Player Matchup

Ymir
Ymir
AK 47 ABYSS
Ymir
Level 101
God Stats
45W - 34L
1,499 SR
Queue Stats
98W - 130L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
TimberedHalo10
Baba Yaga
Level 14
God Stats
12W - 1L
1,733 SR
Queue Stats
102W - 14L
1,905 Elo+
Party 2
Sun Wukong
Sun Wukong
bucetinha76
Sun Wukong
Level 160
God Stats
12W - 7L
1,563 SR
Queue Stats
731W - 324L
1,803 Elo+
Party 2
Team Averages
Level 92
1,598 SR
1,719 Elo+

VS

Team Averages
Level 73
1,754 SR
1,752 Elo+
Jormungandr
Jormungandr
AgentZ101
Jormungandr
Level 147
God Stats
0W - 1L
1,783 SR
Queue Stats
22W - 7L
1,771 Elo+
Party 1
Aphrodite
Aphrodite
Cr1toris
Aphrodite
Level 28
God Stats
0W - 1L
1,744 SR
Queue Stats
22W - 10L
1,785 Elo+
Party 1
Arachne
Arachne
Mankinator69
Arachne
Level 44
God Stats
0W - 1L
1,736 SR
Queue Stats
114W - 64L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,963
747
5,112
12,368
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
TimberedHalo10
Baba Yaga
13
0 / 1 / 7
7,890
658
10,883
9,581
4,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
bucetinha76
Sun Wukong
14
5 / 0 / 2
8,615
718
12,632
11,161
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgentZ101
Jormungandr
12
1 / 0 / 0
7,611
634
16,308
13,278
9,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Cr1toris
Aphrodite
12
0 / 3 / 0
7,174
598
5,508
9,117
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mankinator69
Arachne
11
0 / 4 / 1
7,060
588
5,115
10,759
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Jormungandr
AgentZ101
Jormungandr
1
0
0
1
L
Aphrodite
Cr1toris
Aphrodite
0
3
0
0
L
Arachne
Mankinator69
Arachne
0
4
1
0.13
W
Baba Yaga
TimberedHalo10
Baba Yaga
0
1
7
3.5
W
Sun Wukong
bucetinha76
Sun Wukong
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,627
Damage
26,931
33,110
Taken
33,154
29,078
Mitigated
19,736
14,137
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,112
769
0
5,156
12,368
14,035
0
8,069
3,846
9,637
0
L
Jormungandr
AgentZ101
Jormungandr
16,308
3,392
0
0
13,278
9,243
0
6,809
6,334
42,147
0
L
Aphrodite
Cr1toris
Aphrodite
5,508
858
3,772
3,656
9,117
4,495
0
3,471
5,390
24,781
0
L
Arachne
Mankinator69
Arachne
5,115
3,144
0
1,810
10,759
5,998
0
6,087
4,325
0
11,064
W
Baba Yaga
TimberedHalo10
Baba Yaga
10,883
423
0
2,048
9,581
4,686
0
6,256
2,822
47,489
0
W
Sun Wukong
bucetinha76
Sun Wukong
12,632
3,249
1,159
5,774
11,161
10,357
0
6,083
4,478
0
32,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
21,845
186
Minions Killed
145
6
Camps Cleared
4
720,265
Distance Traveled
682,507
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,963
747
22
2
2
223,532
0
L
Jormungandr
7,611
634
66
6
0
225,805
0
L
Aphrodite
7,174
598
64
5
1
220,232
1
L
Arachne
7,060
588
15
1
3
236,470
3
W
Baba Yaga
7,890
658
96
8
1
237,045
4
W
Sun Wukong
8,615
718
68
6
3
259,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role