Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Luxurious koala
Jing Wei
Level 98
God Stats
1W - 4L
1,656 SR
Queue Stats
31W - 36L
1,428 Elo+
Solo
Kali
Kali
ParisDrakeDoee
Kali
Level 119
God Stats
1W - 2L
1,276 SR
Queue Stats
387W - 402L
1,437 Elo+
Solo
King Arthur
King Arthur
UnderHandBard524
King Arthur
Level 107
God Stats
11W - 22L
1,500 SR
Queue Stats
234W - 258L
1,438 Elo+
Party 1
Ares
Ares
dark_524_hobby
Ares
Level 55
God Stats
19W - 20L
1,388 SR
Queue Stats
147W - 177L
1,390 Elo+
Party 1
Team Averages
Level 101
1,464 SR
1,439 Elo+

VS

Team Averages
Level 82
1,459 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Pachy10
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,685 Elo+
Party 2
Sol
Sol
TootzierRoll
Sol
Level 60
God Stats
2W - 3L
1,327 SR
Queue Stats
64W - 70L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
YungRoonskie
Jormungandr
Level 88
God Stats
1W - 1L
1,296 SR
Queue Stats
85W - 86L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
p333q
Cthulhu
Level 101
God Stats
39W - 22L
1,674 SR
Queue Stats
71W - 65L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 1
6,068
552
5,009
5,550
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
8
0 / 2 / 3
4,856
441
3,879
6,747
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 2
5,194
472
2,534
9,535
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
UnderHandBard524
King Arthur
10
0 / 5 / 0
5,353
487
3,262
10,835
4,873
9
1 / 0 / 2
5,481
498
3,852
9,990
4,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 0 / 1
7,952
723
6,632
6,564
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
Pachy10
Heimdallr
8
0 / 2 / 2
5,189
472
5,932
5,989
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,463
588
4,084
4,411
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
YungRoonskie
Jormungandr
9
1 / 1 / 1
5,524
502
2,482
7,791
2,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
p333q
Cthulhu
9
1 / 0 / 2
5,749
523
6,313
9,524
5,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
3
Kills
9
9
Deaths
3
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
1
1
2.5
W
Sylvanus
 
Sylvanus
4
0
1
4.5
L
Jing Wei
0
2
3
0.75
W
Heimdallr
Pachy10
Heimdallr
0
2
2
0.5
L
0
1
2
1
W
3
0
0
3
L
King Arthur
UnderHandBard524
King Arthur
0
5
0
0
W
Jormungandr
YungRoonskie
Jormungandr
1
1
1
1.5
L
1
0
2
2
W
Cthulhu
p333q
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
25,443
42,657
Taken
34,279
17,582
Mitigated
16,571
12,700
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,009
1,165
0
1,470
5,550
2,266
113
3,289
2,261
49,563
0
W
Sylvanus
 
Sylvanus
6,632
2,109
0
4,739
6,564
4,765
570
0
6,564
54,654
11,610
L
Jing Wei
3,879
2,809
0
1,682
6,747
2,441
14
3,286
3,461
0
28,326
W
Heimdallr
Pachy10
Heimdallr
5,932
2,516
0
1,352
5,989
2,445
70
1,832
4,157
0
30,470
L
2,534
1,561
0
2,203
9,535
3,550
0
2,255
7,280
0
39,540
W
4,084
1,344
0
2,179
4,411
1,551
0
1,725
2,686
37,584
0
L
King Arthur
UnderHandBard524
King Arthur
3,262
410
0
2,190
10,835
4,873
0
6,293
4,542
0
36,610
W
Jormungandr
YungRoonskie
Jormungandr
2,482
539
0
1,688
7,791
2,667
0
1,596
5,979
27,467
0
L
3,852
499
1,392
3,763
9,990
4,452
263
3,606
6,384
19,806
0
W
Cthulhu
p333q
Cthulhu
6,313
934
614
3,246
9,524
5,143
0
3,222
6,032
27,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
30,877
318
Minions Killed
330
0
Camps Cleared
0
1,100,118
Distance Traveled
1,012,527
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,068
552
91
8
0
212,246
4
W
Sylvanus
7,952
723
118
11
0
160,870
7
L
Jing Wei
4,856
441
52
5
0
199,064
3
W
Heimdallr
5,189
472
46
4
0
186,782
4
L
Kali
5,194
472
73
7
0
279,596
4
W
Sol
6,463
588
74
7
0
198,338
3
L
King Arthur
5,353
487
69
6
0
201,285
0
W
Jormungandr
5,524
502
56
5
0
215,973
2
L
Ares
5,481
498
33
3
0
207,927
3
W
Cthulhu
5,749
523
36
3
0
250,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role