Player Matchup

Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
EnteHund
Agni
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 52L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Firebird586
Cthulhu
Level 100
God Stats
1W - 0L
1,221 SR
Queue Stats
131W - 74L
1,615 Elo+
Party 1
Gilgamesh
Gilgamesh
Heykungfu
Gilgamesh
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 69L
1,624 Elo+
Party 1
Da Ji
Da Ji
Zachzdr
Da Ji
Level 107
God Stats
7W - 4L
1,190 SR
Queue Stats
116W - 92L
1,544 Elo+
Party 1
Team Averages
Level 97
1,382 SR
1,574 Elo+

VS

Team Averages
Level 124
1,422 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DarPlay
Ymir
Level 126
God Stats
0W - 3L
1,256 SR
Queue Stats
7W - 14L
1,402 Elo+
Solo
Nu Wa
Nu Wa
JulianDark95
Nu Wa
Level 146
God Stats
11W - 12L
1,560 SR
Queue Stats
21W - 24L
1,603 Elo+
Party 3
Medusa
Medusa
Pike1099
Medusa
Level 83
God Stats
2W - 7L
1,366 SR
Queue Stats
52W - 60L
1,394 Elo+
Party 2
Heimdallr
Heimdallr
Spartan69869
Heimdallr
Level 120
God Stats
5W - 14L
1,425 SR
Queue Stats
81W - 96L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 1 / 5
7,491
832
4,322
6,496
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
15
3 / 0 / 5
7,738
860
5,461
5,633
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Firebird586
Cthulhu
14
1 / 0 / 13
8,101
900
6,445
12,900
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Heykungfu
Gilgamesh
14
4 / 1 / 7
7,630
848
6,445
10,437
9,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Zachzdr
Da Ji
15
5 / 1 / 9
8,317
924
8,098
7,921
4,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 3 / 1
7,171
797
9,243
9,157
4,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
DarPlay
Ymir
9
0 / 0 / 0
5,679
631
0
0
0
13
2 / 4 / 1
6,966
774
7,322
7,197
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Pike1099
Medusa
12
0 / 3 / 1
6,497
722
3,117
7,981
3,086
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Spartan69869
Heimdallr
12
0 / 5 / 3
6,606
734
5,853
10,207
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
15
Kills
3
3
Deaths
15
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
5
4.5
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
L
Ymir
DarPlay
Ymir
0
0
0
0
W
Agni
3
0
5
5.5
W
Cthulhu
Firebird586
Cthulhu
1
0
13
7.5
W
Gilgamesh
Heykungfu
Gilgamesh
4
1
7
7.5
L
2
4
1
0.63
L
Medusa
Pike1099
Medusa
0
3
1
0.17
L
Heimdallr
Spartan69869
Heimdallr
0
5
3
0.3
W
Da Ji
Zachzdr
Da Ji
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,771
Damage
25,535
43,387
Taken
34,542
34,697
Mitigated
15,573
9,789
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,322
2,270
282
2,584
6,496
3,528
3,141
1,118
5,378
22,865
0
L
Tsukuyomi
 
Tsukuyomi
9,243
2,417
0
471
9,157
4,105
0
4,286
4,871
0
33,529
L
Ymir
DarPlay
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Agni
5,461
752
0
1,201
5,633
2,652
978
886
4,747
25,548
0
W
Cthulhu
Firebird586
Cthulhu
6,445
671
236
1,264
12,900
14,346
174
2,755
10,145
22,686
0
W
Gilgamesh
Heykungfu
Gilgamesh
6,445
1,101
1,123
1,848
10,437
9,847
408
1,555
8,882
0
17,725
L
7,322
2,722
0
630
7,197
2,753
0
3,660
3,537
18,327
0
L
Medusa
Pike1099
Medusa
3,117
747
339
579
7,981
3,086
0
3,527
4,454
0
17,201
L
Heimdallr
Spartan69869
Heimdallr
5,853
2,120
0
1,234
10,207
5,629
325
4,755
5,452
0
18,397
W
Da Ji
Zachzdr
Da Ji
8,098
2,486
0
1,251
7,921
4,324
1,040
1,008
6,913
0
21,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
32,919
196
Minions Killed
134
0
Camps Cleared
0
1,147,166
Distance Traveled
752,812
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,491
832
49
5
0
211,010
0
L
Tsukuyomi
7,171
797
55
6
0
229,726
2
L
Ymir
5,679
631
0
0
0
0
0
W
Agni
7,738
860
53
6
0
208,301
2
W
Cthulhu
8,101
900
38
4
0
219,583
1
W
Gilgamesh
7,630
848
21
2
0
258,547
1
L
Nu Wa
6,966
774
22
2
0
133,629
2
L
Medusa
6,497
722
27
3
0
209,089
0
L
Heimdallr
6,606
734
30
3
0
180,368
0
W
Da Ji
8,317
924
35
4
0
249,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role