Player Matchup

Freya
Freya
DeathgazeSniper
Freya
Level 159
God Stats
0W - 3L
1,301 SR
Queue Stats
259W - 231L
1,489 Elo+
Party 1
Horus
Horus
GEOWULF 1
Horus
Level 148
God Stats
16W - 12L
1,629 SR
Queue Stats
348W - 321L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
SoulofArito
Ne Zha
Level 157
God Stats
6W - 3L
1,644 SR
Queue Stats
183W - 153L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
iTz_YiiSuS
Danzaburou
Level 147
God Stats
4W - 5L
1,485 SR
Queue Stats
329W - 334L
1,448 Elo+
Solo
Nemesis
Nemesis
okokkokokokplpl
Nemesis
Level 64
God Stats
51W - 46L
1,478 SR
Queue Stats
303W - 279L
1,474 Elo+
Party 1
Team Averages
Level 135
1,507 SR
1,486 Elo+

VS

Team Averages
Level 81
1,611 SR
1,482 Elo+
Lancelot
Lancelot
 
Lancelot
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GENDALF-LE-BLOND
King Arthur
Level 105
God Stats
43W - 32L
1,543 SR
Queue Stats
162W - 137L
1,509 Elo+
Party 2
Izanami
Izanami
MrEpicMonkey1
Izanami
Level 69
God Stats
14W - 7L
1,642 SR
Queue Stats
17W - 22L
1,448 Elo+
Party 3
Geb
Geb
airleadz
Geb
Level 90
God Stats
23W - 14L
1,669 SR
Queue Stats
93W - 91L
1,469 Elo+
Party 3
Raijin
Raijin
iE west
Raijin
Level 59
God Stats
7W - 3L
1,699 SR
Queue Stats
130W - 146L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
9,878
449
18,821
21,847
10,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
GEOWULF 1
Horus
14
3 / 3 / 5
10,302
468
8,459
25,167
31,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
14
0 / 8 / 4
8,454
384
7,134
23,241
14,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iTz_YiiSuS
Danzaburou
17
8 / 4 / 1
11,899
541
18,111
23,334
12,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 6
9,336
424
10,634
24,227
10,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
7 / 5 / 9
11,125
506
14,186
17,427
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
GENDALF-LE-BLOND
King Arthur
20
10 / 1 / 13
13,197
600
34,726
30,893
37,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
19
9 / 3 / 5
12,119
551
23,148
21,405
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 14
9,399
427
8,557
13,318
16,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
iE west
Raijin
17
5 / 6 / 5
11,246
511
10,360
16,920
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
17
Kills
31
31
Deaths
17
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
5
9
2.3
L
4
7
2
0.71
W
King Arthur
GENDALF-LE-BLOND
King Arthur
10
1
13
16.5
L
Horus
GEOWULF 1
Horus
3
3
5
1.83
W
Izanami
9
3
5
3.83
L
Ne Zha
0
8
4
0.25
W
0
2
14
3.5
W
Raijin
iE west
Raijin
5
6
5
1.25
L
Danzaburou
iTz_YiiSuS
Danzaburou
8
4
1
2.13
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,159
Damage
90,977
117,816
Taken
99,963
79,896
Mitigated
80,742
36,889
Healing
34,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,186
2,520
0
6,768
17,427
8,554
977
3,057
14,334
0
73,206
L
18,821
4,887
0
5,271
21,847
10,358
457
2,818
18,816
69,373
0
W
King Arthur
GENDALF-LE-BLOND
King Arthur
34,726
3,942
0
14,235
30,893
37,900
535
3,590
27,195
0
123,467
L
Horus
GEOWULF 1
Horus
8,459
3,692
2,470
8,887
25,167
31,562
0
4,715
20,066
0
30,376
W
Izanami
23,148
16,866
0
9,680
21,405
10,496
7,477
5,884
15,188
0
126,161
L
Ne Zha
7,134
1,370
0
4,890
23,241
14,969
0
1,309
21,932
0
46,208
W
8,557
462
0
1,522
13,318
16,439
515
3,279
9,719
23,680
0
W
Raijin
iE west
Raijin
10,360
679
0
2,144
16,920
7,353
402
2,124
14,706
66,824
0
L
Danzaburou
iTz_YiiSuS
Danzaburou
18,111
7,445
0
11,036
23,334
12,297
914
5,771
17,421
0
95,298
L
10,634
5,711
0
4,335
24,227
10,710
0
3,383
20,664
0
67,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
57,086
443
Minions Killed
587
0
Camps Cleared
0
1,945,029
Distance Traveled
2,095,771
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,125
506
105
5
0
502,644
1
L
Freya
9,878
449
107
5
0
355,097
2
W
King Arthur
13,197
600
175
8
0
430,865
3
L
Horus
10,302
468
35
2
0
415,197
1
W
Izanami
12,119
551
171
8
0
354,700
1
L
Ne Zha
8,454
384
72
3
0
398,858
4
W
Geb
9,399
427
36
2
0
434,345
1
W
Raijin
11,246
511
100
5
0
373,217
7
L
Danzaburou
11,899
541
139
6
0
366,560
8
L
Nemesis
9,336
424
90
4
0
409,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role