Player Matchup

Heimdallr
Heimdallr
FluffyHunter1
Heimdallr
Level 80
God Stats
3W - 0L
1,827 SR
Queue Stats
77W - 93L
1,354 Elo+
Solo
Lancelot
Lancelot
II GigoNJz II
Lancelot
Level 105
God Stats
9W - 7L
1,547 SR
Queue Stats
23W - 25L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
UnsafeDonkey
Zhong Kui
Level 134
God Stats
24W - 23L
1,491 SR
Queue Stats
615W - 662L
1,394 Elo+
Solo
Sobek
Sobek
cobizzle-8
Sobek
Level 138
God Stats
3W - 0L
1,208 SR
Queue Stats
132W - 115L
1,377 Elo+
Solo
Mulan
Mulan
l SinPlexk l
Mulan
Level 117
God Stats
16W - 14L
1,624 SR
Queue Stats
63W - 56L
1,494 Elo+
Party 2
Team Averages
Level 115
1,539 SR
1,416 Elo+

VS

Team Averages
Level 100
1,385 SR
1,364 Elo+
Poseidon
Poseidon
Benja_Mercury
Poseidon
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
83W - 95L
1,315 Elo+
Solo
Yu Huang
Yu Huang
CSplyce
Yu Huang
Level 144
God Stats
2W - 3L
1,052 SR
Queue Stats
76W - 90L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Damian_Rios_
Cu Chulainn
Level 101
God Stats
2W - 4L
1,367 SR
Queue Stats
251W - 258L
1,367 Elo+
Solo
Neith
Neith
EatTheMushroom
Neith
Level 79
God Stats
1W - 2L
1,508 SR
Queue Stats
12W - 14L
1,375 Elo+
Party 1
Thanatos
Thanatos
SOMETH1NG
Thanatos
Level 69
God Stats
4W - 8L
1,500 SR
Queue Stats
492W - 513L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FluffyHunter1
Heimdallr
17
5 / 4 / 4
10,962
498
11,565
17,035
7,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
II GigoNJz II
Lancelot
18
11 / 2 / 8
11,595
527
17,813
19,524
10,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
UnsafeDonkey
Zhong Kui
18
3 / 0 / 11
11,148
507
9,758
12,780
10,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
16
5 / 1 / 12
11,165
508
8,384
20,862
28,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 1 / 8
13,781
626
29,191
28,186
30,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Benja_Mercury
Poseidon
15
4 / 7 / 2
10,285
468
16,029
18,940
10,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
CSplyce
Yu Huang
13
0 / 6 / 2
8,774
399
7,727
15,522
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Damian_Rios_
Cu Chulainn
16
1 / 5 / 0
10,159
462
10,518
24,620
24,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 3
9,169
417
11,055
16,883
8,581
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
SOMETH1NG
Thanatos
13
2 / 11 / 2
9,306
423
6,261
19,658
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
36
Kills
8
8
Deaths
36
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Benja_Mercury
Poseidon
4
7
2
0.71
L
Yu Huang
CSplyce
Yu Huang
0
6
2
0.17
L
Cu Chulainn
Damian_Rios_
Cu Chulainn
1
5
0
0.2
L
1
7
3
0.36
W
Heimdallr
FluffyHunter1
Heimdallr
5
4
4
1.75
W
Lancelot
II GigoNJz II
Lancelot
11
2
8
7.5
L
Thanatos
SOMETH1NG
Thanatos
2
11
2
0.27
W
Zhong Kui
UnsafeDonkey
Zhong Kui
3
0
11
8.5
W
Sobek
5
1
12
11
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,711
Damage
51,590
98,387
Taken
95,623
87,929
Mitigated
58,231
44,389
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Benja_Mercury
Poseidon
16,029
2,822
0
5,508
18,940
10,365
0
4,728
14,199
50,109
0
L
Yu Huang
CSplyce
Yu Huang
7,727
1,037
108
690
15,522
6,890
0
3,857
11,665
69,091
0
L
Cu Chulainn
Damian_Rios_
Cu Chulainn
10,518
1,406
0
3,228
24,620
24,516
0
4,176
20,444
0
75,944
L
11,055
4,068
330
2,871
16,883
8,581
1,210
3,928
12,955
0
65,216
W
Heimdallr
FluffyHunter1
Heimdallr
11,565
4,775
0
1,232
17,035
7,978
2,197
3,865
13,170
0
87,527
W
Lancelot
II GigoNJz II
Lancelot
17,813
4,327
0
8,685
19,524
10,161
1,386
6,169
13,355
0
98,921
L
Thanatos
SOMETH1NG
Thanatos
6,261
1,232
0
9,697
19,658
7,879
0
1,453
18,205
0
35,278
W
Zhong Kui
UnsafeDonkey
Zhong Kui
9,758
968
259
9,334
12,780
10,547
1,732
3,072
9,708
90,265
0
W
Sobek
8,384
669
239
7,865
20,862
28,677
201
5,584
15,278
37,981
0
W
29,191
4,462
0
16,775
28,186
30,566
1,141
5,066
22,270
0
142,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,651
Gold Earned
47,693
639
Minions Killed
469
0
Camps Cleared
0
2,135,984
Distance Traveled
1,926,780
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,285
468
65
3
0
380,676
0
L
Yu Huang
8,774
399
118
5
0
406,157
4
L
Cu Chulainn
10,159
462
130
6
0
379,773
1
L
Neith
9,169
417
97
4
0
380,463
8
W
Heimdallr
10,962
498
115
5
0
360,841
3
W
Lancelot
11,595
527
136
6
0
494,876
4
L
Thanatos
9,306
423
59
3
0
379,711
0
W
Zhong Kui
11,148
507
132
6
0
420,282
0
W
Sobek
11,165
508
47
2
0
426,732
7
W
Mulan
13,781
626
209
10
0
433,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role