Player Matchup

Ah Puch
Ah Puch
God Eko z
Ah Puch
Level 113
God Stats
3W - 0L
1,744 SR
Queue Stats
77W - 81L
1,463 Elo+
Solo
Fafnir
Fafnir
Katdity
Fafnir
Level 146
God Stats
5W - 0L
1,845 SR
Queue Stats
241W - 232L
1,491 Elo+
Solo
Anhur
Anhur
MVGMshark2
Anhur
Level 69
God Stats
2W - 0L
1,727 SR
Queue Stats
15W - 12L
1,445 Elo+
Solo
Hel
Hel
bokobinbabu
Hel
Level 93
God Stats
15W - 12L
1,495 SR
Queue Stats
691W - 692L
1,491 Elo+
Solo
Atlas
Atlas
daniii232112
Atlas
Level 128
God Stats
2W - 1L
1,499 SR
Queue Stats
144W - 147L
1,441 Elo+
Solo
Team Averages
Level 110
1,662 SR
1,466 Elo+

VS

Team Averages
Level 124
1,458 SR
1,439 Elo+
He Bo
He Bo
Banana Phone00
He Bo
Level 89
God Stats
0W - 2L
1,290 SR
Queue Stats
83W - 100L
1,469 Elo+
Solo
Cerberus
Cerberus
Cushdaddy11
Cerberus
Level 106
God Stats
0W - 2L
1,255 SR
Queue Stats
148W - 175L
1,424 Elo+
Party 1
Yemoja
Yemoja
Cyan0ticSpAz13
Yemoja
Level 144
God Stats
2W - 4L
1,417 SR
Queue Stats
158W - 188L
1,422 Elo+
Party 1
Arachne
Arachne
Slychubbsjr
Arachne
Level 128
God Stats
1W - 1L
1,691 SR
Queue Stats
32W - 47L
1,455 Elo+
Party 1
Agni
Agni
StankyFeet42O
Agni
Level 154
God Stats
2W - 4L
1,636 SR
Queue Stats
234W - 256L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
God Eko z
Ah Puch
14
3 / 2 / 6
8,066
807
14,328
7,882
4,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Katdity
Fafnir
13
0 / 0 / 12
8,026
803
4,128
10,005
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
14
4 / 1 / 10
7,737
774
8,617
9,920
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 11
7,695
770
4,571
8,369
4,693
14
6 / 2 / 7
8,024
802
11,866
13,391
11,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
7,653
765
7,341
6,975
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Cushdaddy11
Cerberus
11
0 / 5 / 3
6,189
619
7,366
12,800
9,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 3
7,101
710
3,813
11,817
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Slychubbsjr
Arachne
12
1 / 4 / 2
6,918
692
7,072
10,447
5,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 4
7,451
745
14,605
6,088
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
15
Kills
5
5
Deaths
15
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Cerberus
Cushdaddy11
Cerberus
0
5
3
0.3
L
0
4
3
0.38
W
Ah Puch
God Eko z
Ah Puch
3
2
6
3
W
Fafnir
Katdity
Fafnir
0
0
12
6
W
Anhur
4
1
10
9
L
Arachne
Slychubbsjr
Arachne
1
4
2
0.5
L
1
1
4
3
W
2
0
11
7.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
40,197
49,567
Taken
48,127
38,463
Mitigated
32,963
33,890
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,341
124
386
1,687
6,975
3,242
0
4,946
1,911
16,519
0
L
Cerberus
Cushdaddy11
Cerberus
7,366
384
389
2,170
12,800
9,272
0
7,937
4,583
11,310
0
L
3,813
1,225
3,928
1,829
11,817
12,215
0
8,296
3,073
8,162
0
W
Ah Puch
God Eko z
Ah Puch
14,328
222
2,644
1,949
7,882
4,075
0
5,405
2,477
32,223
0
W
Fafnir
Katdity
Fafnir
4,128
1,380
1,166
2,811
10,005
13,031
0
6,979
3,026
10,732
0
W
Anhur
8,617
4,235
1,505
1,987
9,920
5,451
78
7,347
2,573
0
20,586
L
Arachne
Slychubbsjr
Arachne
7,072
5,606
1,878
1,523
10,447
5,409
0
7,649
2,492
0
9,020
L
14,605
301
1,290
1,291
6,088
2,825
0
4,685
1,175
34,043
0
W
4,571
838
11,769
5,754
8,369
4,693
73
6,093
2,276
12,231
0
W
11,866
3,295
2,393
1,912
13,391
11,213
0
7,301
6,090
16,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
35,312
120
Minions Killed
110
0
Camps Cleared
0
886,753
Distance Traveled
866,939
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,653
765
24
2
0
175,667
1
L
Cerberus
6,189
619
24
2
0
167,576
0
L
Yemoja
7,101
710
8
1
0
144,027
0
W
Ah Puch
8,066
807
34
3
0
184,315
4
W
Fafnir
8,026
803
13
1
0
160,064
0
W
Anhur
7,737
774
28
3
0
176,542
5
L
Arachne
6,918
692
15
2
0
188,992
0
L
Agni
7,451
745
39
4
0
190,677
0
W
Hel
7,695
770
23
2
0
183,958
0
W
Atlas
8,024
802
22
2
0
181,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role