Player Matchup

Baba Yaga
Baba Yaga
LA_MOLE_G27
Baba Yaga
Level 97
God Stats
2W - 6L
1,717 SR
Queue Stats
148W - 216L
1,291 Elo+
Party 2
Arachne
Arachne
McNasty 777216
Arachne
Level 62
God Stats
2W - 1L
1,709 SR
Queue Stats
15W - 20L
1,452 Elo+
Solo
King Arthur
King Arthur
Mr_Jowel_Stark
King Arthur
Level 85
God Stats
1W - 4L
1,701 SR
Queue Stats
19W - 48L
1,215 Elo+
Party 2
Team Averages
Level 81
1,709 SR
1,319 Elo+

VS

Team Averages
Level 57
1,509 SR
1,210 Elo+
Kukulkan
Kukulkan
EdwardRR
Kukulkan
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 7L
836 Elo+
Party 1
Sun Wukong
Sun Wukong
Swift x125x
Sun Wukong
Level 88
God Stats
27W - 29L
1,528 SR
Queue Stats
221W - 242L
1,520 Elo+
Solo
Artemis
Artemis
WiliestMitten5
Artemis
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LA_MOLE_G27
Baba Yaga
15
1 / 5 / 6
10,436
580
19,875
15,516
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
7 / 3 / 1
11,517
640
19,225
17,471
11,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Mr_Jowel_Stark
King Arthur
14
0 / 3 / 7
9,840
547
4,772
18,291
17,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EdwardRR
Kukulkan
16
2 / 1 / 8
11,558
642
8,487
12,554
10,206
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Swift x125x
Sun Wukong
17
3 / 0 / 8
12,808
712
18,016
22,405
29,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 7 / 4
12,191
677
15,543
14,457
6,576
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
11
11
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EdwardRR
Kukulkan
2
1
8
6
L
Baba Yaga
LA_MOLE_G27
Baba Yaga
1
5
6
0.8
L
7
3
1
2.5
L
King Arthur
Mr_Jowel_Stark
King Arthur
0
3
7
1.17
W
Sun Wukong
Swift x125x
Sun Wukong
3
0
8
7
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
42,046
51,278
Taken
49,416
36,574
Mitigated
46,192
9,258
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EdwardRR
Kukulkan
8,487
1,136
621
2,132
12,554
10,206
483
6,012
6,542
41,251
0
L
Baba Yaga
LA_MOLE_G27
Baba Yaga
19,875
1,746
388
2,844
15,516
7,422
0
3,601
11,915
55,019
0
L
19,225
12,516
0
4,501
17,471
11,491
0
2,325
15,146
0
40,490
L
King Arthur
Mr_Jowel_Stark
King Arthur
4,772
174
0
1,525
18,291
17,661
0
3,070
15,221
0
19,551
W
Sun Wukong
Swift x125x
Sun Wukong
18,016
2,381
0
7,925
22,405
29,410
564
8,388
14,017
0
54,123
W
15,543
5,512
669
1,973
14,457
6,576
1,944
6,181
8,276
0
40,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
36,557
158
Minions Killed
190
6
Camps Cleared
4
905,973
Distance Traveled
898,308
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,558
642
77
4
1
295,741
3
L
Baba Yaga
10,436
580
87
5
1
272,319
3
L
Arachne
11,517
640
44
2
4
321,714
3
L
King Arthur
9,840
547
27
2
1
311,940
3
W
Sun Wukong
12,808
712
63
4
2
331,906
2
W
Artemis
12,191
677
50
3
1
270,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role