Player Matchup

Cerberus
Cerberus
aud-io93
Cerberus
Level 124
God Stats
2W - 1L
1,582 SR
Queue Stats
65W - 74L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
rezerwraith
Baron Samedi
Level 85
God Stats
3W - 2L
1,305 SR
Queue Stats
11W - 11L
1,334 Elo+
Party 2
Achilles
Achilles
yaboitwist26
Achilles
Level 58
God Stats
2W - 4L
1,510 SR
Queue Stats
71W - 70L
1,490 Elo+
Party 2
Team Averages
Level 89
1,466 SR
1,399 Elo+

VS

Team Averages
Level 49
1,417 SR
1,328 Elo+
Set
Set
Racrx6
Set
Level 58
God Stats
1W - 7L
1,154 SR
Queue Stats
25W - 44L
1,307 Elo+
Party 1
Ares
Ares
SpiralCargo102
Ares
Level 41
God Stats
2W - 3L
1,365 SR
Queue Stats
64W - 94L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
pickysmurf
Nu Wa
Level 47
God Stats
1W - 2L
1,731 SR
Queue Stats
45W - 84L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
aud-io93
Cerberus
16
2 / 2 / 16
11,304
665
11,006
18,078
22,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
rezerwraith
Baron Samedi
18
6 / 3 / 12
12,262
721
24,970
21,226
12,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
yaboitwist26
Achilles
18
10 / 1 / 7
13,681
805
17,607
21,312
29,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Racrx6
Set
13
2 / 7 / 3
10,087
593
12,666
16,892
11,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 2
10,874
640
11,933
24,262
31,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
14
1 / 8 / 5
10,073
593
15,096
18,404
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
18
Kills
6
6
Deaths
18
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
Racrx6
Set
2
7
3
0.5
L
3
3
2
1.33
W
Cerberus
aud-io93
Cerberus
2
2
16
5
L
Nu Wa
1
8
5
0.44
W
Baron Samedi
rezerwraith
Baron Samedi
6
3
12
4
W
Achilles
yaboitwist26
Achilles
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,583
Damage
39,695
60,616
Taken
59,558
64,125
Mitigated
51,522
30,141
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Racrx6
Set
12,666
4,472
0
1,314
16,892
11,231
0
9,724
7,168
0
36,417
L
11,933
444
0
4,085
24,262
31,255
0
14,780
9,482
20,744
0
W
Cerberus
aud-io93
Cerberus
11,006
594
2,227
4,895
18,078
22,059
517
8,265
9,813
41,169
0
L
Nu Wa
15,096
5,973
0
2,039
18,404
9,036
50
11,550
6,854
47,190
0
W
Baron Samedi
rezerwraith
Baron Samedi
24,970
2,381
7,180
9,381
21,226
12,663
1,097
11,484
9,742
71,230
0
W
Achilles
yaboitwist26
Achilles
17,607
2,744
1,210
5,248
21,312
29,403
402
7,643
13,669
0
36,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
31,034
202
Minions Killed
133
4
Camps Cleared
5
901,601
Distance Traveled
821,699
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,087
593
59
3
2
270,381
1
L
Ares
10,874
640
23
1
2
302,242
2
W
Cerberus
11,304
665
78
5
1
296,573
3
L
Nu Wa
10,073
593
51
3
1
249,076
1
W
Baron Samedi
12,262
721
96
6
2
291,156
5
W
Achilles
13,681
805
28
2
1
313,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role