Player Matchup

Mulan
Mulan
BlenderHand69
Mulan
Level 105
God Stats
12W - 6L
1,803 SR
Queue Stats
387W - 376L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
BrianSkv
Jing Wei
Level 149
God Stats
0W - 2L
1,215 SR
Queue Stats
58W - 32L
1,717 Elo+
Party 2
Cthulhu
Cthulhu
G0C4RT
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,446 Elo+
Party 2
Scylla
Scylla
LamarDMorgan
Scylla
Level 36
God Stats
3W - 1L
1,578 SR
Queue Stats
32W - 22L
1,611 Elo+
Party 3
Pele
Pele
XurShmOre
Pele
Level 158
God Stats
4W - 10L
1,453 SR
Queue Stats
320W - 306L
1,555 Elo+
Party 3
Team Averages
Level 98
1,510 SR
1,574 Elo+

VS

Team Averages
Level 97
1,514 SR
1,571 Elo+
Yu Huang
Yu Huang
FrostNFound
Yu Huang
Level 148
God Stats
6W - 3L
1,543 SR
Queue Stats
52W - 33L
1,642 Elo+
Party 1
Bellona
Bellona
GankMeHarder69
Bellona
Level 12
God Stats
1W - 0L
1,756 SR
Queue Stats
2W - 1L
1,518 Elo+
Party 1
Terra
Terra
MandoROnin
Terra
Level 160
God Stats
1W - 0L
1,237 SR
Queue Stats
40W - 44L
1,535 Elo+
Party 1
Cupid
Cupid
PixaOnFire
Cupid
Level 49
God Stats
29W - 14L
1,568 SR
Queue Stats
99W - 94L
1,498 Elo+
Solo
Neith
Neith
missrage98
Neith
Level 114
God Stats
3W - 1L
1,467 SR
Queue Stats
18W - 13L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,548
503
10,940
17,106
14,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
BrianSkv
Jing Wei
3
0 / 0 / 0
4,596
306
267
471
108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
G0C4RT
Cthulhu
11
0 / 1 / 0
6,335
422
1,890
6,775
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
1 / 4 / 0
7,275
485
5,554
9,237
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
1 / 1 / 0
7,380
492
2,108
11,894
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FrostNFound
Yu Huang
13
2 / 0 / 1
8,435
562
6,079
6,822
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 2 / 1
8,395
560
8,952
13,230
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
12
0 / 1 / 1
7,549
503
2,937
9,885
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
14
2 / 0 / 1
8,940
596
13,125
11,930
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
0 / 0 / 1
8,610
574
2,413
5,307
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
9
9
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Jing Wei
BrianSkv
Jing Wei
0
0
0
0
W
Yu Huang
FrostNFound
Yu Huang
2
0
1
2.5
L
Cthulhu
G0C4RT
Cthulhu
0
1
0
0
W
5
2
1
2.75
L
Scylla
1
4
0
0.25
W
Terra
0
1
1
0.5
W
Cupid
2
0
1
2.5
L
Pele
1
1
0
1
W
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
33,506
45,483
Taken
47,174
29,385
Mitigated
28,421
14,622
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,940
1,706
0
8,785
17,106
14,047
0
1,754
15,352
0
63,504
L
Jing Wei
BrianSkv
Jing Wei
267
267
0
266
471
108
0
65
406
0
5,786
W
Yu Huang
FrostNFound
Yu Huang
6,079
281
0
500
6,822
2,841
660
3,756
3,066
63,799
0
L
Cthulhu
G0C4RT
Cthulhu
1,890
229
0
192
6,775
7,205
0
378
6,397
27,906
0
W
8,952
4,061
0
1,510
13,230
8,091
0
2,024
11,206
0
70,093
L
Scylla
5,554
580
0
500
9,237
3,379
1,066
5,596
3,641
48,188
0
W
Terra
2,937
370
414
3,582
9,885
10,519
344
565
9,046
26,897
0
W
Cupid
13,125
8,233
829
8,018
11,930
4,743
1,930
0
11,930
0
72,739
L
Pele
2,108
114
0
4,879
11,894
4,646
0
1,223
10,671
0
57,197
W
Neith
2,413
657
0
1,991
5,307
2,227
348
1,099
4,208
0
74,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
41,929
361
Minions Killed
542
0
Camps Cleared
0
1,162,834
Distance Traveled
1,453,693
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,548
503
117
8
0
256,417
5
L
Jing Wei
4,596
306
15
1
0
43,007
0
W
Yu Huang
8,435
562
111
7
0
278,158
2
L
Cthulhu
6,335
422
39
3
0
289,741
0
W
Bellona
8,395
560
103
7
0
363,415
4
L
Scylla
7,275
485
88
6
0
259,875
0
W
Terra
7,549
503
42
3
0
281,029
6
W
Cupid
8,940
596
148
10
0
271,878
2
L
Pele
7,380
492
102
7
0
313,794
2
W
Neith
8,610
574
138
9
0
259,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role