Player Matchup

Chaac
Chaac
CrystalMercedes
Chaac
Level 14
God Stats
12W - 20L
1,053 SR
Queue Stats
43W - 53L
1,049 Elo+
Party 1
Mercury
Mercury
DenseDerek
Mercury
Level 89
God Stats
11W - 5L
1,602 SR
Queue Stats
375W - 351L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
Footballfan64
Kukulkan
Level 105
God Stats
12W - 8L
1,666 SR
Queue Stats
363W - 346L
1,427 Elo+
Party 1
Fafnir
Fafnir
SnatchGodSuprem
Fafnir
Level 49
God Stats
11W - 19L
1,532 SR
Queue Stats
147W - 171L
1,420 Elo+
Solo
Apollo
Apollo
TrulyFaLLen8
Apollo
Level 48
God Stats
4W - 5L
1,537 SR
Queue Stats
111W - 106L
1,469 Elo+
Solo
Team Averages
Level 61
1,478 SR
1,367 Elo+

VS

Team Averages
Level 49
1,603 SR
1,553 Elo+
Pele
Pele
Fugitive90
Pele
Level 47
God Stats
0W - 2L
1,212 SR
Queue Stats
139W - 148L
1,432 Elo+
Solo
Izanami
Izanami
NNllGGNOGG69
Izanami
Level 11
God Stats
8W - 2L
1,895 SR
Queue Stats
15W - 6L
1,597 Elo+
Party 2
Mulan
Mulan
alxndrSUPATRAMP
Mulan
Level 59
God Stats
52W - 39L
1,535 SR
Queue Stats
55W - 42L
1,586 Elo+
Party 2
Achilles
Achilles
dynamite3211
Achilles
Level 66
God Stats
5W - 1L
1,958 SR
Queue Stats
57W - 46L
1,576 Elo+
Party 2
Poseidon
Poseidon
masonlobo
Poseidon
Level 64
God Stats
5W - 3L
1,415 SR
Queue Stats
56W - 47L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,594
559
4,251
6,020
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
DenseDerek
Mercury
11
1 / 1 / 2
6,079
608
3,799
6,239
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Footballfan64
Kukulkan
10
1 / 0 / 0
6,171
617
1,586
3,440
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 5
6,005
601
3,604
7,646
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
9
5 / 1 / 1
5,862
586
5,112
5,163
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,006
501
1,910
7,819
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
NNllGGNOGG69
Izanami
7
0 / 3 / 0
4,860
486
3,231
5,404
1,675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 4 / 3
4,714
471
3,552
7,272
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
dynamite3211
Achilles
8
2 / 2 / 2
5,323
532
3,601
7,719
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
masonlobo
Poseidon
11
0 / 1 / 0
5,650
565
3,099
5,378
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
4
4
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Mercury
DenseDerek
Mercury
1
1
2
2
W
Kukulkan
Footballfan64
Kukulkan
1
0
0
1
L
1
1
1
1.5
L
Izanami
NNllGGNOGG69
Izanami
0
3
0
0
W
1
2
5
1.75
W
Apollo
5
1
1
5.5
L
1
4
3
0.63
L
Achilles
dynamite3211
Achilles
2
2
2
1.5
L
Poseidon
masonlobo
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
15,393
28,508
Taken
33,592
13,431
Mitigated
15,736
5,971
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,251
569
0
1,497
6,020
2,903
804
0
6,020
0
30,063
W
Mercury
DenseDerek
Mercury
3,799
2,134
0
0
6,239
2,258
0
1,266
4,973
0
49,053
W
Kukulkan
Footballfan64
Kukulkan
1,586
157
0
500
3,440
1,494
171
1,833
1,607
41,687
0
L
1,910
453
0
920
7,819
2,273
0
716
7,103
0
28,006
L
Izanami
NNllGGNOGG69
Izanami
3,231
2,352
0
1,701
5,404
1,675
336
0
5,404
0
29,449
W
3,604
1,325
0
2,590
7,646
5,213
268
0
7,646
10,000
0
W
Apollo
5,112
3,361
0
1,384
5,163
1,563
950
0
5,163
0
34,945
L
3,552
380
0
544
7,272
5,469
171
1,718
5,554
0
19,565
L
Achilles
dynamite3211
Achilles
3,601
801
112
2,477
7,719
4,552
162
1,579
6,140
0
16,794
L
Poseidon
masonlobo
Poseidon
3,099
434
0
2,205
5,378
1,767
0
1,177
4,201
48,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
25,553
315
Minions Killed
242
0
Camps Cleared
0
999,882
Distance Traveled
880,471
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,594
559
53
5
0
214,503
0
W
Mercury
6,079
608
98
10
0
231,866
2
W
Kukulkan
6,171
617
93
9
0
167,275
0
L
Pele
5,006
501
53
5
0
212,091
1
L
Izanami
4,860
486
46
5
0
140,094
0
W
Fafnir
6,005
601
14
1
0
192,636
4
W
Apollo
5,862
586
57
6
0
193,602
4
L
Mulan
4,714
471
28
3
0
170,485
0
L
Achilles
5,323
532
29
3
0
171,707
0
L
Poseidon
5,650
565
86
9
0
186,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role