Player Matchup

Artemis
Artemis
Belashar
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 32L
1,405 Elo+
Solo
Thoth
Thoth
PogPuv
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,301 Elo+
Solo
Ah Puch
Ah Puch
RetiredReptile
Ah Puch
Level 29
God Stats
11W - 5L
1,500 SR
Queue Stats
832W - 929L
1,409 Elo+
Solo
Atlas
Atlas
Sniper45_god
Atlas
Level 28
God Stats
6W - 0L
1,811 SR
Queue Stats
169W - 186L
1,412 Elo+
Solo
Cerberus
Cerberus
prototypeh
Cerberus
Level 27
God Stats
3W - 3L
1,291 SR
Queue Stats
149W - 158L
1,486 Elo+
Solo
Team Averages
Level 24
1,520 SR
1,403 Elo+

VS

Team Averages
Level 58
1,598 SR
1,564 Elo+
Gilgamesh
Gilgamesh
B58CRA
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,397 Elo+
Solo
Hera
Hera
CrabCakeGuy
Hera
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 87L
1,500 Elo+
Party 1
Artemis
Artemis
Hylianpeachy
Artemis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,863 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrMunterMoose
Kumbhakarna
Level 66
God Stats
2W - 1L
1,743 SR
Queue Stats
63W - 74L
1,563 Elo+
Party 1
Ullr
Ullr
OmegaRed541
Ullr
Level 144
God Stats
1W - 2L
1,746 SR
Queue Stats
165W - 154L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Belashar
Artemis
13
4 / 1 / 9
7,662
766
8,306
6,619
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
PogPuv
Thoth
17
10 / 2 / 13
9,775
978
19,661
8,705
3,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 13
8,693
869
10,609
7,329
4,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 2 / 15
8,567
857
5,794
14,258
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
prototypeh
Cerberus
15
7 / 3 / 16
8,879
888
7,466
12,321
14,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B58CRA
Gilgamesh
13
0 / 4 / 4
7,311
731
6,382
11,531
15,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 3
7,762
776
7,104
8,587
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Hylianpeachy
Artemis
14
4 / 7 / 4
8,136
814
5,901
11,466
5,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
MrMunterMoose
Kumbhakarna
13
2 / 5 / 4
7,230
723
2,627
12,195
12,851
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 7 / 4
7,312
731
3,518
12,251
5,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
27
Kills
8
9
Deaths
27
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B58CRA
Gilgamesh
0
4
4
0.5
W
Artemis
Belashar
Artemis
4
1
9
8.5
L
1
4
3
0.63
L
Artemis
Hylianpeachy
Artemis
4
7
4
0.86
L
Kumbhakarna
MrMunterMoose
Kumbhakarna
2
5
4
0.8
L
1
7
4
0.43
W
Thoth
PogPuv
Thoth
10
2
13
8.25
W
4
1
13
10.5
W
2
2
15
4.75
W
Cerberus
prototypeh
Cerberus
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,836
Damage
25,532
49,232
Taken
56,030
41,713
Mitigated
43,960
17,508
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B58CRA
Gilgamesh
6,382
1,268
1,886
1,260
11,531
15,507
0
7,327
4,204
0
10,843
W
Artemis
Belashar
Artemis
8,306
2,646
1,014
2,227
6,619
3,526
243
1,239
5,380
0
12,422
L
7,104
1,290
709
2,249
8,587
3,856
0
7,650
937
16,778
0
L
Artemis
Hylianpeachy
Artemis
5,901
1,172
401
597
11,466
5,772
0
9,813
1,653
0
20,195
L
Kumbhakarna
MrMunterMoose
Kumbhakarna
2,627
436
0
580
12,195
12,851
0
7,903
4,292
5,043
0
L
3,518
1,123
0
568
12,251
5,974
0
10,837
1,414
0
9,837
W
Thoth
PogPuv
Thoth
19,661
431
463
1,926
8,705
3,980
1,074
1,314
7,391
37,845
0
W
10,609
286
2,043
2,092
7,329
4,162
1,275
1,584
5,745
22,414
0
W
5,794
2,032
1,386
3,085
14,258
15,530
526
2,805
11,453
14,914
0
W
Cerberus
prototypeh
Cerberus
7,466
118
893
2,379
12,321
14,515
557
2,789
9,532
14,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
37,751
115
Minions Killed
96
0
Camps Cleared
0
975,521
Distance Traveled
794,635
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,311
731
10
1
0
159,475
0
W
Artemis
7,662
766
4
0
0
190,748
1
L
Hera
7,762
776
22
2
0
176,242
0
L
Artemis
8,136
814
33
3
0
146,795
0
L
Kumbhakarna
7,230
723
7
1
0
146,444
0
L
Ullr
7,312
731
24
2
0
165,679
0
W
Thoth
9,775
978
49
5
0
211,973
0
W
Ah Puch
8,693
869
25
3
0
166,973
1
W
Atlas
8,567
857
15
2
0
205,137
1
W
Cerberus
8,879
888
22
2
0
200,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role