Player Matchup

Baron Samedi
Baron Samedi
Felps10
Baron Samedi
Level 66
God Stats
2W - 2L
1,345 SR
Queue Stats
121W - 123L
1,476 Elo+
Solo
Izanami
Izanami
JULILOKA06
Izanami
Level 64
God Stats
214W - 225L
1,491 SR
Queue Stats
334W - 372L
1,397 Elo+
Solo
Thanatos
Thanatos
Sargeduble07
Thanatos
Level 61
God Stats
2W - 3L
1,378 SR
Queue Stats
122W - 146L
1,260 Elo+
Party 2
Khepri
Khepri
Torritugia
Khepri
Level 87
God Stats
1W - 2L
1,314 SR
Queue Stats
218W - 282L
1,358 Elo+
Solo
Olorun
Olorun
TwinLord
Olorun
Level 60
God Stats
3W - 6L
1,729 SR
Queue Stats
183W - 202L
1,354 Elo+
Party 2
Team Averages
Level 68
1,451 SR
1,369 Elo+

VS

Team Averages
Level 67
1,487 SR
1,317 Elo+
Gilgamesh
Gilgamesh
FireTheTire
Gilgamesh
Level 34
God Stats
4W - 4L
1,297 SR
Queue Stats
41W - 44L
1,268 Elo+
Party 3
Arachne
Arachne
GhostlyLife
Arachne
Level 57
God Stats
3W - 3L
1,826 SR
Queue Stats
178W - 200L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
JewishPickle
Danzaburou
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 263L
1,292 Elo+
Party 1
Bacchus
Bacchus
MeIones
Bacchus
Level 39
God Stats
1W - 2L
1,224 SR
Queue Stats
28W - 31L
1,274 Elo+
Party 3
Eset
Eset
sanicpyndrome
Eset
Level 147
God Stats
11W - 13L
1,585 SR
Queue Stats
232W - 248L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Felps10
Baron Samedi
10
0 / 3 / 0
7,488
416
2,750
11,696
9,306
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
JULILOKA06
Izanami
12
0 / 3 / 0
7,671
426
8,042
10,541
4,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Sargeduble07
Thanatos
11
1 / 4 / 0
7,742
430
3,109
17,121
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Torritugia
Khepri
13
0 / 1 / 0
8,495
472
4,715
13,397
13,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
TwinLord
Olorun
14
1 / 3 / 0
8,801
489
8,279
9,657
5,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FireTheTire
Gilgamesh
17
4 / 0 / 5
10,760
598
13,675
12,808
8,332
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
GhostlyLife
Arachne
15
2 / 0 / 5
9,228
513
5,233
15,640
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
JewishPickle
Danzaburou
13
0 / 0 / 5
8,649
481
6,210
7,243
3,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
MeIones
Bacchus
13
0 / 0 / 7
9,466
526
7,667
15,342
18,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
8 / 2 / 3
10,579
588
11,038
9,753
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
14
14
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Felps10
Baron Samedi
0
3
0
0
W
Gilgamesh
FireTheTire
Gilgamesh
4
0
5
6.5
W
Arachne
GhostlyLife
Arachne
2
0
5
4.5
L
Izanami
JULILOKA06
Izanami
0
3
0
0
W
Danzaburou
JewishPickle
Danzaburou
0
0
5
2.5
W
Bacchus
MeIones
Bacchus
0
0
7
3.5
L
Thanatos
Sargeduble07
Thanatos
1
4
0
0.25
L
Khepri
Torritugia
Khepri
0
1
0
0
L
Olorun
TwinLord
Olorun
1
3
0
0.33
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,895
Damage
43,823
62,412
Taken
60,786
39,345
Mitigated
41,353
23,444
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Felps10
Baron Samedi
2,750
298
27
2,670
11,696
9,306
0
4,497
7,199
23,705
0
W
Gilgamesh
FireTheTire
Gilgamesh
13,675
5,953
0
2,171
12,808
8,332
2,427
3,977
8,511
0
80,341
W
Arachne
GhostlyLife
Arachne
5,233
3,838
0
4,875
15,640
7,162
1,107
3,611
11,933
0
53,000
L
Izanami
JULILOKA06
Izanami
8,042
4,989
0
3,068
10,541
4,620
1,000
4,022
6,519
0
60,716
W
Danzaburou
JewishPickle
Danzaburou
6,210
2,664
0
2,755
7,243
3,146
4,635
1,475
5,728
0
61,233
W
Bacchus
MeIones
Bacchus
7,667
1,478
0
5,259
15,342
18,159
775
3,164
12,110
24,064
0
L
Thanatos
Sargeduble07
Thanatos
3,109
664
0
12,134
17,121
7,222
1,480
3,974
13,147
0
44,324
L
Khepri
Torritugia
Khepri
4,715
577
0
2,594
13,397
13,083
567
2,283
11,114
41,766
0
L
Olorun
TwinLord
Olorun
8,279
2,820
255
2,696
9,657
5,114
2,098
3,929
5,728
68,042
0
W
11,038
818
1,085
3,130
9,753
4,554
2,528
3,770
5,953
83,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
48,682
459
Minions Killed
462
0
Camps Cleared
0
1,535,013
Distance Traveled
1,773,030
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,488
416
42
2
0
276,497
0
W
Gilgamesh
10,760
598
134
7
0
375,266
5
W
Arachne
9,228
513
85
5
0
409,313
0
L
Izanami
7,671
426
118
7
0
283,564
2
W
Danzaburou
8,649
481
80
4
0
313,140
1
W
Bacchus
9,466
526
27
2
0
329,633
3
L
Thanatos
7,742
430
72
4
0
331,229
0
L
Khepri
8,495
472
99
6
0
344,150
4
L
Olorun
8,801
489
128
7
0
299,573
0
W
Eset
10,579
588
136
8
0
345,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role