Player Matchup

Chang'e
Chang'e
EagleofWar16
Chang'e
Level 145
God Stats
3W - 4L
1,221 SR
Queue Stats
95W - 96L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
HanzTheTickler
Guan Yu
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
27W - 18L
1,560 Elo+
Party 2
Medusa
Medusa
Jacobfrostsoap
Medusa
Level 80
God Stats
4W - 4L
1,297 SR
Queue Stats
44W - 53L
1,430 Elo+
Party 2
Hun Batz
Hun Batz
rdales
Hun Batz
Level 89
God Stats
9W - 11L
1,339 SR
Queue Stats
187W - 195L
1,530 Elo+
Solo
Merlin
Merlin
xWhiteHombrex
Merlin
Level 153
God Stats
1W - 2L
1,549 SR
Queue Stats
248W - 247L
1,529 Elo+
Party 2
Team Averages
Level 118
1,423 SR
1,514 Elo+

VS

Team Averages
Level 112
1,326 SR
1,523 Elo+
Ymir
Ymir
CoxBFloppin
Ymir
Level 125
God Stats
0W - 4L
1,180 SR
Queue Stats
413W - 408L
1,491 Elo+
Party 1
Achilles
Achilles
LHM0313
Achilles
Level 139
God Stats
6W - 6L
1,647 SR
Queue Stats
215W - 175L
1,604 Elo+
Party 3
Anhur
Anhur
Moonmiday
Anhur
Level 156
God Stats
3W - 10L
1,107 SR
Queue Stats
418W - 396L
1,523 Elo+
Party 1
Bellona
Bellona
SuitedColt
Bellona
Level 79
God Stats
2W - 3L
1,384 SR
Queue Stats
107W - 98L
1,523 Elo+
Party 3
Janus
Janus
contagion445
Janus
Level 61
God Stats
8W - 13L
1,314 SR
Queue Stats
278W - 283L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EagleofWar16
Chang'e
14
3 / 2 / 6
8,790
549
9,004
12,666
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 8
8,168
511
6,259
13,795
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 4 / 5
7,960
498
6,875
10,318
3,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
rdales
Hun Batz
15
7 / 2 / 3
9,347
584
10,166
12,195
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 0 / 4
10,412
651
12,253
9,396
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
7,030
439
4,903
17,471
13,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
LHM0313
Achilles
12
1 / 5 / 2
7,655
478
10,245
15,376
13,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Moonmiday
Anhur
14
3 / 4 / 2
8,578
536
10,388
13,903
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SuitedColt
Bellona
13
3 / 4 / 2
7,919
495
5,481
13,018
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 2
7,912
495
4,107
6,658
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
20
Kills
10
11
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Chang'e
EagleofWar16
Chang'e
3
2
6
3
W
3
3
8
2.33
W
1
4
5
0.88
L
Achilles
LHM0313
Achilles
1
5
2
0.4
L
Anhur
Moonmiday
Anhur
3
4
2
1
L
Bellona
SuitedColt
Bellona
3
4
2
1
L
2
3
2
1
W
Hun Batz
rdales
Hun Batz
7
2
3
4.25
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,557
Damage
35,124
58,370
Taken
66,426
30,662
Mitigated
42,664
15,655
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,903
1,240
2,072
3,835
17,471
13,729
0
5,712
11,265
14,071
0
W
Chang'e
EagleofWar16
Chang'e
9,004
967
479
4,348
12,666
7,257
144
1,111
11,555
58,643
0
W
6,259
919
854
4,022
13,795
10,409
0
1,410
12,323
0
25,938
W
6,875
3,285
0
1,390
10,318
3,824
192
1,926
8,390
0
62,320
L
Achilles
LHM0313
Achilles
10,245
3,088
0
4,778
15,376
13,735
0
6,316
8,850
0
46,868
L
Anhur
Moonmiday
Anhur
10,388
6,247
0
3,099
13,903
5,451
0
4,213
9,509
0
75,417
L
Bellona
SuitedColt
Bellona
5,481
1,158
0
975
13,018
7,305
0
2,417
10,471
0
52,410
L
4,107
402
0
445
6,658
2,444
0
2,599
4,031
59,382
0
W
Hun Batz
rdales
Hun Batz
10,166
3,536
0
560
12,195
5,305
0
1,966
10,197
0
81,753
W
12,253
640
495
3,507
9,396
3,867
0
2,353
6,895
97,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,677
Gold Earned
39,094
514
Minions Killed
416
0
Camps Cleared
0
1,621,989
Distance Traveled
1,535,468
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,030
439
18
1
0
310,758
8
W
Chang'e
8,790
549
106
7
0
300,352
1
W
Guan Yu
8,168
511
38
2
0
331,019
2
W
Medusa
7,960
498
97
6
0
307,367
5
L
Achilles
7,655
478
73
5
0
317,742
3
L
Anhur
8,578
536
127
8
0
277,874
2
L
Bellona
7,919
495
84
5
0
336,555
4
L
Janus
7,912
495
114
7
0
292,539
0
W
Hun Batz
9,347
584
111
7
0
355,359
4
W
Merlin
10,412
651
162
10
0
327,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role