Player Matchup

Cu Chulainn
Cu Chulainn
Fresh Kang
Cu Chulainn
Level 157
God Stats
7W - 15L
1,405 SR
Queue Stats
202W - 241L
1,421 Elo+
Party 2
Pele
Pele
Its N8Y
Pele
Level 88
God Stats
4W - 8L
1,341 SR
Queue Stats
40W - 64L
1,384 Elo+
Party 2
Baba Yaga
Baba Yaga
OZ Ky1e
Baba Yaga
Level 126
God Stats
2W - 1L
1,565 SR
Queue Stats
78W - 98L
1,448 Elo+
Party 2
Team Averages
Level 124
1,437 SR
1,418 Elo+

VS

Team Averages
Level 109
1,449 SR
1,292 Elo+
Cthulhu
Cthulhu
AyItsDoxx
Cthulhu
Level 142
God Stats
0W - 1L
1,478 SR
Queue Stats
48W - 101L
1,314 Elo+
Party 1
Chang'e
Chang'e
Daviotori
Chang'e
Level 104
God Stats
1W - 4L
1,338 SR
Queue Stats
13W - 47L
1,236 Elo+
Party 1
Chiron
Chiron
Monkeyboy2255
Chiron
Level 81
God Stats
3W - 4L
1,530 SR
Queue Stats
21W - 44L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fresh Kang
Cu Chulainn
16
0 / 4 / 9
12,089
636
19,406
23,668
22,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
Its N8Y
Pele
17
4 / 7 / 5
13,224
696
22,497
28,201
12,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
OZ Ky1e
Baba Yaga
18
8 / 3 / 3
14,125
743
24,304
17,395
9,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyItsDoxx
Cthulhu
16
3 / 1 / 8
12,706
669
15,691
28,273
39,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Daviotori
Chang'e
16
1 / 8 / 12
12,112
637
14,355
22,889
9,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 3
13,754
724
20,600
23,672
11,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
12
Kills
14
14
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AyItsDoxx
Cthulhu
3
1
8
7
L
Chang'e
Daviotori
Chang'e
1
8
12
0.88
W
Cu Chulainn
Fresh Kang
Cu Chulainn
0
4
9
1.13
W
Pele
Its N8Y
Pele
4
7
5
0.93
L
10
3
3
3.83
W
Baba Yaga
OZ Ky1e
Baba Yaga
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,207
Damage
50,646
69,264
Taken
74,834
44,162
Mitigated
61,126
10,293
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AyItsDoxx
Cthulhu
15,691
666
897
1,494
28,273
39,351
0
11,086
17,187
42,535
0
L
Chang'e
Daviotori
Chang'e
14,355
640
3,637
5,216
22,889
9,945
0
8,697
14,192
35,838
0
W
Cu Chulainn
Fresh Kang
Cu Chulainn
19,406
3,961
0
405
23,668
22,044
764
11,662
12,006
8,905
50,503
W
Pele
Its N8Y
Pele
22,497
4,758
841
5,811
28,201
12,622
1,376
12,544
15,657
0
61,616
L
20,600
10,520
1,491
4,803
23,672
11,830
459
7,397
16,275
0
55,353
W
Baba Yaga
OZ Ky1e
Baba Yaga
24,304
1,865
0
3,236
17,395
9,496
396
6,705
10,690
53,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,438
Gold Earned
38,572
214
Minions Killed
163
11
Camps Cleared
4
1,031,094
Distance Traveled
979,141
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,706
669
36
2
2
392,392
5
L
Chang'e
12,112
637
57
3
1
246,612
0
W
Cu Chulainn
12,089
636
83
4
4
337,987
0
W
Pele
13,224
696
81
4
3
337,358
2
L
Chiron
13,754
724
70
4
1
340,137
1
W
Baba Yaga
14,125
743
50
3
4
355,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role