Player Matchup

Cupid
Cupid
CripplinCheeks
Cupid
Level 65
God Stats
3W - 1L
1,512 SR
Queue Stats
163W - 185L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
TheSpanishRice
Nu Wa
Level 83
God Stats
2W - 0L
1,698 SR
Queue Stats
146W - 128L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
calcalatz
Erlang Shen
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
130W - 130L
1,420 Elo+
Solo
Chronos
Chronos
clobberinjjjjj
Chronos
Level 139
God Stats
1W - 5L
1,131 SR
Queue Stats
161W - 179L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
dl Natsu lb
Heimdallr
Level 68
God Stats
3W - 0L
1,620 SR
Queue Stats
150W - 139L
1,507 Elo+
Solo
Team Averages
Level 96
1,535 SR
1,439 Elo+

VS

Team Averages
Level 96
1,493 SR
1,419 Elo+
Gilgamesh
Gilgamesh
DuckAlex
Gilgamesh
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
380W - 370L
1,465 Elo+
Solo
Chronos
Chronos
Jemini657
Chronos
Level 59
God Stats
4W - 4L
1,453 SR
Queue Stats
266W - 307L
1,359 Elo+
Party 2
Set
Set
RepaidGravy
Set
Level 86
God Stats
1W - 3L
1,513 SR
Queue Stats
262W - 299L
1,374 Elo+
Party 2
Anubis
Anubis
batnobie
Anubis
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,489 Elo+
Solo
Shiva
Shiva
xo2FRESH2KILLox
Shiva
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
11,074
791
15,139
12,351
5,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 17
11,183
799
15,736
9,523
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
calcalatz
Erlang Shen
15
3 / 6 / 16
10,681
763
10,703
21,850
20,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 4 / 14
11,416
815
17,442
15,486
6,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
dl Natsu lb
Heimdallr
18
6 / 4 / 18
11,509
822
17,010
15,510
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuckAlex
Gilgamesh
15
2 / 6 / 9
9,348
668
12,324
20,202
18,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Jemini657
Chronos
18
6 / 5 / 9
11,029
788
13,956
15,872
6,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 6 / 9
10,229
731
8,473
16,934
15,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
batnobie
Anubis
17
2 / 8 / 10
10,134
724
14,528
16,082
8,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 5 / 8
10,062
719
12,992
17,879
12,979
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
30
Kills
18
19
Deaths
30
80
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
L
Gilgamesh
DuckAlex
Gilgamesh
2
6
9
1.08
L
Chronos
Jemini657
Chronos
6
5
9
2.1
L
3
6
9
1.25
W
5
2
17
6.75
L
Anubis
batnobie
Anubis
2
8
10
0.88
W
Erlang Shen
calcalatz
Erlang Shen
3
6
16
1.83
W
8
4
14
3.75
W
Heimdallr
dl Natsu lb
Heimdallr
6
4
18
3.75
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,030
Damage
62,273
74,720
Taken
86,969
43,897
Mitigated
61,202
27,493
Healing
21,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,139
9,356
2,841
3,716
12,351
5,856
2,414
3,510
8,841
0
27,308
L
Gilgamesh
DuckAlex
Gilgamesh
12,324
2,078
770
1,172
20,202
18,047
0
7,237
12,965
0
21,532
L
Chronos
Jemini657
Chronos
13,956
6,162
2,152
3,234
15,872
6,719
1,951
6,012
9,860
32,474
0
L
8,473
4,181
1,032
2,023
16,934
15,051
1,112
5,635
11,299
0
19,718
W
15,736
6,447
1,582
2,821
9,523
4,373
642
2,762
6,761
30,444
0
L
Anubis
batnobie
Anubis
14,528
842
1,346
2,594
16,082
8,406
1,587
6,390
9,692
36,788
0
W
Erlang Shen
calcalatz
Erlang Shen
10,703
4,981
2,559
5,988
21,850
20,112
465
6,942
14,908
0
19,092
W
17,442
4,839
465
2,662
15,486
6,260
2,069
8,204
7,282
29,997
0
W
Heimdallr
dl Natsu lb
Heimdallr
17,010
9,670
550
4,309
15,510
7,296
2,964
7,066
8,444
0
37,686
L
12,992
2,265
1,925
4,966
17,879
12,979
158
7,904
9,975
0
24,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,863
Gold Earned
50,802
127
Minions Killed
140
0
Camps Cleared
0
1,190,779
Distance Traveled
1,209,155
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,074
791
18
1
0
238,744
0
L
Gilgamesh
9,348
668
10
1
0
250,560
1
L
Chronos
11,029
788
31
2
0
243,700
0
L
Set
10,229
731
25
2
0
285,857
1
W
Nu Wa
11,183
799
34
2
0
235,626
4
L
Anubis
10,134
724
49
4
0
191,810
1
W
Erlang Shen
10,681
763
13
1
0
258,157
0
W
Chronos
11,416
815
22
2
0
232,079
0
W
Heimdallr
11,509
822
40
3
0
226,173
0
L
Shiva
10,062
719
25
2
0
237,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role