Player Matchup

Morgan Le Fay
Morgan Le Fay
Burlin
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,739 SR
Queue Stats
7W - 8L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
UWWWWWWWWWWWWWWU
Hou Yi
Level 158
God Stats
0W - 1L
1,981 SR
Queue Stats
25W - 9L
1,796 Elo+
Party 2
Tiamat
Tiamat
slaymate44
Tiamat
Level 116
God Stats
0W - 1L
1,345 SR
Queue Stats
20W - 17L
1,649 Elo+
Party 2
Team Averages
Level 125
1,688 SR
1,674 Elo+

VS

Team Averages
Level 64
1,714 SR
1,724 Elo+
Janus
Janus
BhrisFromDaRoc
Janus
Level 84
God Stats
7W - 5L
1,603 SR
Queue Stats
317W - 190L
1,699 Elo+
Party 1
Cupid
Cupid
SOULREAPER1513
Cupid
Level 81
God Stats
8W - 1L
1,785 SR
Queue Stats
264W - 150L
1,670 Elo+
Party 1
Ares
Ares
thegodofpus
Ares
Level 27
God Stats
99W - 26L
1,753 SR
Queue Stats
112W - 34L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Burlin
Morgan Le Fay
13
1 / 4 / 5
8,705
725
9,288
11,518
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 6 / 2
9,300
775
12,933
15,996
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
slaymate44
Tiamat
13
1 / 4 / 7
8,482
707
11,439
12,150
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
9,120
760
9,678
12,482
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 1 / 4
11,133
928
16,193
12,765
7,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 11
9,612
801
7,609
14,235
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
14
14
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
L
Morgan Le Fay
Burlin
Morgan Le Fay
1
4
5
0.88
W
10
1
4
12
L
7
6
2
1.33
L
Tiamat
slaymate44
Tiamat
1
4
7
1.13
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
33,480
39,664
Taken
39,482
19,088
Mitigated
29,606
6,629
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,678
1,530
0
1,237
12,482
5,820
735
4,361
7,705
31,718
0
L
Morgan Le Fay
Burlin
Morgan Le Fay
9,288
576
74
1,907
11,518
5,145
0
5,033
6,271
30,926
0
W
16,193
10,896
547
4,193
12,765
7,711
1,528
7,856
4,483
0
46,845
L
12,933
7,012
0
2,360
15,996
6,874
0
7,731
7,983
0
30,094
L
Tiamat
slaymate44
Tiamat
11,439
723
0
2,288
12,150
7,069
0
4,145
7,857
26,033
0
W
7,609
829
0
1,816
14,235
16,075
231
7,559
6,196
13,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
29,865
126
Minions Killed
133
6
Camps Cleared
5
644,577
Distance Traveled
691,978
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,120
760
50
4
2
219,656
5
L
Morgan Le Fay
8,705
725
52
4
2
218,339
2
W
Cupid
11,133
928
69
6
2
228,268
3
L
Hou Yi
9,300
775
42
4
1
183,960
4
L
Tiamat
8,482
707
32
3
3
242,278
1
W
Ares
9,612
801
14
1
1
244,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role