Player Matchup

Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AvatarTay511
Kukulkan
Level 22
God Stats
4W - 12L
1,231 SR
Queue Stats
7W - 17L
1,048 Elo+
Party 3
Medusa
Medusa
Croysius
Medusa
Level 29
God Stats
6W - 9L
1,416 SR
Queue Stats
11W - 30L
1,124 Elo+
Party 3
Zeus
Zeus
Devo_Agrippa
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,461 Elo+
Party 2
Team Averages
Level 81
1,429 SR
1,327 Elo+

VS

Team Averages
Level 69
1,446 SR
1,381 Elo+
Poseidon
Poseidon
DmitriAnosov
Poseidon
Level 6
God Stats
2W - 1L
1,685 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 1
Horus
Horus
Grey990
Horus
Level 26
God Stats
19W - 24L
1,283 SR
Queue Stats
44W - 70L
1,248 Elo+
Party 1
Anubis
Anubis
MyBlackChild
Anubis
Level 124
God Stats
0W - 2L
1,508 SR
Queue Stats
95W - 88L
1,519 Elo+
Solo
Odin
Odin
SolusViator
Odin
Level 65
God Stats
29W - 34L
1,391 SR
Queue Stats
252W - 320L
1,340 Elo+
Party 1
Tyr
Tyr
cookiesnsoda
Tyr
Level 125
God Stats
7W - 18L
1,364 SR
Queue Stats
630W - 711L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
7 / 2 / 23
11,433
817
20,146
23,783
19,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
 
Cthulhu
18
4 / 3 / 15
10,847
775
8,006
16,432
19,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
AvatarTay511
Kukulkan
17
3 / 1 / 12
10,327
738
6,485
6,829
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Croysius
Medusa
16
2 / 3 / 17
10,131
724
13,835
10,385
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
16 / 1 / 11
12,279
877
24,590
9,396
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DmitriAnosov
Poseidon
15
1 / 7 / 3
9,267
662
8,745
13,607
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Grey990
Horus
15
2 / 8 / 5
9,212
658
4,884
19,009
23,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
18
5 / 6 / 4
11,133
795
11,915
15,501
9,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 6
8,758
626
7,739
17,912
21,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 4
8,333
595
5,690
15,711
15,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
32
Kills
9
10
Deaths
32
78
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
23
9.25
W
Cthulhu
 
Cthulhu
4
3
15
3.83
W
Kukulkan
AvatarTay511
Kukulkan
3
1
12
9
W
Medusa
Croysius
Medusa
2
3
17
3.5
W
16
1
11
21.5
L
Poseidon
DmitriAnosov
Poseidon
1
7
3
0.36
L
Horus
Grey990
Horus
2
8
5
0.56
L
Anubis
5
6
4
1.17
L
1
7
6
0.57
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,062
Damage
38,973
66,825
Taken
81,740
51,369
Mitigated
75,249
15,392
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
20,146
4,167
1,065
7,693
23,783
19,735
1,362
6,724
17,059
0
41,338
W
Cthulhu
 
Cthulhu
8,006
683
677
1,196
16,432
19,461
467
5,951
10,481
38,992
0
W
Kukulkan
AvatarTay511
Kukulkan
6,485
770
0
0
6,829
3,421
880
3,163
3,666
26,652
0
W
Medusa
Croysius
Medusa
13,835
6,416
448
2,433
10,385
4,254
2,577
1,905
8,344
0
30,280
W
24,590
3,555
648
1,232
9,396
4,498
1,865
2,917
6,479
50,536
0
L
Poseidon
DmitriAnosov
Poseidon
8,745
1,166
0
890
13,607
4,830
0
5,407
8,154
28,800
0
L
Horus
Grey990
Horus
4,884
2,439
1,896
3,090
19,009
23,688
0
9,954
8,894
0
15,586
L
Anubis
11,915
383
0
2,197
15,501
9,670
324
7,466
7,908
46,849
0
L
7,739
810
0
714
17,912
21,473
0
8,062
9,530
0
20,002
L
5,690
457
0
2,523
15,711
15,588
0
7,425
8,173
0
10,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,017
Gold Earned
46,703
249
Minions Killed
167
0
Camps Cleared
0
1,350,687
Distance Traveled
1,192,870
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,433
817
47
3
0
289,704
4
W
Cthulhu
10,847
775
53
4
0
255,712
1
W
Kukulkan
10,327
738
51
4
0
269,105
0
W
Medusa
10,131
724
44
3
0
266,779
0
W
Zeus
12,279
877
54
4
0
269,387
0
L
Poseidon
9,267
662
29
2
0
198,814
0
L
Horus
9,212
658
15
1
0
254,796
1
L
Anubis
11,133
795
74
5
0
218,450
2
L
Odin
8,758
626
34
2
0
269,765
0
L
Tyr
8,333
595
15
1
0
251,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role