Player Matchup

Fenrir
Fenrir
AmonaMark
Fenrir
Level 110
God Stats
2W - 1L
1,726 SR
Queue Stats
17W - 18L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
FireCalaca
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 54L
1,275 Elo+
Solo
Cthulhu
Cthulhu
GreenO313
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 38L
1,392 Elo+
Solo
Osiris
Osiris
TehColonel
Osiris
Level 82
God Stats
1W - 2L
1,297 SR
Queue Stats
134W - 100L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
jawbs
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,501 Elo+
Party 2
Team Averages
Level 87
1,505 SR
1,414 Elo+

VS

Team Averages
Level 110
1,456 SR
1,370 Elo+
Anubis
Anubis
Celenas22
Anubis
Level 159
God Stats
1W - 2L
1,260 SR
Queue Stats
176W - 181L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Dbz-san22
Cthulhu
Level 125
God Stats
3W - 0L
1,574 SR
Queue Stats
387W - 400L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
SayehVain
Heimdallr
Level 36
God Stats
6W - 0L
1,952 SR
Queue Stats
125W - 137L
1,332 Elo+
Party 1
Hera
Hera
Snowjemmer
Hera
Level 106
God Stats
2W - 2L
1,228 SR
Queue Stats
188W - 188L
1,366 Elo+
Solo
Sobek
Sobek
issues21
Sobek
Level 126
God Stats
1W - 2L
1,268 SR
Queue Stats
75W - 73L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AmonaMark
Fenrir
14
4 / 6 / 3
8,123
812
6,316
11,463
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
FireCalaca
Kuzenbo
11
0 / 7 / 5
6,547
655
4,401
16,265
13,231
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
GreenO313
Cthulhu
15
2 / 6 / 4
8,471
847
9,548
11,274
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TehColonel
Osiris
11
1 / 6 / 4
6,956
696
6,382
11,388
12,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
jawbs
Erlang Shen
11
0 / 6 / 1
6,594
659
5,449
11,485
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Celenas22
Anubis
16
4 / 1 / 21
9,213
921
10,141
6,664
4,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Dbz-san22
Cthulhu
13
3 / 1 / 17
8,498
850
6,767
7,682
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SayehVain
Heimdallr
17
14 / 4 / 13
10,175
1,018
19,048
9,911
4,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 2 / 21
9,051
905
11,708
5,441
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
issues21
Sobek
17
6 / 1 / 22
10,163
1,016
9,244
13,163
16,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
125
7
Kills
31
31
Deaths
9
17
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AmonaMark
Fenrir
4
6
3
0.92
W
Anubis
Celenas22
Anubis
4
1
21
14.5
W
Cthulhu
Dbz-san22
Cthulhu
3
1
17
11.5
L
Kuzenbo
FireCalaca
Kuzenbo
0
7
5
0.36
L
Cthulhu
GreenO313
Cthulhu
2
6
4
0.67
W
Heimdallr
SayehVain
Heimdallr
14
4
13
5.13
W
4
2
21
7.25
L
Osiris
TehColonel
Osiris
1
6
4
0.5
W
Sobek
issues21
Sobek
6
1
22
17
L
Erlang Shen
jawbs
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
56,908
61,875
Taken
42,861
43,382
Mitigated
36,382
6,591
Healing
21,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AmonaMark
Fenrir
6,316
993
502
1,534
11,463
7,715
0
6,589
4,874
0
9,528
W
Anubis
Celenas22
Anubis
10,141
313
2,841
3,008
6,664
4,103
507
2,724
3,857
24,631
0
W
Cthulhu
Dbz-san22
Cthulhu
6,767
402
2,657
2,370
7,682
8,656
75
2,433
5,185
15,349
0
L
Kuzenbo
FireCalaca
Kuzenbo
4,401
1,836
0
1,095
16,265
13,231
78
11,137
5,128
6,551
0
L
Cthulhu
GreenO313
Cthulhu
9,548
909
426
122
11,274
5,243
0
6,654
4,620
24,908
0
W
Heimdallr
SayehVain
Heimdallr
19,048
11,729
1,278
1,637
9,911
4,787
2,379
3,245
6,508
0
27,526
W
11,708
4,530
451
250
5,441
2,232
1,243
1,772
3,605
20,886
0
L
Osiris
TehColonel
Osiris
6,382
1,635
76
281
11,388
12,468
0
6,693
4,695
0
15,873
W
Sobek
issues21
Sobek
9,244
715
2,257
4,885
13,163
16,604
231
3,775
9,331
15,011
0
L
Erlang Shen
jawbs
Erlang Shen
5,449
2,375
468
2,087
11,485
4,725
0
6,787
4,698
0
11,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
47,100
80
Minions Killed
116
0
Camps Cleared
0
847,216
Distance Traveled
869,391
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,123
812
9
1
0
194,672
1
W
Anubis
9,213
921
28
3
0
173,226
0
W
Cthulhu
8,498
850
23
2
0
141,277
0
L
Kuzenbo
6,547
655
6
1
0
164,434
0
L
Cthulhu
8,471
847
37
4
0
164,968
1
W
Heimdallr
10,175
1,018
23
2
0
171,964
0
W
Hera
9,051
905
33
3
0
178,142
0
L
Osiris
6,956
696
13
1
0
162,895
1
W
Sobek
10,163
1,016
9
1
0
204,782
0
L
Erlang Shen
6,594
659
15
2
0
160,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role