Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
OlivertheHound
Zhong Kui
Level 125
God Stats
5W - 0L
1,548 SR
Queue Stats
201W - 225L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
Super_Karen420
Erlang Shen
Level 160
God Stats
4W - 1L
1,681 SR
Queue Stats
440W - 442L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Vonthickford
Hun Batz
Level 121
God Stats
2W - 0L
1,694 SR
Queue Stats
51W - 62L
1,341 Elo+
Party 1
Poseidon
Poseidon
nwizard
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Team Averages
Level 119
1,584 SR
1,434 Elo+

VS

Team Averages
Level 103
1,455 SR
1,456 Elo+
Raijin
Raijin
IIMV Death
Raijin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
SlackerSailer1
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,450 Elo+
Solo
Odin
Odin
Spartans Dagger
Odin
Level 89
God Stats
2W - 3L
1,307 SR
Queue Stats
132W - 142L
1,395 Elo+
Solo
Hera
Hera
sahha
Hera
Level 160
God Stats
1W - 2L
1,272 SR
Queue Stats
183W - 186L
1,420 Elo+
Solo
Izanami
Izanami
yungunderworld23
Izanami
Level 69
God Stats
1W - 1L
1,696 SR
Queue Stats
35W - 27L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
6 / 2 / 20
11,303
754
8,534
27,021
21,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
OlivertheHound
Zhong Kui
20
8 / 2 / 17
12,096
806
18,775
14,613
13,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Super_Karen420
Erlang Shen
17
6 / 6 / 20
11,291
753
16,024
25,824
17,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
Vonthickford
Hun Batz
18
9 / 7 / 16
11,617
774
22,486
22,017
13,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
nwizard
Poseidon
19
3 / 2 / 20
11,280
752
15,387
12,393
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IIMV Death
Raijin
18
2 / 8 / 12
10,724
715
16,747
18,322
8,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 7 / 9
10,571
705
5,630
19,804
17,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 7 / 7
10,798
720
13,207
20,952
15,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
sahha
Hera
18
3 / 5 / 11
10,672
711
26,642
15,961
7,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 5 / 10
10,355
690
15,959
12,971
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
68
32
Kills
19
19
Deaths
32
93
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
2
20
8
L
Raijin
IIMV Death
Raijin
2
8
12
1
W
Zhong Kui
OlivertheHound
Zhong Kui
8
2
17
8.25
L
4
7
9
1.21
L
7
7
7
1.5
W
Erlang Shen
Super_Karen420
Erlang Shen
6
6
20
2.67
W
Hun Batz
Vonthickford
Hun Batz
9
7
16
2.43
W
Poseidon
nwizard
Poseidon
3
2
20
6.5
L
Hera
sahha
Hera
3
5
11
1.7
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,206
Damage
78,185
101,868
Taken
88,010
74,242
Mitigated
54,673
43,398
Healing
25,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,534
2,550
11,808
11,883
27,021
21,780
1,452
13,950
13,071
17,524
0
L
Raijin
IIMV Death
Raijin
16,747
2,576
1,611
2,464
18,322
8,723
0
11,349
6,973
38,227
0
W
Zhong Kui
OlivertheHound
Zhong Kui
18,775
1,833
537
4,124
14,613
13,070
2,417
6,378
8,235
33,166
0
L
5,630
745
3,362
3,768
19,804
17,405
789
8,370
11,434
0
9,021
L
13,207
2,567
1,395
3,765
20,952
15,040
0
8,906
12,046
0
17,253
W
Erlang Shen
Super_Karen420
Erlang Shen
16,024
6,641
1,432
6,803
25,824
17,465
1,572
10,594
15,230
0
24,056
W
Hun Batz
Vonthickford
Hun Batz
22,486
5,449
1,121
3,757
22,017
13,186
1,951
7,776
14,241
0
37,465
W
Poseidon
nwizard
Poseidon
15,387
695
580
1,353
12,393
8,741
1,258
4,691
7,702
57,768
0
L
Hera
sahha
Hera
26,642
6,988
544
3,877
15,961
7,357
125
9,014
6,947
45,020
0
L
15,959
5,679
1,796
2,472
12,971
6,148
1,270
5,057
7,914
0
29,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,587
Gold Earned
53,120
169
Minions Killed
154
0
Camps Cleared
0
1,294,877
Distance Traveled
1,199,742
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,303
754
20
1
0
260,265
5
L
Raijin
10,724
715
48
3
0
208,015
1
W
Zhong Kui
12,096
806
28
2
0
273,154
2
L
Guan Yu
10,571
705
10
1
0
244,063
0
L
Odin
10,798
720
18
1
0
256,699
3
W
Erlang Shen
11,291
753
22
1
0
242,756
2
W
Hun Batz
11,617
774
19
1
0
261,060
0
W
Poseidon
11,280
752
80
5
0
257,642
0
L
Hera
10,672
711
52
3
0
253,600
0
L
Izanami
10,355
690
26
2
0
237,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role