Player Matchup

King Arthur
King Arthur
Gelilie
King Arthur
Level 25
God Stats
43W - 27L
1,674 SR
Queue Stats
71W - 47L
1,591 Elo+
Party 2
Hades
Hades
HydraVega
Hades
Level 67
God Stats
22W - 9L
1,802 SR
Queue Stats
146W - 103L
1,591 Elo+
Party 2
Charybdis
Charybdis
Shade7x3
Charybdis
Level 124
God Stats
25W - 21L
1,607 SR
Queue Stats
181W - 116L
1,594 Elo+
Party 2
Team Averages
Level 72
1,694 SR
1,592 Elo+

VS

Team Averages
Level 102
1,386 SR
1,297 Elo+
Cthulhu
Cthulhu
Ambztion
Cthulhu
Level 124
God Stats
1W - 5L
1,367 SR
Queue Stats
21W - 37L
1,281 Elo+
Party 1
Anubis
Anubis
BootyDasher
Anubis
Level 128
God Stats
4W - 10L
1,426 SR
Queue Stats
37W - 66L
1,314 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChosenPopcorn10
Ah Muzen Cab
Level 54
God Stats
4W - 5L
1,365 SR
Queue Stats
5W - 10L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gelilie
King Arthur
16
5 / 2 / 10
10,771
718
5,682
11,697
11,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
HydraVega
Hades
16
3 / 2 / 13
10,569
705
12,386
13,470
10,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Shade7x3
Charybdis
17
10 / 2 / 6
11,687
779
21,147
11,695
5,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ambztion
Cthulhu
16
4 / 3 / 2
11,561
771
7,511
13,170
7,386
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
13
2 / 9 / 3
10,082
672
11,300
16,469
7,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
ChosenPopcorn10
Ah Muzen Cab
12
0 / 6 / 4
8,896
593
4,688
12,187
4,048
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ambztion
Cthulhu
4
3
2
1.67
L
Anubis
2
9
3
0.39
L
Ah Muzen Cab
ChosenPopcorn10
Ah Muzen Cab
0
6
4
0.33
W
King Arthur
Gelilie
King Arthur
5
2
10
5
W
Hades
HydraVega
Hades
3
2
13
4.75
W
Charybdis
Shade7x3
Charybdis
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
23,499
36,862
Taken
41,826
27,180
Mitigated
18,985
4,733
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ambztion
Cthulhu
7,511
378
247
1,002
13,170
7,386
56
1,875
11,295
28,514
0
L
Anubis
11,300
133
0
3,497
16,469
7,551
52
5,857
10,612
27,901
0
L
Ah Muzen Cab
ChosenPopcorn10
Ah Muzen Cab
4,688
2,096
206
2,653
12,187
4,048
78
4,654
7,533
0
20,400
W
King Arthur
Gelilie
King Arthur
5,682
1,104
0
665
11,697
11,579
210
5,482
6,215
0
15,738
W
Hades
HydraVega
Hades
12,386
897
415
3,155
13,470
10,040
518
7,681
5,789
36,223
0
W
Charybdis
Shade7x3
Charybdis
21,147
9,019
0
498
11,695
5,561
2,289
6,186
5,509
0
74,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
30,539
198
Minions Killed
134
9
Camps Cleared
1
797,778
Distance Traveled
732,654
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,561
771
54
4
0
279,697
0
L
Anubis
10,082
672
48
3
1
225,006
0
L
Ah Muzen Cab
8,896
593
32
2
0
227,951
0
W
King Arthur
10,771
718
18
1
0
266,466
5
W
Hades
10,569
705
53
4
5
281,277
4
W
Charybdis
11,687
779
127
8
4
250,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role