Player Matchup

Khepri
Khepri
AntFurtado
Khepri
Level 141
God Stats
3W - 1L
1,664 SR
Queue Stats
39W - 41L
1,575 Elo+
Party 1
Ullr
Ullr
DiegoCrumbs
Ullr
Level 146
God Stats
12W - 7L
1,649 SR
Queue Stats
254W - 188L
1,656 Elo+
Party 1
Mulan
Mulan
ErNNN
Mulan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,655 Elo+
Solo
King Arthur
King Arthur
RyzingThunder
King Arthur
Level 126
God Stats
2W - 1L
1,522 SR
Queue Stats
317W - 213L
1,650 Elo+
Party 1
Olorun
Olorun
khanadin
Olorun
Level 132
God Stats
2W - 0L
1,663 SR
Queue Stats
163W - 139L
1,659 Elo+
Party 1
Team Averages
Level 140
1,600 SR
1,639 Elo+

VS

Team Averages
Level 140
1,602 SR
1,637 Elo+
Cernunnos
Cernunnos
JustScurky
Cernunnos
Level 103
God Stats
3W - 1L
1,775 SR
Queue Stats
79W - 59L
1,641 Elo+
Solo
Bakasura
Bakasura
KingOfDragons64
Bakasura
Level 155
God Stats
1W - 3L
1,532 SR
Queue Stats
191W - 169L
1,636 Elo+
Party 2
Merlin
Merlin
Kive112
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 105L
1,608 Elo+
Party 2
Ganesha
Ganesha
MustBeYoyo
Ganesha
Level 154
God Stats
4W - 2L
1,640 SR
Queue Stats
402W - 343L
1,661 Elo+
Party 2
Cabrakan
Cabrakan
iDorko
Cabrakan
Level 144
God Stats
8W - 9L
1,562 SR
Queue Stats
320W - 317L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AntFurtado
Khepri
14
0 / 3 / 8
9,386
408
5,057
18,144
13,547
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 0 / 4
12,782
556
18,788
11,854
6,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
ErNNN
Mulan
16
2 / 6 / 5
10,243
445
10,268
26,698
15,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
RyzingThunder
King Arthur
17
0 / 5 / 7
10,688
465
7,491
23,209
21,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
khanadin
Olorun
20
7 / 2 / 1
12,888
560
11,344
14,328
7,156
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JustScurky
Cernunnos
19
1 / 2 / 2
12,617
549
12,266
15,383
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
20
10 / 4 / 4
14,266
620
18,421
23,209
13,677
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
Kive112
Merlin
18
4 / 3 / 6
11,978
521
13,077
10,102
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ganesha
MustBeYoyo
Ganesha
17
0 / 1 / 12
11,510
500
5,749
16,255
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
iDorko
Cabrakan
19
1 / 6 / 5
12,948
563
16,625
23,413
15,500
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
16
Kills
16
16
Deaths
16
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
AntFurtado
Khepri
0
3
8
1.33
W
7
0
4
9
W
Mulan
ErNNN
Mulan
2
6
5
0.75
L
Cernunnos
JustScurky
Cernunnos
1
2
2
1
L
Bakasura
10
4
4
3
L
Merlin
Kive112
Merlin
4
3
6
2.33
L
Ganesha
MustBeYoyo
Ganesha
0
1
12
6
W
King Arthur
RyzingThunder
King Arthur
0
5
7
0.7
L
Cabrakan
iDorko
Cabrakan
1
6
5
0.58
W
Olorun
khanadin
Olorun
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
66,138
94,233
Taken
88,362
63,686
Mitigated
59,785
30,213
Healing
28,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AntFurtado
Khepri
5,057
50
2,451
3,103
18,144
13,547
0
7,671
9,071
28,101
0
W
18,788
5,355
0
490
11,854
6,062
662
5,609
6,133
0
125,642
W
Mulan
ErNNN
Mulan
10,268
2,050
0
11,778
26,698
15,567
491
9,830
15,485
0
96,516
L
Cernunnos
JustScurky
Cernunnos
12,266
5,955
0
9,500
15,383
7,512
2,183
5,849
9,534
0
116,844
L
Bakasura
18,421
11,217
0
4,503
23,209
13,677
0
3,156
20,053
0
160,321
L
Merlin
Kive112
Merlin
13,077
733
0
2,186
10,102
4,697
0
1,295
8,807
106,074
0
L
Ganesha
MustBeYoyo
Ganesha
5,749
408
871
4,411
16,255
18,399
0
3,520
11,421
37,243
0
W
King Arthur
RyzingThunder
King Arthur
7,491
1,157
0
2,793
23,209
21,354
97
10,176
11,936
0
85,143
L
Cabrakan
iDorko
Cabrakan
16,625
2,257
0
7,353
23,413
15,500
0
3,386
20,027
113,205
0
W
Olorun
khanadin
Olorun
11,344
4,440
1,484
8,114
14,328
7,156
574
2,165
11,746
113,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,987
Gold Earned
63,319
742
Minions Killed
830
0
Camps Cleared
0
2,220,803
Distance Traveled
2,205,884
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,386
408
35
2
0
446,273
6
W
Ullr
12,782
556
211
9
0
473,535
7
W
Mulan
10,243
445
138
6
0
435,521
3
L
Cernunnos
12,617
549
202
9
0
414,144
8
L
Bakasura
14,266
620
213
9
0
509,949
3
L
Merlin
11,978
521
205
9
0
412,544
3
L
Ganesha
11,510
500
0
0
0
493,121
7
W
King Arthur
10,688
465
157
7
0
445,064
5
L
Cabrakan
12,948
563
210
9
0
376,126
5
W
Olorun
12,888
560
201
9
0
420,410
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role