Player Matchup

Mercury
Mercury
Jonruuu
Mercury
Level 124
God Stats
14W - 14L
1,606 SR
Queue Stats
19W - 19L
1,631 Elo+
Party 1
Thor
Thor
Naarwal
Thor
Level 160
God Stats
24W - 15L
1,708 SR
Queue Stats
487W - 434L
1,662 Elo+
Party 1
Izanami
Izanami
Ooni8
Izanami
Level 159
God Stats
11W - 8L
1,764 SR
Queue Stats
312W - 306L
1,612 Elo+
Party 1
Ganesha
Ganesha
TwenFFA
Ganesha
Level 154
God Stats
10W - 6L
1,611 SR
Queue Stats
69W - 68L
1,584 Elo+
Party 1
Thoth
Thoth
Zealous0ne
Thoth
Level 157
God Stats
5W - 7L
1,525 SR
Queue Stats
410W - 402L
1,586 Elo+
Party 1
Team Averages
Level 151
1,643 SR
1,615 Elo+

VS

Team Averages
Level 124
1,531 SR
1,593 Elo+
Sylvanus
Sylvanus
Azorathum
Sylvanus
Level 126
God Stats
7W - 4L
1,522 SR
Queue Stats
279W - 270L
1,565 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CMAN13
Cu Chulainn
Level 107
God Stats
4W - 4L
1,383 SR
Queue Stats
98W - 83L
1,608 Elo+
Solo
Neith
Neith
Darkbringer442
Neith
Level 129
God Stats
3W - 2L
1,548 SR
Queue Stats
222W - 201L
1,608 Elo+
Solo
Kali
Kali
Pur3k0912
Kali
Level 109
God Stats
15W - 7L
1,710 SR
Queue Stats
165W - 158L
1,598 Elo+
Solo
Chronos
Chronos
QXJK
Chronos
Level 147
God Stats
8W - 12L
1,491 SR
Queue Stats
625W - 601L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jonruuu
Mercury
12
0 / 5 / 2
7,622
423
6,690
16,787
7,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Naarwal
Thor
15
2 / 2 / 0
9,257
514
6,897
13,533
12,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Ooni8
Izanami
16
0 / 1 / 0
9,540
530
3,305
8,974
3,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
TwenFFA
Ganesha
11
0 / 3 / 0
7,607
423
3,132
13,502
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
14
0 / 4 / 0
8,500
472
8,492
8,641
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azorathum
Sylvanus
14
1 / 0 / 9
9,789
544
4,292
17,031
18,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
CMAN13
Cu Chulainn
17
3 / 0 / 3
10,910
606
10,139
14,046
16,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 0 / 4
11,660
648
9,331
7,716
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
16
3 / 2 / 6
10,288
572
7,509
16,871
8,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
QXJK
Chronos
16
5 / 0 / 4
9,978
554
9,797
15,488
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Azorathum
Sylvanus
1
0
9
5.5
W
Cu Chulainn
CMAN13
Cu Chulainn
3
0
3
4.5
W
3
0
4
5
L
Mercury
Jonruuu
Mercury
0
5
2
0.2
L
Thor
Naarwal
Thor
2
2
0
1
L
Izanami
Ooni8
Izanami
0
1
0
0
W
Kali
3
2
6
3
W
Chronos
QXJK
Chronos
5
0
4
7
L
Ganesha
TwenFFA
Ganesha
0
3
0
0
L
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,516
Damage
41,068
61,437
Taken
71,152
41,690
Mitigated
53,875
16,928
Healing
32,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Azorathum
Sylvanus
4,292
1,723
6,985
8,010
17,031
18,503
545
4,369
12,662
25,359
0
W
Cu Chulainn
CMAN13
Cu Chulainn
10,139
1,533
0
3,177
14,046
16,239
747
1,743
12,303
33
77,859
W
9,331
4,977
0
3,814
7,716
3,537
864
1,333
6,383
0
115,867
L
Mercury
Jonruuu
Mercury
6,690
3,098
0
5,598
16,787
7,511
0
3,067
13,720
0
58,406
L
Thor
Naarwal
Thor
6,897
1,226
0
2,848
13,533
12,725
0
1,767
11,766
0
75,826
L
Izanami
Ooni8
Izanami
3,305
2,720
0
4,618
8,974
3,097
3,528
509
8,465
0
98,569
W
Kali
7,509
4,708
0
5,145
16,871
8,035
474
4,370
12,501
0
81,824
W
Chronos
QXJK
Chronos
9,797
4,202
0
5,096
15,488
7,561
3,682
4,703
10,785
91,351
0
L
Ganesha
TwenFFA
Ganesha
3,132
551
546
2,358
13,502
14,548
0
4,956
8,546
23,502
0
L
Thoth
8,492
120
0
960
8,641
3,809
0
3,931
4,710
80,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
52,625
608
Minions Killed
635
0
Camps Cleared
0
1,690,475
Distance Traveled
1,737,171
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,789
544
29
2
0
311,717
3
W
Cu Chulainn
10,910
606
150
8
0
354,086
3
W
Neith
11,660
648
190
11
0
331,580
5
L
Mercury
7,622
423
104
6
0
375,270
2
L
Thor
9,257
514
152
8
0
303,777
7
L
Izanami
9,540
530
183
10
0
323,678
3
W
Kali
10,288
572
128
7
0
394,853
4
W
Chronos
9,978
554
138
8
0
344,935
8
L
Ganesha
7,607
423
11
1
0
350,978
9
L
Thoth
8,500
472
158
9
0
336,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role