Player Matchup

Cabrakan
Cabrakan
Lost Sphynx
Cabrakan
Level 104
God Stats
2W - 0L
1,403 SR
Queue Stats
66W - 47L
1,557 Elo+
Party 2
Da Ji
Da Ji
RyanAtkinsss
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 100L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Sancho Secreto
Nu Wa
Level 110
God Stats
6W - 5L
1,583 SR
Queue Stats
109W - 105L
1,491 Elo+
Party 1
Lancelot
Lancelot
Syn Kogami
Lancelot
Level 156
God Stats
13W - 1L
1,663 SR
Queue Stats
97W - 75L
1,551 Elo+
Party 2
Shiva
Shiva
zxXOUTLAWXxz
Shiva
Level 160
God Stats
20W - 30L
1,485 SR
Queue Stats
239W - 248L
1,515 Elo+
Solo
Team Averages
Level 128
1,527 SR
1,524 Elo+

VS

Team Averages
Level 137
1,441 SR
1,493 Elo+
Ravana
Ravana
AgingMonkeyMan
Ravana
Level 154
God Stats
2W - 4L
1,292 SR
Queue Stats
34W - 40L
1,463 Elo+
Party 4
Vulcan
Vulcan
Garfield1643
Vulcan
Level 156
God Stats
4W - 5L
1,561 SR
Queue Stats
39W - 43L
1,489 Elo+
Party 4
Mulan
Mulan
Kiotaka
Mulan
Level 144
God Stats
5W - 4L
1,723 SR
Queue Stats
181W - 152L
1,532 Elo+
Party 3
Bacchus
Bacchus
kommanderkobe
Bacchus
Level 84
God Stats
1W - 3L
1,596 SR
Queue Stats
74W - 70L
1,502 Elo+
Party 3
Neith
Neith
lebo0508
Neith
Level 145
God Stats
0W - 3L
1,031 SR
Queue Stats
29W - 28L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lost Sphynx
Cabrakan
14
3 / 1 / 6
7,354
735
6,194
10,643
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 4 / 8
7,874
787
9,535
9,563
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 9
7,256
726
8,614
5,963
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Syn Kogami
Lancelot
15
5 / 0 / 6
8,053
805
9,127
9,968
7,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 8
8,369
837
8,125
13,908
9,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
6,695
670
4,349
7,413
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
14
4 / 6 / 4
7,660
766
12,868
9,936
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Kiotaka
Mulan
13
4 / 6 / 1
7,664
766
8,138
16,012
10,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
12
1 / 1 / 6
7,057
706
3,477
8,359
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
lebo0508
Neith
12
0 / 4 / 5
6,627
663
4,676
8,178
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
19
Kills
9
9
Deaths
19
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Vulcan
4
6
4
1
L
Mulan
Kiotaka
Mulan
4
6
1
0.75
W
Cabrakan
Lost Sphynx
Cabrakan
3
1
6
6
W
5
4
8
2.25
W
1
1
9
5.5
W
Lancelot
Syn Kogami
Lancelot
5
0
6
8
L
Bacchus
1
1
6
4
L
Neith
lebo0508
Neith
0
4
5
0.63
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,595
Damage
33,508
50,045
Taken
49,898
38,251
Mitigated
30,324
9,157
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,349
615
0
1,947
7,413
4,746
0
2,939
4,360
0
17,279
L
Vulcan
12,868
6,945
0
380
9,936
4,985
0
2,294
7,568
31,132
0
L
Mulan
Kiotaka
Mulan
8,138
1,653
0
2,654
16,012
10,071
0
3,548
12,371
0
21,338
W
Cabrakan
Lost Sphynx
Cabrakan
6,194
882
0
2,682
10,643
14,547
0
2,098
8,442
16,700
0
W
9,535
1,881
0
255
9,563
4,167
0
2,939
6,502
0
23,600
W
8,614
1,808
0
980
5,963
2,309
482
2,548
3,357
26,916
0
W
Lancelot
Syn Kogami
Lancelot
9,127
1,176
0
2,155
9,968
7,522
0
2,689
7,236
0
29,240
L
Bacchus
3,477
358
0
1,028
8,359
6,970
0
2,443
5,759
9,191
0
L
Neith
lebo0508
Neith
4,676
1,566
455
1,309
8,178
3,552
0
3,087
5,032
0
19,103
W
8,125
1,061
777
2,308
13,908
9,706
0
5,486
8,163
0
26,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
35,703
196
Minions Killed
164
0
Camps Cleared
0
984,253
Distance Traveled
916,440
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,695
670
39
4
0
203,177
2
L
Vulcan
7,660
766
54
5
0
174,258
1
L
Mulan
7,664
766
33
3
0
187,646
1
W
Cabrakan
7,354
735
32
3
0
164,915
2
W
Da Ji
7,874
787
37
4
0
206,937
0
W
Nu Wa
7,256
726
34
3
0
178,786
1
W
Lancelot
8,053
805
52
5
0
231,321
2
L
Bacchus
7,057
706
7
1
0
181,185
3
L
Neith
6,627
663
31
3
0
170,174
1
W
Shiva
8,369
837
41
4
0
202,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role