Player Matchup

Discordia
Discordia
DietBrock
Discordia
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 33L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
ThatBoyDobie
Sylvanus
Level 154
God Stats
3W - 0L
1,754 SR
Queue Stats
96W - 50L
1,774 Elo+
Party 1
Chiron
Chiron
Valentіno
Chiron
Level 159
God Stats
1W - 2L
1,308 SR
Queue Stats
86W - 48L
1,729 Elo+
Party 1
Hercules
Hercules
WarriorSam
Hercules
Level 160
God Stats
7W - 1L
1,912 SR
Queue Stats
160W - 54L
1,812 Elo+
Party 1
Pele
Pele
thelazymusician
Pele
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 197L
1,647 Elo+
Solo
Team Averages
Level 139
1,595 SR
1,725 Elo+

VS

Team Averages
Level 154
1,466 SR
1,557 Elo+
Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BenROver
Nemesis
Level 140
God Stats
0W - 2L
1,493 SR
Queue Stats
80W - 63L
1,667 Elo+
Solo
Ymir
Ymir
HAZZ333
Ymir
Level 159
God Stats
1W - 5L
1,337 SR
Queue Stats
266W - 207L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DietBrock
Discordia
16
2 / 2 / 11
9,187
835
12,407
7,134
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
ThatBoyDobie
Sylvanus
16
2 / 0 / 13
9,617
874
5,596
9,785
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chiron
Valentіno
Chiron
17
6 / 2 / 6
9,376
852
17,437
8,990
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
WarriorSam
Hercules
16
2 / 1 / 11
8,749
795
8,235
14,693
17,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 4
9,394
854
12,069
12,422
6,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 5 / 3
8,368
761
9,247
11,973
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
 
Danzaburou
15
2 / 4 / 0
8,166
742
8,838
11,143
4,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
14
1 / 3 / 2
7,860
715
7,314
17,110
16,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
BenROver
Nemesis
15
1 / 2 / 2
7,852
714
8,389
10,086
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
HAZZ333
Ymir
13
0 / 3 / 1
7,185
653
3,749
14,087
12,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
17
Kills
6
6
Deaths
17
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
3
0.7
L
Danzaburou
 
Danzaburou
2
4
0
0.5
L
Mulan
 
Mulan
1
3
2
0.67
L
Nemesis
BenROver
Nemesis
1
2
2
1
W
Discordia
DietBrock
Discordia
2
2
11
3.75
L
Ymir
HAZZ333
Ymir
0
3
1
0.17
W
Sylvanus
ThatBoyDobie
Sylvanus
2
0
13
8.5
W
Chiron
Valentіno
Chiron
6
2
6
4.5
W
Hercules
WarriorSam
Hercules
2
1
11
7.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,744
Damage
37,537
53,024
Taken
64,399
44,719
Mitigated
46,438
19,217
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,247
761
0
555
11,973
5,408
0
4,738
7,235
32,855
0
L
Danzaburou
 
Danzaburou
8,838
4,444
0
1,517
11,143
4,679
0
4,267
6,876
0
30,973
L
Mulan
 
Mulan
7,314
1,074
0
4,894
17,110
16,659
0
4,677
12,433
0
22,976
L
Nemesis
BenROver
Nemesis
8,389
2,751
0
1,751
10,086
6,957
0
1,950
8,136
0
20,377
W
Discordia
DietBrock
Discordia
12,407
1,191
0
277
7,134
3,306
568
3,124
4,010
37,366
0
L
Ymir
HAZZ333
Ymir
3,749
779
285
622
14,087
12,735
0
2,371
11,716
10,134
0
W
Sylvanus
ThatBoyDobie
Sylvanus
5,596
597
3,802
4,469
9,785
12,700
187
2,878
6,907
12,672
0
W
Chiron
Valentіno
Chiron
17,437
7,090
1,300
1,863
8,990
4,849
2,388
2,443
6,502
0
46,133
W
Hercules
WarriorSam
Hercules
8,235
3,516
649
3,149
14,693
17,337
148
2,719
11,974
0
24,544
W
12,069
4,242
0
3,708
12,422
6,527
1,270
1,832
10,590
0
41,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,323
Gold Earned
39,431
262
Minions Killed
196
0
Camps Cleared
0
1,201,880
Distance Traveled
1,133,694
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,368
761
46
4
0
203,339
1
L
Danzaburou
8,166
742
53
5
0
206,157
2
L
Mulan
7,860
715
44
4
0
233,971
2
L
Nemesis
7,852
714
45
4
0
262,658
1
W
Discordia
9,187
835
78
7
0
241,187
1
L
Ymir
7,185
653
8
1
0
227,569
1
W
Sylvanus
9,617
874
11
1
0
241,015
4
W
Chiron
9,376
852
75
7
0
220,084
0
W
Hercules
8,749
795
39
4
0
234,567
3
W
Pele
9,394
854
59
5
0
265,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role