Player Matchup

Tsukuyomi
Tsukuyomi
FlakeyGorilla
Tsukuyomi
Level 48
God Stats
21W - 22L
1,556 SR
Queue Stats
212W - 277L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Raymondj13
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 19L
1,402 Elo+
Party 2
Cernunnos
Cernunnos
SmokinAces004741
Cernunnos
Level 41
God Stats
2W - 3L
1,289 SR
Queue Stats
29W - 63L
1,227 Elo+
Party 3
Kukulkan
Kukulkan
YoungHoudini_PR
Kukulkan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 246L
1,270 Elo+
Party 2
Chaac
Chaac
zZiAgG06
Chaac
Level 29
God Stats
3W - 5L
1,210 SR
Queue Stats
21W - 45L
1,246 Elo+
Party 3
Team Averages
Level 46
1,411 SR
1,302 Elo+

VS

Team Averages
Level 71
1,495 SR
1,372 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Gmr61052
Ravana
Level 116
God Stats
8W - 8L
1,561 SR
Queue Stats
446W - 486L
1,369 Elo+
Solo
Cerberus
Cerberus
Liable Bluud
Cerberus
Level 42
God Stats
3W - 4L
1,807 SR
Queue Stats
111W - 138L
1,316 Elo+
Solo
Amaterasu
Amaterasu
dumbbhoe
Amaterasu
Level 67
God Stats
1W - 3L
1,395 SR
Queue Stats
132W - 164L
1,302 Elo+
Party 1
Ullr
Ullr
xoamirrr
Ullr
Level 64
God Stats
0W - 3L
1,211 SR
Queue Stats
76W - 105L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlakeyGorilla
Tsukuyomi
8
2 / 0 / 3
5,064
633
1,730
4,020
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Raymondj13
Cthulhu
7
2 / 1 / 1
4,953
619
3,959
8,330
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
7
2 / 1 / 4
4,646
581
5,339
4,086
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
9
2 / 0 / 0
5,219
652
1,746
1,464
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
zZiAgG06
Chaac
8
3 / 1 / 2
5,449
681
3,763
4,332
1,847
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 2 / 0
4,085
511
1,694
4,149
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
Gmr61052
Ravana
5
0 / 1 / 0
3,579
447
484
3,081
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Liable Bluud
Cerberus
7
0 / 4 / 2
4,392
549
2,327
8,207
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
dumbbhoe
Amaterasu
7
1 / 2 / 0
4,330
541
1,817
6,836
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
6
2 / 2 / 0
4,414
552
4,000
5,656
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
0
0
W
Tsukuyomi
FlakeyGorilla
Tsukuyomi
2
0
3
3.5
L
Ravana
Gmr61052
Ravana
0
1
0
0
L
Cerberus
Liable Bluud
Cerberus
0
4
2
0.25
W
Cthulhu
Raymondj13
Cthulhu
2
1
1
2.5
W
Cernunnos
2
1
4
4
W
Kukulkan
2
0
0
2
L
Amaterasu
dumbbhoe
Amaterasu
1
2
0
0.5
L
Ullr
2
2
0
1
W
Chaac
zZiAgG06
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,537
Damage
10,322
22,232
Taken
27,929
9,400
Mitigated
9,990
8,934
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,694
324
0
501
4,149
1,388
0
1,446
2,542
20,936
1,839
W
Tsukuyomi
FlakeyGorilla
Tsukuyomi
1,730
526
0
2,562
4,020
1,249
0
86
3,934
0
21,049
L
Ravana
Gmr61052
Ravana
484
180
0
1,205
3,081
891
0
262
2,801
0
10,839
L
Cerberus
Liable Bluud
Cerberus
2,327
447
0
1,619
8,207
3,800
0
2,507
5,700
16,518
0
W
Cthulhu
Raymondj13
Cthulhu
3,959
1,022
0
2,211
8,330
4,375
179
1,509
6,821
17,619
0
W
Cernunnos
5,339
2,811
0
2,218
4,086
1,273
253
818
3,268
0
19,506
W
Kukulkan
1,746
454
0
250
1,464
656
708
1,052
412
25,624
0
L
Amaterasu
dumbbhoe
Amaterasu
1,817
1,421
0
2,783
6,836
2,446
374
0
6,836
0
16,680
L
Ullr
4,000
2,394
0
412
5,656
1,465
60
1,320
4,336
0
15,365
W
Chaac
zZiAgG06
Chaac
3,763
1,707
0
1,693
4,332
1,847
461
0
4,332
0
23,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
20,800
208
Minions Killed
170
0
Camps Cleared
0
744,855
Distance Traveled
684,970
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,085
511
39
5
0
156,201
2
W
Tsukuyomi
5,064
633
56
7
0
182,425
2
L
Ravana
3,579
447
22
3
0
104,181
0
L
Cerberus
4,392
549
55
7
0
139,233
1
W
Cthulhu
4,953
619
24
3
0
137,425
0
W
Cernunnos
4,646
581
32
4
0
130,902
3
W
Kukulkan
5,219
652
54
7
0
137,049
2
L
Amaterasu
4,330
541
32
4
0
155,238
2
L
Ullr
4,414
552
22
3
0
130,117
1
W
Chaac
5,449
681
42
5
0
157,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role