Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ociredon
Cthulhu
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 55L
1,341 Elo+
Solo
Pele
Pele
Sargeduble07
Pele
Level 61
God Stats
1W - 0L
1,530 SR
Queue Stats
122W - 146L
1,211 Elo+
Party 2
Hou Yi
Hou Yi
Torritugia
Hou Yi
Level 87
God Stats
4W - 3L
1,576 SR
Queue Stats
218W - 282L
1,338 Elo+
Solo
Olorun
Olorun
TwinLord
Olorun
Level 60
God Stats
3W - 6L
1,500 SR
Queue Stats
183W - 202L
1,331 Elo+
Party 2
Team Averages
Level 73
1,521 SR
1,344 Elo+

VS

Team Averages
Level 83
1,514 SR
1,354 Elo+
Poseidon
Poseidon
Aeien
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,305 Elo+
Solo
Izanami
Izanami
DethAwaits696
Izanami
Level 106
God Stats
11W - 13L
1,378 SR
Queue Stats
91W - 92L
1,314 Elo+
Solo
Odin
Odin
MoniNiflheim
Odin
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 313L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
TonyRoc9
Guan Yu
Level 74
God Stats
1W - 1L
1,692 SR
Queue Stats
63W - 64L
1,339 Elo+
Solo
Fenrir
Fenrir
UshiSushi
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 188L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
3 / 0 / 1
12,599
573
14,945
15,841
20,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Ociredon
Cthulhu
15
3 / 2 / 9
10,561
480
10,583
20,930
21,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 5 / 2
9,836
447
9,156
16,760
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Torritugia
Hou Yi
17
8 / 0 / 5
11,159
507
15,358
14,863
6,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
TwinLord
Olorun
17
4 / 4 / 5
11,470
521
12,612
14,017
6,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aeien
Poseidon
16
6 / 6 / 1
10,305
468
18,702
15,849
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
13
0 / 8 / 4
8,347
379
10,632
18,812
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 1
9,544
434
8,654
17,639
17,536
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
TonyRoc9
Guan Yu
12
0 / 3 / 0
8,472
385
6,100
19,763
18,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
UshiSushi
Fenrir
15
3 / 2 / 4
9,517
433
11,652
22,540
11,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
11
11
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
L
Poseidon
Aeien
Poseidon
6
6
1
1.08
L
Izanami
0
8
4
0.25
L
2
2
1
1.25
W
Cthulhu
Ociredon
Cthulhu
3
2
9
3.75
W
3
5
2
0.8
L
Guan Yu
TonyRoc9
Guan Yu
0
3
0
0
W
Hou Yi
Torritugia
Hou Yi
8
0
5
10.5
W
Olorun
TwinLord
Olorun
4
4
5
1.63
L
Fenrir
UshiSushi
Fenrir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,654
Damage
55,740
82,411
Taken
94,603
62,990
Mitigated
62,912
15,063
Healing
27,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,945
1,144
0
1,516
15,841
20,899
297
0
15,841
0
96,068
L
Poseidon
Aeien
Poseidon
18,702
3,202
0
1,720
15,849
6,681
109
6,381
9,468
92,234
0
L
Izanami
10,632
6,879
0
3,701
18,812
8,722
258
6,773
12,039
0
66,766
L
8,654
1,822
198
3,780
17,639
17,536
324
1,682
15,957
0
58,762
W
Cthulhu
Ociredon
Cthulhu
10,583
1,553
492
3,703
20,930
21,584
670
6,778
14,152
43,924
0
W
9,156
3,051
0
970
16,760
6,996
0
3,989
12,771
0
72,901
L
Guan Yu
TonyRoc9
Guan Yu
6,100
996
3,334
4,947
19,763
18,498
86
3,422
16,341
0
39,241
W
Hou Yi
Torritugia
Hou Yi
15,358
8,144
0
5,270
14,863
6,621
3,026
3,772
11,091
0
88,575
W
Olorun
TwinLord
Olorun
12,612
6,124
49
3,063
14,017
6,890
3,414
5,599
8,418
84,287
0
L
Fenrir
UshiSushi
Fenrir
11,652
3,493
597
8,969
22,540
11,475
0
4,937
17,603
0
72,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,625
Gold Earned
46,185
526
Minions Killed
487
0
Camps Cleared
0
2,058,827
Distance Traveled
1,903,219
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,599
573
147
7
0
404,809
1
L
Poseidon
10,305
468
138
6
0
388,408
0
L
Izanami
8,347
379
88
4
0
356,224
0
L
Odin
9,544
434
91
4
0
373,634
0
W
Cthulhu
10,561
480
79
4
0
404,237
4
W
Pele
9,836
447
79
4
0
431,243
1
L
Guan Yu
8,472
385
70
3
0
371,609
7
W
Hou Yi
11,159
507
108
5
0
450,159
9
W
Olorun
11,470
521
113
5
0
368,379
0
L
Fenrir
9,517
433
100
5
0
413,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role