Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Just-Viibe
Sylvanus
Level 64
God Stats
2W - 1L
1,740 SR
Queue Stats
63W - 75L
1,424 Elo+
Party 1
Sol
Sol
Kiikz69
Sol
Level 89
God Stats
4W - 2L
1,597 SR
Queue Stats
69W - 71L
1,456 Elo+
Party 1
Bakasura
Bakasura
Viisa69
Bakasura
Level 112
God Stats
1W - 1L
1,328 SR
Queue Stats
45W - 38L
1,527 Elo+
Party 1
Team Averages
Level 99
1,533 SR
1,481 Elo+

VS

Team Averages
Level 116
1,483 SR
1,487 Elo+
Fafnir
Fafnir
 
Fafnir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Blase Hughes
Scylla
Level 132
God Stats
0W - 2L
1,296 SR
Queue Stats
21W - 23L
1,478 Elo+
Party 2
Ravana
Ravana
Lord Cthulhu752
Ravana
Level 80
God Stats
1W - 1L
1,682 SR
Queue Stats
36W - 13L
1,566 Elo+
Party 2
Thanatos
Thanatos
ThePunisher1326
Thanatos
Level 98
God Stats
12W - 17L
1,436 SR
Queue Stats
61W - 77L
1,453 Elo+
Party 3
Heimdallr
Heimdallr
xKRDx
Heimdallr
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 69L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 2
7,391
739
3,335
5,379
2,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
 
Chiron
10
4 / 0 / 1
6,082
608
7,300
4,611
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Just-Viibe
Sylvanus
9
0 / 0 / 5
6,078
608
3,825
5,385
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
9
0 / 1 / 3
5,731
573
3,764
4,984
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Viisa69
Bakasura
11
4 / 1 / 1
6,687
669
4,338
8,732
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 3 / 1
5,290
529
1,762
10,362
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
0 / 1 / 2
5,036
504
5,239
6,004
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
4,769
477
2,322
4,953
2,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
8
1 / 3 / 1
4,975
498
2,226
7,865
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
xKRDx
Heimdallr
9
1 / 0 / 0
5,207
521
4,320
4,935
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
2
2
W
Chiron
 
Chiron
4
0
1
4.5
L
Fafnir
 
Fafnir
0
3
1
0.17
L
Scylla
0
1
2
1
W
Sylvanus
Just-Viibe
Sylvanus
0
0
5
2.5
W
Sol
0
1
3
1.5
L
0
2
0
0
L
Thanatos
1
3
1
0.5
W
Bakasura
Viisa69
Bakasura
4
1
1
4.5
L
Heimdallr
xKRDx
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
15,869
29,091
Taken
34,119
12,567
Mitigated
16,265
11,071
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,335
440
0
2,673
5,379
2,784
756
0
5,379
0
50,218
W
Chiron
 
Chiron
7,300
3,576
850
1,586
4,611
1,434
579
755
3,856
0
42,506
L
Fafnir
 
Fafnir
1,762
459
0
4,128
10,362
7,613
0
2,987
7,375
13,607
0
L
Scylla
5,239
563
0
844
6,004
1,746
0
2,233
3,761
35,110
0
W
Sylvanus
Just-Viibe
Sylvanus
3,825
2,600
497
1,350
5,385
3,223
314
1,954
3,355
17,799
0
W
Sol
3,764
1,161
0
1,764
4,984
1,876
1,332
1,812
2,994
32,549
4,345
L
2,322
423
0
1,109
4,953
2,654
0
0
4,813
0
21,955
L
Thanatos
2,226
575
0
5,789
7,865
2,460
0
364
7,294
0
22,519
W
Bakasura
Viisa69
Bakasura
4,338
2,893
0
2,351
8,732
3,250
0
2,038
6,506
0
43,949
L
Heimdallr
xKRDx
Heimdallr
4,320
1,970
0
1,180
4,935
1,792
0
1,607
3,328
0
34,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
25,277
362
Minions Killed
233
0
Camps Cleared
0
1,003,043
Distance Traveled
1,014,381
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,391
739
105
11
0
211,330
2
W
Chiron
6,082
608
67
7
0
183,212
2
L
Fafnir
5,290
529
15
2
0
196,367
1
L
Scylla
5,036
504
58
6
0
205,487
4
W
Sylvanus
6,078
608
40
4
0
158,933
2
W
Sol
5,731
573
62
6
0
197,459
4
L
Ravana
4,769
477
38
4
0
200,506
0
L
Thanatos
4,975
498
49
5
0
222,511
5
W
Bakasura
6,687
669
88
9
0
252,109
4
L
Heimdallr
5,207
521
73
7
0
189,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role