Player Matchup

Eset
Eset
DesignedSkul
Eset
Level 18
God Stats
0W - 3L
1,180 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Lancelot
Lancelot
Guidel-123
Lancelot
Level 88
God Stats
0W - 1L
1,598 SR
Queue Stats
61W - 91L
1,336 Elo+
Party 1
Sylvanus
Sylvanus
honestchip
Sylvanus
Level 128
God Stats
52W - 61L
1,518 SR
Queue Stats
62W - 80L
1,409 Elo+
Solo
Team Averages
Level 78
1,432 SR
1,342 Elo+

VS

Team Averages
Level 70
1,680 SR
1,442 Elo+
Odin
Odin
LordHeadass_III
Odin
Level 28
God Stats
4W - 1L
1,962 SR
Queue Stats
17W - 12L
1,416 Elo+
Party 2
Bastet
Bastet
SnorkratsWife
Bastet
Level 128
God Stats
12W - 12L
1,577 SR
Queue Stats
118W - 136L
1,459 Elo+
Party 2
Discordia
Discordia
Thehawaiianscott
Discordia
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
10,528
658
9,416
16,514
6,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Guidel-123
Lancelot
15
4 / 7 / 4
11,181
699
16,442
17,491
8,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
honestchip
Sylvanus
13
1 / 3 / 5
9,371
586
4,966
14,381
19,180
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
12,600
788
9,753
19,622
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 2 / 7
12,618
789
17,547
16,943
7,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
16
3 / 5 / 13
11,622
726
12,955
11,034
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
16
16
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Lancelot
Guidel-123
Lancelot
4
7
4
0.86
W
5
1
11
10.5
W
8
2
7
5.75
W
Discordia
3
5
13
1.9
L
Sylvanus
honestchip
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
40,255
48,386
Taken
47,599
33,480
Mitigated
31,930
11,044
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,416
1,206
239
3,549
16,514
6,031
419
4,407
12,107
23,899
0
L
Lancelot
Guidel-123
Lancelot
16,442
3,392
0
658
17,491
8,269
0
3,907
13,584
0
45,910
W
9,753
3,956
0
5,015
19,622
20,473
557
7,154
12,468
0
26,368
W
17,547
4,397
0
6,109
16,943
7,274
795
5,809
11,134
0
62,905
W
Discordia
12,955
447
0
1,315
11,034
4,183
872
3,502
7,532
43,555
0
L
Sylvanus
honestchip
Sylvanus
4,966
1,274
3,148
3,450
14,381
19,180
116
4,904
9,477
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
36,840
129
Minions Killed
173
5
Camps Cleared
8
799,604
Distance Traveled
941,427
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,528
658
32
2
1
267,739
6
L
Lancelot
11,181
699
77
5
4
299,897
5
W
Odin
12,600
788
28
2
2
310,605
0
W
Bastet
12,618
789
74
5
5
342,143
6
W
Discordia
11,622
726
71
4
1
288,679
0
L
Sylvanus
9,371
586
20
1
0
231,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role