Player Matchup

Olorun
Olorun
The Og POP
Olorun
Level 28
God Stats
1W - 2L
1,707 SR
Queue Stats
79W - 63L
1,512 Elo+
Party 2
Odin
Odin
bleepfrog
Odin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
parthamazing93
Kukulkan
Level 86
God Stats
13W - 12L
1,448 SR
Queue Stats
425W - 383L
1,599 Elo+
Party 2
Athena
Athena
wiildcat96
Athena
Level 83
God Stats
7W - 3L
1,615 SR
Queue Stats
349W - 310L
1,554 Elo+
Party 2
Bakasura
Bakasura
x CRABCAKES x
Bakasura
Level 122
God Stats
4W - 8L
1,369 SR
Queue Stats
784W - 759L
1,573 Elo+
Party 2
Team Averages
Level 79
1,528 SR
1,563 Elo+

VS

Team Averages
Level 48
1,468 SR
1,375 Elo+
Nu Wa
Nu Wa
LaZerxKnight
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Nightmar3s
Cthulhu
Level 127
God Stats
7W - 9L
1,339 SR
Queue Stats
591W - 508L
1,454 Elo+
Party 1
Serqet
Serqet
TheWahking14
Serqet
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 270L
1,466 Elo+
Party 1
Chiron
Chiron
phalicpancake
Chiron
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 188L
1,284 Elo+
Party 1
Cupid
Cupid
sadkingpenguin
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
The Og POP
Olorun
18
1 / 2 / 16
11,723
558
5,655
10,473
5,611
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
18
1 / 6 / 20
11,819
563
13,319
23,531
27,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
20
8 / 5 / 18
15,416
734
31,090
18,269
9,592
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
wiildcat96
Athena
20
2 / 3 / 21
12,500
595
11,954
38,400
31,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
x CRABCAKES x
Bakasura
20
14 / 8 / 9
14,585
695
25,348
24,052
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 14
15,298
728
21,102
20,583
9,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Nightmar3s
Cthulhu
19
2 / 4 / 14
12,548
598
21,098
30,380
35,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
20
6 / 2 / 10
13,455
641
11,540
18,245
14,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 7
12,603
600
9,921
14,919
7,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 5 / 12
15,604
743
31,713
18,040
8,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
80
26
Kills
23
24
Deaths
26
84
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
8
14
1.38
W
Cthulhu
Nightmar3s
Cthulhu
2
4
14
2.25
L
Olorun
The Og POP
Olorun
1
2
16
4.5
W
Serqet
6
2
10
5.5
L
Odin
1
6
20
1.83
L
Kukulkan
8
5
18
3.4
W
3
7
7
0.93
W
8
5
12
2.8
L
Athena
wiildcat96
Athena
2
3
21
4.17
L
Bakasura
x CRABCAKES x
Bakasura
14
8
9
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,366
Damage
95,374
114,725
Taken
102,167
92,121
Mitigated
74,732
50,126
Healing
34,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,102
4,493
960
3,437
20,583
9,162
1,199
10,399
9,866
62,325
0
W
Cthulhu
Nightmar3s
Cthulhu
21,098
1,054
4,041
10,143
30,380
35,825
112
15,795
13,674
42,025
0
L
Olorun
The Og POP
Olorun
5,655
3,027
2,613
2,256
10,473
5,611
1,772
4,856
5,534
20,941
0
W
Serqet
11,540
3,270
746
2,451
18,245
14,010
558
10,398
7,202
0
13,963
L
Odin
13,319
2,504
8,682
4,868
23,531
27,742
440
8,077
14,701
7,645
20,181
L
Kukulkan
31,090
4,851
6,034
2,822
18,269
9,592
1,714
8,608
8,332
91,820
0
W
9,921
3,544
1,509
1,953
14,919
7,009
1,223
6,143
8,360
0
27,588
W
31,713
16,280
3,847
5,880
18,040
8,726
4,445
8,725
8,732
0
67,292
L
Athena
wiildcat96
Athena
11,954
3,694
2,474
14,079
38,400
31,914
167
11,041
26,566
21,237
0
L
Bakasura
x CRABCAKES x
Bakasura
25,348
11,820
2,379
3,919
24,052
17,262
2,592
8,394
14,916
0
45,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,043
Gold Earned
69,508
261
Minions Killed
248
0
Camps Cleared
0
1,784,107
Distance Traveled
1,754,036
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,298
728
56
3
0
339,809
1
W
Cthulhu
12,548
598
46
2
0
323,529
0
L
Olorun
11,723
558
22
1
0
369,869
1
W
Serqet
13,455
641
7
0
0
411,706
0
L
Odin
11,819
563
16
1
0
341,132
0
L
Kukulkan
15,416
734
128
6
0
357,263
0
W
Chiron
12,603
600
38
2
0
321,974
0
W
Cupid
15,604
743
101
5
0
357,018
0
L
Athena
12,500
595
23
1
0
395,594
0
L
Bakasura
14,585
695
72
3
0
320,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role