Player Matchup

Nu Wa
Nu Wa
Beale1232
Nu Wa
Level 64
God Stats
19W - 13L
1,600 SR
Queue Stats
270W - 276L
1,523 Elo+
Party 2
Tyr
Tyr
Cherrywood
Tyr
Level 39
God Stats
1W - 2L
1,682 SR
Queue Stats
42W - 54L
1,479 Elo+
Solo
Artio
Artio
ErzyWerzy
Artio
Level 48
God Stats
10W - 9L
1,631 SR
Queue Stats
50W - 53L
1,522 Elo+
Party 4
Skadi
Skadi
RtF312
Skadi
Level 28
God Stats
3W - 4L
1,522 SR
Queue Stats
46W - 54L
1,494 Elo+
Party 4
Poseidon
Poseidon
Yodatris280
Poseidon
Level 66
God Stats
23W - 16L
1,571 SR
Queue Stats
70W - 70L
1,522 Elo+
Party 2
Team Averages
Level 49
1,601 SR
1,508 Elo+

VS

Team Averages
Level 77
1,574 SR
1,567 Elo+
Awilix
Awilix
CrystalExarch
Awilix
Level 29
God Stats
7W - 5L
1,610 SR
Queue Stats
73W - 24L
1,730 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Farbigno
Cu Chulainn
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 274L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
NotMario
Danzaburou
Level 35
God Stats
6W - 8L
1,473 SR
Queue Stats
191W - 181L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Radiant
Baron Samedi
Level 160
God Stats
17W - 5L
1,844 SR
Queue Stats
235W - 91L
1,735 Elo+
Party 3
Zeus
Zeus
grownhuman
Zeus
Level 75
God Stats
21W - 23L
1,445 SR
Queue Stats
182W - 236L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beale1232
Nu Wa
18
3 / 6 / 4
12,613
1,051
14,253
15,764
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 4 / 6
11,089
924
12,886
29,865
30,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artio
ErzyWerzy
Artio
17
2 / 5 / 4
11,932
994
10,448
31,293
40,927
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
RtF312
Skadi
17
2 / 6 / 5
12,087
1,007
13,751
19,784
7,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Yodatris280
Poseidon
17
1 / 5 / 6
12,265
1,022
14,240
16,369
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

84

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 8
14,972
1,248
32,281
19,530
9,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Farbigno
Cu Chulainn
19
1 / 2 / 19
12,466
1,039
10,171
20,080
17,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
NotMario
Danzaburou
19
3 / 0 / 19
13,842
1,154
22,095
11,999
5,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Radiant
Baron Samedi
20
5 / 0 / 18
13,740
1,145
29,999
11,244
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 15
12,231
1,019
15,638
6,763
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
8
Kills
26
26
Deaths
8
25
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Beale1232
Nu Wa
3
6
4
0.83
L
0
4
6
0.75
W
15
5
8
3.8
L
Artio
ErzyWerzy
Artio
2
5
4
0.8
W
Cu Chulainn
Farbigno
Cu Chulainn
1
2
19
5.25
W
Danzaburou
NotMario
Danzaburou
3
0
19
12.5
W
Baron Samedi
Radiant
Baron Samedi
5
0
18
14
L
Skadi
RtF312
Skadi
2
6
5
0.75
L
Poseidon
Yodatris280
Poseidon
1
5
6
0.8
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,578
Damage
110,184
113,075
Taken
69,616
88,479
Mitigated
41,148
9,876
Healing
23,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Beale1232
Nu Wa
14,253
4,534
0
376
15,764
4,904
0
5,440
10,324
42,051
0
L
12,886
940
0
1,888
29,865
30,045
0
11,085
18,780
0
19,304
W
32,281
11,956
0
1,890
19,530
9,163
0
12,675
6,433
0
43,959
L
Artio
ErzyWerzy
Artio
10,448
674
2,067
4,096
31,293
40,927
0
15,186
16,107
25,642
0
W
Cu Chulainn
Farbigno
Cu Chulainn
10,171
2,374
0
2,098
20,080
17,064
0
10,261
9,221
0
33,522
W
Danzaburou
NotMario
Danzaburou
22,095
13,626
0
3,909
11,999
5,863
0
6,209
5,495
0
64,618
W
Baron Samedi
Radiant
Baron Samedi
29,999
1,179
8,549
6,574
11,244
6,143
0
5,555
5,354
53,861
0
L
Skadi
RtF312
Skadi
13,751
4,638
0
635
19,784
7,353
0
6,596
13,188
0
33,777
L
Poseidon
Yodatris280
Poseidon
14,240
1,497
0
814
16,369
5,250
0
7,330
9,039
50,320
0
W
15,638
1,544
0
868
6,763
2,915
0
3,156
3,352
38,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,986
Gold Earned
67,251
255
Minions Killed
282
10
Camps Cleared
7
1,252,042
Distance Traveled
1,245,328
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,613
1,051
65
5
0
220,125
0
L
Tyr
11,089
924
14
1
1
296,226
0
W
Awilix
14,972
1,248
16
1
3
249,473
0
L
Artio
11,932
994
30
3
2
246,509
1
W
Cu Chulainn
12,466
1,039
58
5
2
265,104
0
W
Danzaburou
13,842
1,154
94
8
2
246,098
0
W
Baron Samedi
13,740
1,145
55
5
0
260,344
3
L
Skadi
12,087
1,007
48
4
6
250,744
1
L
Poseidon
12,265
1,022
98
8
1
238,438
1
W
Zeus
12,231
1,019
59
5
0
224,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role