Player Matchup

Kumbhakarna
Kumbhakarna
Masters
APOCALYPSΕ
Kumbhakarna
Masters
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 9L
3,026 MMR
Party 1
Nox
Nox
Grandmaster
BleachedGene
Nox
Grandmaster
Level 89
God Stats
0W - 1L
1,290 SR
Queue Stats
626W - 310L
3,291 MMR
Party 1
Medusa
Medusa
Grandmaster
Eutyr
Medusa
Grandmaster
Level 105
God Stats
50W - 20L
1,874 SR
Queue Stats
148W - 55L
3,174 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 101
1,555 SR
3,164 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,771 SR
2,829 MMR
Cabrakan
Cabrakan
Masters
Krizcto
Cabrakan
Masters
Level 160
God Stats
10W - 1L
1,719 SR
Queue Stats
86W - 31L
2,951 MMR
Party 2
Hades
Hades
Diamond IV
Vidapixelada
Hades
Diamond IV
Level 155
God Stats
32W - 7L
1,815 SR
Queue Stats
49W - 19L
2,584 MMR
Party 2
Achilles
Achilles
Masters
ledwin114
Achilles
Masters
Level 160
God Stats
8W - 3L
1,780 SR
Queue Stats
99W - 36L
2,951 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
APOCALYPSΕ
Kumbhakarna
15
0 / 0 / 1
12,277
614
7,278
22,852
31,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
0 / 1 / 1
11,399
570
15,170
12,346
8,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Eutyr
Medusa
16
1 / 1 / 0
11,472
574
23,285
12,632
7,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabAtlasLancelotShivaBaba Yaga

VS

Bans
ThothBaron SamediGaneshaYu HuangSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Krizcto
Cabrakan
17
0 / 0 / 2
13,529
676
9,318
25,179
40,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 1 / 1
12,434
622
15,218
15,815
16,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
ledwin114
Achilles
18
1 / 0 / 1
12,195
610
15,102
21,854
33,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
2
2
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
APOCALYPSΕ
Kumbhakarna
0
0
1
0.5
L
0
1
1
0.5
L
Medusa
Eutyr
Medusa
1
1
0
1
W
Cabrakan
Krizcto
Cabrakan
0
0
2
1
W
1
1
1
1.5
W
Achilles
ledwin114
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,733
Damage
39,638
47,830
Taken
62,848
46,812
Mitigated
91,313
12,746
Healing
26,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
APOCALYPSΕ
Kumbhakarna
7,278
1,211
0
6,588
22,852
31,122
0
11,756
9,469
13,448
0
L
15,170
1,477
0
4,626
12,346
8,666
0
5,391
6,357
62,854
0
L
Medusa
Eutyr
Medusa
23,285
9,426
0
1,532
12,632
7,024
0
6,432
5,915
0
79,342
W
Cabrakan
Krizcto
Cabrakan
9,318
953
0
6,448
25,179
40,815
687
8,144
15,635
32,193
0
W
15,218
2,003
5,327
9,246
15,815
16,826
1,229
6,989
8,737
86,244
0
W
Achilles
ledwin114
Achilles
15,102
2,378
0
5,901
21,854
33,672
890
5,758
15,212
0
49,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
38,158
213
Minions Killed
257
7
Camps Cleared
11
1,132,622
Distance Traveled
1,062,258
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,277
614
13
1
0
345,235
4
L
Nox
11,399
570
110
6
3
368,200
2
L
Medusa
11,472
574
90
5
4
419,187
1
W
Cabrakan
13,529
676
43
2
1
338,357
2
W
Hades
12,434
622
163
8
5
333,361
3
W
Achilles
12,195
610
51
3
5
390,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role