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
ChinoShip156
Yu Huang
17
4 / 2 / 13
9,896
825
19,612
11,962
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 11
10,908
909
12,494
15,787
18,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
16
Kills
26
26
Deaths
16
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
4
6
2.75
W
Medusa
 
Medusa
5
4
11
2.63
L
Cernunnos
AcTiVxCliPz
Cernunnos
1
6
7
0.75
W
Bacchus
Apashe
Bacchus
3
5
19
2.5
W
4
3
12
3.33
W
Yu Huang
ChinoShip156
Yu Huang
4
2
13
5.25
L
Freya
3
7
7
0.93
W
10
2
11
7.75
L
Jormungandr
Koarje
Jormungandr
0
4
16
2
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,131
Damage
67,116
82,273
Taken
69,515
66,872
Mitigated
62,606
20,616
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,955
4,450
340
7,695
21,385
15,583
48
6,747
14,135
0
18,934
W
Medusa
 
Medusa
12,210
4,952
1,323
2,722
15,036
8,639
2,439
6,222
8,611
0
26,487
L
Cernunnos
AcTiVxCliPz
Cernunnos
7,768
1,950
651
759
13,512
6,629
735
5,576
7,579
0
20,206
W
Bacchus
Apashe
Bacchus
12,678
1,542
1,220
1,219
13,725
18,123
200
3,860
9,766
16,993
0
W
10,122
1,074
3,048
2,774
13,005
10,194
99
3,634
9,340
0
20,527
W
Yu Huang
ChinoShip156
Yu Huang
19,612
2,033
737
2,324
11,962
6,737
1,596
2,069
9,618
36,572
0
L
Freya
11,058
3,411
508
1,937
14,457
7,549
380
5,744
8,443
16,378
0
W
12,494
927
1,996
3,440
15,787
18,913
946
5,436
10,068
0
19,313
L
Jormungandr
Koarje
Jormungandr
10,163
2,773
958
3,092
16,678
21,323
15
6,333
9,917
20,949
0
L
11,187
1,185
3,053
1,623
16,241
15,788
82
6,855
8,937
0
21,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,259
Gold Earned
49,556
106
Minions Killed
118
0
Camps Cleared
0
959,627
Distance Traveled
1,049,266
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,423
785
14
1
0
199,634
0
W
Medusa
9,171
764
21
2
0
189,550
0
L
Cernunnos
8,110
676
37
3
0
196,219
0
W
Bacchus
9,549
796
12
1
0
197,616
0
W
Shiva
10,032
836
25
2
0
208,013
1
W
Yu Huang
9,896
825
35
3
0
199,602
3
L
Freya
7,983
665
12
1
0
159,468
0
W
Odin
10,908
909
25
2
0
254,485
1
L
Jormungandr
8,991
749
24
2
0
193,431
0
L
Shiva
8,752
729
19
2
0
210,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role