Player Matchup

Artio
Artio
Diamond V
 
Artio
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
Destο
Ares
Diamond IV
Level 117
God Stats
3W - 1L
1,691 SR
Queue Stats
138W - 119L
2,137 MMR
Solo
Yu Huang
Yu Huang
Diamond II
Dìfferential
Yu Huang
Diamond II
Level 87
God Stats
1W - 0L
1,629 SR
Queue Stats
218W - 193L
2,168 MMR
Solo
Ravana
Ravana
Masters
KeImic
Ravana
Masters
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
2,844 MMR
Solo
Jing Wei
Jing Wei
Diamond I
beatlesboy67
Jing Wei
Diamond I
Level 159
God Stats
20W - 16L
1,694 SR
Queue Stats
98W - 75L
2,371 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,603 SR
2,204 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,557 SR
2,079 MMR
Eset
Eset
Diamond V
 
Eset
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
 
Fafnir
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Fisher82
Heimdallr
Diamond V
Level 160
God Stats
3W - 5L
1,435 SR
Queue Stats
222W - 219L
2,093 MMR
Solo
Bastet
Bastet
Masters
Lión
Bastet
Masters
Level 160
God Stats
4W - 5L
1,755 SR
Queue Stats
350W - 327L
2,820 MMR
Solo
Tyr
Tyr
Diamond II
dmoreno147
Tyr
Diamond II
Level 119
God Stats
3W - 6L
1,594 SR
Queue Stats
118W - 95L
2,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 4
5,879
588
6,428
8,496
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Destο
Ares
8
1 / 0 / 4
5,470
547
5,072
7,947
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Dìfferential
Yu Huang
11
1 / 1 / 3
6,172
617
3,584
4,473
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
KeImic
Ravana
11
9 / 0 / 0
6,656
666
7,108
4,899
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
beatlesboy67
Jing Wei
10
0 / 1 / 1
5,192
519
2,879
5,371
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
RatatoskrLancelotCupidSusano

VS

Bans
KhepriCliodhnaCabrakanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 4 / 0
5,469
547
4,075
7,120
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
 
Fafnir
8
1 / 0 / 0
5,303
530
1,799
6,499
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Fisher82
Heimdallr
8
0 / 2 / 1
4,908
491
3,133
5,813
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Lión
Bastet
8
0 / 2 / 0
4,705
471
2,820
8,682
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 0
5,242
524
6,549
13,017
7,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
4
2
L
Eset
 
Eset
1
4
0
0.25
L
Fafnir
 
Fafnir
1
0
0
1
W
Ares
Destο
Ares
1
0
4
3
W
Yu Huang
Dìfferential
Yu Huang
1
1
3
2.5
L
Heimdallr
Fisher82
Heimdallr
0
2
1
0.25
W
Ravana
KeImic
Ravana
9
0
0
9
L
Bastet
Lión
Bastet
0
2
0
0
W
Jing Wei
beatlesboy67
Jing Wei
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,071
Damage
18,376
31,186
Taken
41,131
19,765
Mitigated
19,954
8,477
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,428
1,844
310
3,314
8,496
8,101
0
0
8,496
34,767
0
L
Eset
 
Eset
4,075
579
0
1,278
7,120
2,633
0
4,117
3,003
40,179
0
L
Fafnir
 
Fafnir
1,799
355
0
1,807
6,499
4,937
8
2,196
4,303
9,252
0
W
Ares
Destο
Ares
5,072
695
0
1,960
7,947
5,572
0
2,137
5,810
15,964
0
W
Yu Huang
Dìfferential
Yu Huang
3,584
424
0
625
4,473
1,844
0
2,610
1,863
46,859
0
L
Heimdallr
Fisher82
Heimdallr
3,133
2,142
0
2,419
5,813
1,962
0
1,257
4,556
0
34,597
W
Ravana
KeImic
Ravana
7,108
2,932
0
444
4,899
2,459
0
464
4,435
0
37,725
L
Bastet
Lión
Bastet
2,820
1,017
0
1,430
8,682
2,575
0
1,413
7,165
0
33,397
W
Jing Wei
beatlesboy67
Jing Wei
2,879
2,023
0
1,824
5,371
1,789
0
663
4,708
0
38,693
L
6,549
1,385
0
5,906
13,017
7,847
0
5,373
7,020
0
38,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
25,627
324
Minions Killed
271
0
Camps Cleared
0
1,042,114
Distance Traveled
971,760
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,879
588
75
8
0
202,935
3
L
Eset
5,469
547
72
7
0
190,936
3
L
Fafnir
5,303
530
23
2
0
214,812
6
W
Ares
5,470
547
14
1
0
205,178
5
W
Yu Huang
6,172
617
90
9
0
189,837
4
L
Heimdallr
4,908
491
61
6
0
174,010
1
W
Ravana
6,656
666
66
7
0
251,930
4
L
Bastet
4,705
471
48
5
0
211,107
4
W
Jing Wei
5,192
519
79
8
0
192,234
2
L
Tyr
5,242
524
67
7
0
180,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role