Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DCuni PRIDE90
King Arthur
Level 111
God Stats
2W - 1L
1,574 SR
Queue Stats
41W - 45L
1,559 Elo+
Party 2
Apollo
Apollo
IcySloth7664
Apollo
Level 25
God Stats
8W - 6L
1,718 SR
Queue Stats
12W - 7L
1,747 Elo+
Party 2
Bakasura
Bakasura
Im Big D0M
Bakasura
Level 80
God Stats
7W - 4L
1,602 SR
Queue Stats
43W - 38L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
iTsHeX1c
Baron Samedi
Level 26
God Stats
11W - 8L
1,733 SR
Queue Stats
15W - 17L
1,617 Elo+
Party 2
Team Averages
Level 74
1,625 SR
1,603 Elo+

VS

Team Averages
Level 26
1,298 SR
1,130 Elo+
Ne Zha
Ne Zha
FIREYRAIN
Ne Zha
Level 28
God Stats
0W - 3L
1,324 SR
Queue Stats
93W - 135L
1,139 Elo+
Party 1
Tyr
Tyr
Romelsingh1
Tyr
Level 32
God Stats
2W - 3L
1,225 SR
Queue Stats
99W - 145L
1,097 Elo+
Party 1
Heimdallr
Heimdallr
SSugg-
Heimdallr
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 148L
1,139 Elo+
Party 1
Kukulkan
Kukulkan
SudeshTime
Kukulkan
Level 27
God Stats
4W - 10L
1,293 SR
Queue Stats
90W - 118L
1,132 Elo+
Party 1
Ares
Ares
ltz_DyIan_
Ares
Level 16
God Stats
0W - 9L
1,146 SR
Queue Stats
11W - 22L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 0 / 10
8,602
538
4,779
11,861
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
DCuni PRIDE90
King Arthur
15
6 / 0 / 8
9,628
602
12,241
12,493
14,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
12
1 / 0 / 3
7,455
466
3,771
7,508
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Im Big D0M
Bakasura
16
8 / 0 / 9
9,962
623
10,349
11,848
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
iTsHeX1c
Baron Samedi
14
2 / 2 / 4
8,601
538
4,943
9,127
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FIREYRAIN
Ne Zha
10
1 / 6 / 1
6,787
424
3,093
14,102
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
7,582
474
4,546
13,333
13,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
SSugg-
Heimdallr
10
0 / 5 / 0
6,209
388
6,041
11,400
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SudeshTime
Kukulkan
13
1 / 4 / 1
7,711
482
6,585
7,984
3,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 0
6,829
427
1,301
8,297
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
22
Kills
2
2
Deaths
22
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
10
10
W
King Arthur
DCuni PRIDE90
King Arthur
6
0
8
10
L
Ne Zha
FIREYRAIN
Ne Zha
1
6
1
0.25
W
Apollo
1
0
3
2.5
W
Bakasura
Im Big D0M
Bakasura
8
0
9
12.5
L
0
5
0
0
L
Heimdallr
SSugg-
Heimdallr
0
5
0
0
L
Kukulkan
SudeshTime
Kukulkan
1
4
1
0.38
W
Baron Samedi
iTsHeX1c
Baron Samedi
2
2
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
21,566
52,837
Taken
55,116
39,096
Mitigated
32,041
10,794
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,779
1,083
0
2,265
11,861
11,472
0
2,413
9,448
24,533
0
W
King Arthur
DCuni PRIDE90
King Arthur
12,241
1,809
0
1,578
12,493
14,223
708
956
11,537
0
64,657
L
Ne Zha
FIREYRAIN
Ne Zha
3,093
920
0
5,469
14,102
5,336
0
1,169
12,273
0
39,959
W
Apollo
3,771
2,674
0
3,558
7,508
2,576
1,368
337
7,171
0
44,771
W
Bakasura
Im Big D0M
Bakasura
10,349
6,255
0
1,679
11,848
6,018
0
655
11,193
0
83,335
L
4,546
821
0
1,759
13,333
13,714
0
1,357
11,586
0
52,039
L
Heimdallr
SSugg-
Heimdallr
6,041
2,175
0
2,431
11,400
4,627
1,617
2,729
8,491
0
42,064
L
Kukulkan
SudeshTime
Kukulkan
6,585
563
0
0
7,984
3,434
522
3,222
4,622
64,676
0
W
Baron Samedi
iTsHeX1c
Baron Samedi
4,943
485
0
1,714
9,127
4,807
972
4,090
5,037
52,853
0
L
1,301
95
0
1,532
8,297
4,930
426
1,245
6,912
20,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
35,118
439
Minions Killed
382
0
Camps Cleared
0
1,650,456
Distance Traveled
1,420,389
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,602
538
33
2
0
337,158
3
W
King Arthur
9,628
602
111
7
0
359,816
2
L
Ne Zha
6,787
424
77
5
0
302,106
4
W
Apollo
7,455
466
52
3
0
272,057
2
W
Bakasura
9,962
623
151
9
0
416,494
0
L
Tyr
7,582
474
98
6
0
283,445
1
L
Heimdallr
6,209
388
71
4
0
265,931
5
L
Kukulkan
7,711
482
102
6
0
297,968
8
W
Baron Samedi
8,601
538
92
6
0
264,931
1
L
Ares
6,829
427
34
2
0
270,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role