Player Matchup

Nike
Nike
BLOODYAYY NULL
Nike
Level 144
God Stats
6W - 3L
1,500 SR
Queue Stats
247W - 255L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ByronWow
Ah Muzen Cab
Level 119
God Stats
2W - 2L
1,719 SR
Queue Stats
208W - 195L
1,484 Elo+
Solo
Zeus
Zeus
CashmereBB
Zeus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 2
Apollo
Apollo
VampyPuppy
Apollo
Level 160
God Stats
2W - 3L
1,897 SR
Queue Stats
143W - 150L
1,565 Elo+
Party 2
Izanami
Izanami
baconbite
Izanami
Level 145
God Stats
16W - 8L
1,720 SR
Queue Stats
631W - 658L
1,533 Elo+
Solo
Team Averages
Level 142
1,667 SR
1,544 Elo+

VS

Team Averages
Level 103
1,623 SR
1,521 Elo+
Zeus
Zeus
Gloompus
Zeus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,612 Elo+
Party 1
Hera
Hera
Maxalodon
Hera
Level 125
God Stats
4W - 2L
1,883 SR
Queue Stats
49W - 50L
1,665 Elo+
Party 1
Serqet
Serqet
MikeMishima
Serqet
Level 126
God Stats
3W - 2L
1,501 SR
Queue Stats
721W - 733L
1,535 Elo+
Solo
Jing Wei
Jing Wei
ObiSwagenobi
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,193 Elo+
Solo
Ah Puch
Ah Puch
iTRI Nova
Ah Puch
Level 102
God Stats
2W - 3L
1,733 SR
Queue Stats
54W - 68L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 9
11,573
772
11,320
23,408
21,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
ByronWow
Ah Muzen Cab
16
1 / 6 / 9
9,779
652
10,660
15,013
6,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 6 / 5
10,083
672
15,507
9,431
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
VampyPuppy
Apollo
16
2 / 5 / 6
8,961
597
5,522
13,067
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
baconbite
Izanami
14
2 / 6 / 9
9,025
602
9,173
13,428
5,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
7 / 3 / 7
11,193
746
11,172
9,510
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
19
9 / 3 / 10
10,995
733
22,553
12,796
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
16
2 / 3 / 11
9,912
661
6,235
20,060
25,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ObiSwagenobi
Jing Wei
16
2 / 5 / 9
9,654
644
8,451
15,054
7,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
iTRI Nova
Ah Puch
20
3 / 2 / 11
11,205
747
19,181
9,005
4,832
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
16
Kills
23
25
Deaths
16
38
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
2
9
5.25
L
Ah Muzen Cab
ByronWow
Ah Muzen Cab
1
6
9
0.92
L
5
6
5
1.25
W
Zeus
7
3
7
3.5
W
Hera
9
3
10
4.67
W
Serqet
2
3
11
2.5
W
Jing Wei
ObiSwagenobi
Jing Wei
2
5
9
1.3
L
Apollo
VampyPuppy
Apollo
2
5
6
1
L
Izanami
baconbite
Izanami
2
6
9
1.08
W
Ah Puch
iTRI Nova
Ah Puch
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
67,592
74,347
Taken
66,425
42,815
Mitigated
48,234
24,952
Healing
24,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,320
527
1,610
10,722
23,408
21,350
0
16,591
6,460
0
15,570
L
Ah Muzen Cab
ByronWow
Ah Muzen Cab
10,660
1,507
341
3,766
15,013
6,564
0
9,559
5,157
0
33,780
L
15,507
938
1,602
310
9,431
3,568
0
7,092
2,183
32,426
0
W
Zeus
11,172
973
3,577
1,332
9,510
4,308
321
3,032
6,478
30,916
0
W
Hera
22,553
4,168
2,365
2,144
12,796
6,228
770
1,781
11,015
33,463
0
W
Serqet
6,235
918
1,655
5,110
20,060
25,754
89
5,260
14,800
0
8,247
W
Jing Wei
ObiSwagenobi
Jing Wei
8,451
7,239
1,506
2,056
15,054
7,112
613
3,918
11,136
0
15,268
L
Apollo
VampyPuppy
Apollo
5,522
3,186
709
2,578
13,067
5,687
257
9,792
3,275
0
20,577
L
Izanami
baconbite
Izanami
9,173
5,682
1,814
1,500
13,428
5,646
110
9,872
3,244
0
25,590
W
Ah Puch
iTRI Nova
Ah Puch
19,181
464
1,656
2,600
9,005
4,832
758
1,516
7,489
47,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,421
Gold Earned
52,959
166
Minions Killed
206
0
Camps Cleared
0
1,235,922
Distance Traveled
1,382,392
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,573
772
7
0
0
300,333
0
L
Ah Muzen Cab
9,779
652
52
3
0
262,083
1
L
Zeus
10,083
672
39
3
0
237,513
2
W
Zeus
11,193
746
43
3
0
266,512
3
W
Hera
10,995
733
28
2
0
269,982
1
W
Serqet
9,912
661
19
1
0
282,890
0
W
Jing Wei
9,654
644
41
3
0
270,144
1
L
Apollo
8,961
597
35
2
0
229,499
0
L
Izanami
9,025
602
33
2
0
206,494
0
W
Ah Puch
11,205
747
75
5
0
292,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role