Player Matchup

King Arthur
King Arthur
BloodGhost000
King Arthur
Level 140
God Stats
23W - 23L
1,427 SR
Queue Stats
114W - 103L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Greenshell_
Zhong Kui
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 50L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
IsaacZuriel
Heimdallr
Level 103
God Stats
9W - 9L
1,589 SR
Queue Stats
19W - 25L
1,555 Elo+
Party 3
Cliodhna
Cliodhna
Vatoloco985662
Cliodhna
Level 48
God Stats
2W - 0L
1,848 SR
Queue Stats
3W - 2L
1,516 Elo+
Party 3
Janus
Janus
X-Wesitos_2000
Janus
Level 86
God Stats
16W - 23L
1,458 SR
Queue Stats
56W - 64L
1,473 Elo+
Party 1
Team Averages
Level 96
1,564 SR
1,500 Elo+

VS

Team Averages
Level 122
1,541 SR
1,490 Elo+
Ao Kuang
Ao Kuang
Critical Duece
Ao Kuang
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 108L
1,514 Elo+
Party 2
Thanatos
Thanatos
RicketyCcricket
Thanatos
Level 145
God Stats
18W - 17L
1,515 SR
Queue Stats
159W - 144L
1,475 Elo+
Party 2
The Morrigan
The Morrigan
Spootenhiemer
The Morrigan
Level 133
God Stats
3W - 5L
1,505 SR
Queue Stats
221W - 203L
1,509 Elo+
Party 2
Bacchus
Bacchus
hotphoenix-13
Bacchus
Level 89
God Stats
6W - 6L
1,651 SR
Queue Stats
265W - 278L
1,443 Elo+
Solo
Lancelot
Lancelot
ll Darz ll
Lancelot
Level 124
God Stats
75W - 73L
1,534 SR
Queue Stats
150W - 142L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodGhost000
King Arthur
20
4 / 3 / 23
16,637
1,040
23,432
33,960
44,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Greenshell_
Zhong Kui
20
11 / 6 / 18
17,780
1,111
33,899
23,795
16,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
IsaacZuriel
Heimdallr
20
5 / 8 / 18
16,134
1,008
20,880
21,673
8,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
20
11 / 5 / 14
17,463
1,091
26,600
27,680
11,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 16
17,135
1,071
25,215
14,267
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
2 / 8 / 13
14,882
930
9,928
24,652
10,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
20
6 / 9 / 12
16,316
1,020
20,904
25,777
12,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Spootenhiemer
The Morrigan
20
10 / 6 / 14
18,398
1,150
41,370
18,551
9,640
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
20
3 / 7 / 15
16,014
1,001
18,159
33,957
50,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
ll Darz ll
Lancelot
20
7 / 9 / 14
17,472
1,092
25,508
34,850
15,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
96
39
Kills
28
28
Deaths
39
89
Assists
68
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BloodGhost000
King Arthur
4
3
23
5.17
L
Ao Kuang
2
8
13
1.06
W
Zhong Kui
Greenshell_
Zhong Kui
11
6
18
3.33
W
Heimdallr
IsaacZuriel
Heimdallr
5
8
18
1.75
L
Thanatos
6
9
12
1.33
L
The Morrigan
Spootenhiemer
The Morrigan
10
6
14
2.83
W
Cliodhna
11
5
14
3.6
W
8
6
16
2.67
L
Bacchus
3
7
15
1.5
L
Lancelot
ll Darz ll
Lancelot
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,026
Damage
115,869
121,375
Taken
137,787
86,643
Mitigated
98,553
15,826
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BloodGhost000
King Arthur
23,432
1,360
642
3,285
33,960
44,053
0
17,746
16,214
1,824
64,332
L
Ao Kuang
9,928
2,322
0
3,771
24,652
10,309
0
10,772
13,880
20,669
0
W
Zhong Kui
Greenshell_
Zhong Kui
33,899
1,838
0
4,188
23,795
16,468
0
9,624
14,171
57,207
0
W
Heimdallr
IsaacZuriel
Heimdallr
20,880
9,971
0
2,574
21,673
8,984
0
10,077
11,596
0
52,953
L
Thanatos
20,904
3,559
0
11,910
25,777
12,615
0
14,888
10,889
0
44,538
L
The Morrigan
Spootenhiemer
The Morrigan
41,370
5,803
0
1,331
18,551
9,640
0
8,099
10,030
75,568
9,470
W
Cliodhna
26,600
5,539
0
4,818
27,680
11,771
0
15,552
12,128
0
52,087
W
25,215
447
0
319
14,267
5,367
0
7,290
6,977
49,502
0
L
Bacchus
18,159
830
0
78
33,957
50,230
0
10,839
23,118
37,175
0
L
Lancelot
ll Darz ll
Lancelot
25,508
4,757
175
5,615
34,850
15,759
0
14,612
20,238
0
65,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,149
Gold Earned
83,082
315
Minions Killed
292
7
Camps Cleared
16
1,434,882
Distance Traveled
1,567,003
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,637
1,040
68
4
3
319,680
0
L
Ao Kuang
14,882
930
35
2
1
244,111
0
W
Zhong Kui
17,780
1,111
54
3
2
273,746
0
W
Heimdallr
16,134
1,008
64
4
1
225,151
1
L
Thanatos
16,316
1,020
45
3
7
349,606
2
L
The Morrigan
18,398
1,150
97
6
5
282,518
1
W
Cliodhna
17,463
1,091
57
4
1
315,111
1
W
Janus
17,135
1,071
72
5
0
301,194
0
L
Bacchus
16,014
1,001
27
2
0
322,670
1
L
Lancelot
17,472
1,092
88
6
3
368,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role